Do not mix declarations and statements.
Originally committed as revision 20600 to svn://svn.mplayerhq.hu/mplayer/trunk/libswscale
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@ -37,13 +37,15 @@ altivec_packIntArrayToCharArray(int *val, uint8_t* dest, int dstW) {
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if ((unsigned long)dest % 16) {
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/* badly aligned store, we force store alignement */
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/* and will handle load misalignement on val w/ vec_perm */
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vector unsigned char perm1;
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vector signed int v1;
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for (i = 0 ; (i < dstW) &&
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(((unsigned long)dest + i) % 16) ; i++) {
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int t = val[i] >> 19;
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dest[i] = (t < 0) ? 0 : ((t > 255) ? 255 : t);
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}
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vector unsigned char perm1 = vec_lvsl(i << 2, val);
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vector signed int v1 = vec_ld(i << 2, val);
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perm1 = vec_lvsl(i << 2, val);
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v1 = vec_ld(i << 2, val);
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for ( ; i < (dstW - 15); i+=16) {
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int offset = i << 2;
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vector signed int v2 = vec_ld(offset + 16, val);
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@ -106,13 +108,13 @@ yuv2yuvX_altivec_real(int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
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}
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for (j = 0; j < lumFilterSize; j++) {
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vector signed short vLumFilter = vec_ld(j << 1, lumFilter);
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vector unsigned char perm0 = vec_lvsl(j << 1, lumFilter);
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vector signed short l1, vLumFilter = vec_ld(j << 1, lumFilter);
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vector unsigned char perm, perm0 = vec_lvsl(j << 1, lumFilter);
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vLumFilter = vec_perm(vLumFilter, vLumFilter, perm0);
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vLumFilter = vec_splat(vLumFilter, 0); // lumFilter[j] is loaded 8 times in vLumFilter
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vector unsigned char perm = vec_lvsl(0, lumSrc[j]);
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vector signed short l1 = vec_ld(0, lumSrc[j]);
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perm = vec_lvsl(0, lumSrc[j]);
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l1 = vec_ld(0, lumSrc[j]);
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for (i = 0; i < (dstW - 7); i+=8) {
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int offset = i << 2;
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@ -157,14 +159,14 @@ yuv2yuvX_altivec_real(int16_t *lumFilter, int16_t **lumSrc, int lumFilterSize,
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}
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for (j = 0; j < chrFilterSize; j++) {
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vector signed short vChrFilter = vec_ld(j << 1, chrFilter);
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vector unsigned char perm0 = vec_lvsl(j << 1, chrFilter);
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vector signed short l1, l1_V, vChrFilter = vec_ld(j << 1, chrFilter);
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vector unsigned char perm, perm0 = vec_lvsl(j << 1, chrFilter);
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vChrFilter = vec_perm(vChrFilter, vChrFilter, perm0);
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vChrFilter = vec_splat(vChrFilter, 0); // chrFilter[j] is loaded 8 times in vChrFilter
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vector unsigned char perm = vec_lvsl(0, chrSrc[j]);
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vector signed short l1 = vec_ld(0, chrSrc[j]);
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vector signed short l1_V = vec_ld(2048 << 1, chrSrc[j]);
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perm = vec_lvsl(0, chrSrc[j]);
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l1 = vec_ld(0, chrSrc[j]);
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l1_V = vec_ld(2048 << 1, chrSrc[j]);
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for (i = 0; i < (chrDstW - 7); i+=8) {
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int offset = i << 2;
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@ -235,18 +237,20 @@ static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int
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register int srcPos = filterPos[i];
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vector unsigned char src_v0 = vec_ld(srcPos, src);
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vector unsigned char src_v1;
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vector unsigned char src_v1, src_vF;
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vector signed short src_v, filter_v;
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vector signed int val_vEven, val_s;
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if ((((int)src + srcPos)% 16) > 12) {
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src_v1 = vec_ld(srcPos + 16, src);
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}
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vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
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src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
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vector signed short src_v = // vec_unpackh sign-extends...
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src_v = // vec_unpackh sign-extends...
