ffplay: fix order of operations for sdl audio open.

Fixes Ticket149

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2011-09-24 03:09:54 +02:00
parent 3419d9b891
commit 3715e67591

View File

@ -2184,6 +2184,8 @@ static int stream_component_open(VideoState *is, int stream_index)
if(codec->capabilities & CODEC_CAP_DR1)
avctx->flags |= CODEC_FLAG_EMU_EDGE;
wanted_spec.freq = avctx->sample_rate;
wanted_spec.channels = avctx->channels;
if (!codec ||
avcodec_open2(avctx, codec, &opts) < 0)
return -1;
@ -2198,9 +2200,7 @@ static int stream_component_open(VideoState *is, int stream_index)
fprintf(stderr, "Invalid sample rate or channel count\n");
return -1;
}
wanted_spec.freq = avctx->sample_rate;
wanted_spec.format = AUDIO_S16SYS;
wanted_spec.channels = avctx->channels;
wanted_spec.silence = 0;
wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
wanted_spec.callback = sdl_audio_callback;