configure: Check if ID3D11VideoDecoder exists, not just the header to enable d3d11va

Fixes build with some mingw-w64 versions, that have got the header
but not the interface declaration.

Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
Steve Lhomme 2015-05-26 08:45:43 +02:00 committed by Martin Storsjö
parent 08d006f5a8
commit 31de41babc

4
configure vendored
View File

@ -1530,6 +1530,7 @@ TOOLCHAIN_FEATURES="
TYPES_LIST="
CONDITION_VARIABLE_Ptr
DXVA_PicParams_HEVC
ID3D11VideoDecoder
socklen_t
struct_addrinfo
struct_group_source_req
@ -1983,7 +1984,7 @@ zmbv_decoder_deps="zlib"
zmbv_encoder_deps="zlib"
# hardware accelerators
d3d11va_deps="d3d11_h dxva_h"
d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
dxva2_deps="dxva2api_h"
vaapi_deps="va_va_h"
vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads"
@ -4233,6 +4234,7 @@ check_lib2 "windows.h psapi.h" GetProcessMemoryInfo -lpsapi
check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss
check_type "windows.h dxva.h" "DXVA_PicParams_HEVC"
check_type "windows.h d3d11.h" "ID3D11VideoDecoder"
if ! disabled w32threads && ! enabled pthreads; then
check_func_headers "windows.h process.h" _beginthreadex &&