aacenc: coding style changes
This commit only changes the coding style to a saner way of accessing coefficients (makes more sense to get the memory address of a coefficients and start from there rather than adding arbitrary numbers to offset a pointer). Some compilers might detect an out of bounds access easier. Also the way M/S and IS coefficients are calculated has been changed, but should still have the same result (with the exception that IS now applies from the normal coefficients rather than the pristine ones, this is needed for upcoming commits). Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
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@ -330,8 +330,8 @@ static void encode_window_bands_info(AACEncContext *s, SingleChannelElement *sce
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}
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for (w = 0; w < group_len; w++) {
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FFPsyBand *band = &s->psy.ch[s->cur_channel].psy_bands[(win+w)*16+swb];
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rd += quantize_band_cost(s, sce->coeffs + start + w*128,
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s->scoefs + start + w*128, size,
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rd += quantize_band_cost(s, &sce->coeffs[start + w*128],
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&s->scoefs[start + w*128], size,
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sce->sf_idx[(win+w)*16+swb], aac_cb_out_map[cb],
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lambda / band->threshold, INFINITY, NULL, 0);
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}
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@ -461,8 +461,8 @@ static void codebook_trellis_rate(AACEncContext *s, SingleChannelElement *sce,
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continue;
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}
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for (w = 0; w < group_len; w++) {
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bits += quantize_band_cost(s, sce->coeffs + start + w*128,
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s->scoefs + start + w*128, size,
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bits += quantize_band_cost(s, &sce->coeffs[start + w*128],
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&s->scoefs[start + w*128], size,
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sce->sf_idx[win*16+swb],
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aac_cb_out_map[cb],
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0, INFINITY, NULL, 0);
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@ -636,7 +636,7 @@ static void search_for_quantizers_anmr(AVCodecContext *avctx, AACEncContext *s,
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for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) {
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start = w*128;
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for (g = 0; g < sce->ics.num_swb; g++) {
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const float *coefs = sce->coeffs + start;
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const float *coefs = &sce->coeffs[start];
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float qmin, qmax;
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int nz = 0;
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@ -800,8 +800,8 @@ static void search_for_quantizers_twoloop(AVCodecContext *avctx,
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for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) {
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start = w*128;
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for (g = 0; g < sce->ics.num_swb; g++) {
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const float *coefs = sce->coeffs + start;
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const float *scaled = s->scoefs + start;
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const float *coefs = &sce->coeffs[start];
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const float *scaled = &s->scoefs[start];
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int bits = 0;
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int cb;
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float dist = 0.0f;
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@ -896,7 +896,7 @@ static void search_for_quantizers_faac(AVCodecContext *avctx, AACEncContext *s,
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}
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} else {
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for (w = 0; w < 8; w++) {
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const float *coeffs = sce->coeffs + w*128;
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const float *coeffs = &sce->coeffs[w*128];
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curband = start = 0;
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for (i = 0; i < 128; i++) {
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if (i - start >= sce->ics.swb_sizes[curband]) {
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@ -921,7 +921,7 @@ static void search_for_quantizers_faac(AVCodecContext *avctx, AACEncContext *s,
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for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) {
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start = w*128;
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for (g = 0; g < sce->ics.num_swb; g++) {
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float *coefs = sce->coeffs + start;
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float *coefs = &sce->coeffs[start];
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const int size = sce->ics.swb_sizes[g];
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int start2 = start, end2 = start + size, peakpos = start;
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float maxval = -1, thr = 0.0f, t;
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@ -962,8 +962,8 @@ static void search_for_quantizers_faac(AVCodecContext *avctx, AACEncContext *s,
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for (w = 0; w < sce->ics.num_windows; w += sce->ics.group_len[w]) {
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start = w*128;
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for (g = 0; g < sce->ics.num_swb; g++) {
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const float *coefs = sce->coeffs + start;
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const float *scaled = s->scoefs + start;
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const float *coefs = &sce->coeffs[start];
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const float *scaled = &s->scoefs[start];
