Generalize ID3v2 functions to support ID3v2-like ID headers with a
different magic in the header (mainly targeted to Sony's .oma/.aa3 format). Patch by Michael Karcher, ffmpeg A mkarcher dialup fu-berlin de Originally committed as revision 23583 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
committed by
Carl Eugen Hoyos
parent
1c1697117d
commit
3a1350e8d9
@@ -29,10 +29,17 @@
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#define ID3v2_HEADER_SIZE 10
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/**
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* Detects ID3v2 Header.
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* @buf must be ID3v2_HEADER_SIZE byte long
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* Default magic bytes for ID3v2 header: "ID3"
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*/
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int ff_id3v2_match(const uint8_t *buf);
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#define ID3v2_DEFAULT_MAGIC "ID3"
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/**
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* Detects ID3v2 Header.
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* @buf must be ID3v2_HEADER_SIZE byte long
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* @magic magic bytes to identify the header, machine byte order.
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* If in doubt, use ID3v2_DEFAULT_MAGIC.
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*/
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int ff_id3v2_match(const uint8_t *buf, const char *magic);
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/**
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* Gets the length of an ID3v2 tag.
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@@ -50,7 +57,7 @@ void ff_id3v2_parse(AVFormatContext *s, int len, uint8_t version, uint8_t flags)
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/**
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* Read an ID3v2 tag
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*/
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void ff_id3v2_read(AVFormatContext *s);
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void ff_id3v2_read(AVFormatContext *s, const char *magic);
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extern const AVMetadataConv ff_id3v2_metadata_conv[];
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