Use sse2 variant of put_pixels16() for no_rnd also. Provides a minor speed
increase to e.g. vc1, snow and mpeg decoding. Patch by Eli Friedman <eli dot friedman gmail com>. Originally committed as revision 25259 to svn://svn.ffmpeg.org/ffmpeg/trunk
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committed by
Ronald S. Bultje

parent
77336a5e12
commit
329d689f75
@@ -2820,6 +2820,7 @@ void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx)
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if((mm_flags & AV_CPU_FLAG_SSE2) && !(mm_flags & AV_CPU_FLAG_3DNOW)){
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if((mm_flags & AV_CPU_FLAG_SSE2) && !(mm_flags & AV_CPU_FLAG_3DNOW)){
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// these functions are slower than mmx on AMD, but faster on Intel
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// these functions are slower than mmx on AMD, but faster on Intel
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c->put_pixels_tab[0][0] = put_pixels16_sse2;
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c->put_pixels_tab[0][0] = put_pixels16_sse2;
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c->put_no_rnd_pixels_tab[0][0] = put_pixels16_sse2;
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c->avg_pixels_tab[0][0] = avg_pixels16_sse2;
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c->avg_pixels_tab[0][0] = avg_pixels16_sse2;
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H264_QPEL_FUNCS(0, 0, sse2);
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H264_QPEL_FUNCS(0, 0, sse2);
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}
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}
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