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const int size = sce->ics.swb_sizes[g];
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int scf, prev_scf, step;
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int min_scf = -1, max_scf = 256;
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@ -1229,22 +1229,22 @@ static void search_for_ms(AACEncContext *s, ChannelElement *cpe)
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float minthr = FFMIN(band0->threshold, band1->threshold);
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float maxthr = FFMAX(band0->threshold, band1->threshold);
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for (i = 0; i < sce0->ics.swb_sizes[g]; i++) {
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M[i] = (sce0->pcoeffs[start+(w+w2)*128+i]
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+ sce1->pcoeffs[start+(w+w2)*128+i]) * 0.5;
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M[i] = (sce0->coeffs[start+(w+w2)*128+i]
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+ sce1->coeffs[start+(w+w2)*128+i]) * 0.5;
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S[i] = M[i]
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- sce1->pcoeffs[start+(w+w2)*128+i];
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- sce1->coeffs[start+(w+w2)*128+i];
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}
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abs_pow34_v(L34, sce0->coeffs+start+(w+w2)*128, sce0->ics.swb_sizes[g]);
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abs_pow34_v(R34, sce1->coeffs+start+(w+w2)*128, sce0->ics.swb_sizes[g]);
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abs_pow34_v(M34, M, sce0->ics.swb_sizes[g]);
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abs_pow34_v(S34, S, sce0->ics.swb_sizes[g]);
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dist1 += quantize_band_cost(s, sce0->coeffs + start + (w+w2)*128,
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dist1 += quantize_band_cost(s, &sce0->coeffs[start + (w+w2)*128],
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L34,
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sce0->ics.swb_sizes[g],
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sce0->sf_idx[(w+w2)*16+g],
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sce0->band_type[(w+w2)*16+g],
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lambda / band0->threshold, INFINITY, NULL, 0);
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dist1 += quantize_band_cost(s, sce1->coeffs + start + (w+w2)*128,
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dist1 += quantize_band_cost(s, &sce1->coeffs[start + (w+w2)*128],
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R34,
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sce1->ics.swb_sizes[g],
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sce1->sf_idx[(w+w2)*16+g],
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@ -149,7 +149,7 @@ static void apply_window_and_mdct(AACEncContext *s, SingleChannelElement *sce,
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s->mdct1024.mdct_calc(&s->mdct1024, sce->coeffs, output);
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else
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for (i = 0; i < 1024; i += 128)
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s->mdct128.mdct_calc(&s->mdct128, sce->coeffs + i, output + i*2);
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s->mdct128.mdct_calc(&s->mdct128, &sce->coeffs[i], output + i*2);
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memcpy(audio, audio + 1024, sizeof(audio[0]) * 1024);
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memcpy(sce->pcoeffs, sce->coeffs, sizeof(sce->pcoeffs));
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}
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@ -210,15 +210,17 @@ static void adjust_frame_information(ChannelElement *cpe, int chans)
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int p = -1 + 2 * (cpe->ch[1].band_type[w*16+g] - 14);
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float scale = cpe->ch[0].is_ener[w*16+g];
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for (i = 0; i < ics->swb_sizes[g]; i++) {
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cpe->ch[0].coeffs[start+i] = (cpe->ch[0].pcoeffs[start+i] + p*cpe->ch[1].pcoeffs[start+i]) * scale;
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cpe->ch[0].coeffs[start+i] = (cpe->ch[0].coeffs[start+i] + p*cpe->ch[1].coeffs[start+i]) * scale;
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cpe->ch[1].coeffs[start+i] = 0.0f;
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}
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} else if (cpe->ms_mask[w*16 + g] &&
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cpe->ch[0].band_type[w*16 + g] < NOISE_BT &&
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cpe->ch[1].band_type[w*16 + g] < NOISE_BT) {
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for (i = 0; i < ics->swb_sizes[g]; i++) {
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cpe->ch[0].coeffs[start+i] = (cpe->ch[0].pcoeffs[start+i] + cpe->ch[1].pcoeffs[start+i]) * 0.5f;
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cpe->ch[1].coeffs[start+i] = cpe->ch[0].coeffs[start+i] - cpe->ch[1].pcoeffs[start+i];
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float L = (cpe->ch[0].coeffs[start+i] + cpe->ch[1].coeffs[start+i]) * 0.5f;
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float R = L - cpe->ch[1].coeffs[start+i];
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cpe->ch[0].coeffs[start+i] = L;
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cpe->ch[1].coeffs[start+i] = R;
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}
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}
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start += ics->swb_sizes[g];
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@ -374,7 +376,7 @@ static void avoid_clipping(AACEncContext *s, SingleChannelElement *sce)
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for (w = 0; w < sce->ics.num_windows; w++) {
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start = 0;
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for (i = 0; i < sce->ics.max_sfb; i++) {
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float *swb_coeffs = sce->coeffs + start + w*128;
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float *swb_coeffs = &sce->coeffs[start + w*128];
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for (j = 0; j < sce->ics.swb_sizes[i]; j++)
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swb_coeffs[j] *= sce->ics.clip_avoidance_factor;
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start += sce->ics.swb_sizes[i];
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