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(vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
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// now put our elements in the even slots
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src_v = vec_mergeh(src_v, (vector signed short)vzero);
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vector signed short filter_v = vec_ld(i << 3, filter);
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filter_v = vec_ld(i << 3, filter);
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// the 3 above is 2 (filterSize == 4) + 1 (sizeof(short) == 2)
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// the neat trick : we only care for half the elements,
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@ -258,8 +262,8 @@ static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int
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else
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filter_v = vec_mergeh(filter_v,(vector signed short)vzero);
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vector signed int val_vEven = vec_mule(src_v, filter_v);
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vector signed int val_s = vec_sums(val_vEven, vzero);
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val_vEven = vec_mule(src_v, filter_v);
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val_s = vec_sums(val_vEven, vzero);
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vec_st(val_s, 0, tempo);
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dst[i] = FFMIN(FFMAX(0, tempo[3]>>7), (1<<15)-1);
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}
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@ -272,19 +276,21 @@ static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int
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register int srcPos = filterPos[i];
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vector unsigned char src_v0 = vec_ld(srcPos, src);
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vector unsigned char src_v1;
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vector unsigned char src_v1, src_vF;
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vector signed short src_v, filter_v;
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vector signed int val_v, val_s;
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if ((((int)src + srcPos)% 16) > 8) {
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src_v1 = vec_ld(srcPos + 16, src);
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}
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vector unsigned char src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
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src_vF = vec_perm(src_v0, src_v1, vec_lvsl(srcPos, src));
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vector signed short src_v = // vec_unpackh sign-extends...
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src_v = // vec_unpackh sign-extends...
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(vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
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vector signed short filter_v = vec_ld(i << 4, filter);
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filter_v = vec_ld(i << 4, filter);
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// the 4 above is 3 (filterSize == 8) + 1 (sizeof(short) == 2)
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vector signed int val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
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vector signed int val_s = vec_sums(val_v, vzero);
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val_v = vec_msums(src_v, filter_v, (vector signed int)vzero);
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val_s = vec_sums(val_v, vzero);
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vec_st(val_s, 0, tempo);
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dst[i] = FFMIN(FFMAX(0, tempo[3]>>7), (1<<15)-1);
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}
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@ -326,7 +332,7 @@ static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int
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register int j;
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register int srcPos = filterPos[i];
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vector signed int val_v = (vector signed int)vzero;
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vector signed int val_s, val_v = (vector signed int)vzero;
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vector signed short filter_v0R = vec_ld(i * 2 * filterSize, filter);
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vector unsigned char permF = vec_lvsl((i * 2 * filterSize), filter);
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@ -357,23 +363,24 @@ static inline void hScale_altivec_real(int16_t *dst, int dstW, uint8_t *src, int
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if (j < (filterSize-7)) {
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// loading src_v0 is useless, it's already done above
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//vector unsigned char src_v0 = vec_ld(srcPos + j, src);
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vector unsigned char src_v1;
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vector unsigned char src_v1, src_vF;
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vector signed short src_v, filter_v1R, filter_v;
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if ((((int)src + srcPos)% 16) > 8) {
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src_v1 = vec_ld(srcPos + j + 16, src);
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}
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vector unsigned char src_vF = vec_perm(src_v0, src_v1, permS);
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src_vF = vec_perm(src_v0, src_v1, permS);
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vector signed short src_v = // vec_unpackh sign-extends...
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src_v = // vec_unpackh sign-extends...
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(vector signed short)(vec_mergeh((vector unsigned char)vzero, src_vF));
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// loading filter_v0R is useless, it's already done above
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//vector signed short filter_v0R = vec_ld((i * 2 * filterSize) + j, filter);
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vector signed short filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
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vector signed short filter_v = vec_perm(filter_v0R, filter_v1R, permF);
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filter_v1R = vec_ld((i * 2 * filterSize) + (j * 2) + 16, filter);
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filter_v = vec_perm(filter_v0R, filter_v1R, permF);
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val_v = vec_msums(src_v, filter_v, val_v);
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}
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vector signed int val_s = vec_sums(val_v, vzero);
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val_s = vec_sums(val_v, vzero);
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vec_st(val_s, 0, tempo);
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dst[i] = FFMIN(FFMAX(0, tempo[3]>>7), (1<<15)-1);
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