wmaenc: use float planar sample format
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b1540fc884
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31b2262dca
@ -89,6 +89,7 @@ int ff_wma_init(AVCodecContext *avctx, int flags2)
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ff_dsputil_init(&s->dsp, avctx);
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ff_fmt_convert_init(&s->fmt_conv, avctx);
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avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
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if (avctx->codec->id == AV_CODEC_ID_WMAV1) {
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s->version = 1;
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@ -22,6 +22,7 @@
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#ifndef AVCODEC_WMA_H
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#define AVCODEC_WMA_H
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#include "libavutil/float_dsp.h"
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#include "get_bits.h"
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#include "put_bits.h"
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#include "dsputil.h"
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@ -137,6 +138,7 @@ typedef struct WMACodecContext {
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float lsp_pow_m_table2[(1 << LSP_POW_BITS)];
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DSPContext dsp;
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FmtConvertContext fmt_conv;
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AVFloatDSPContext fdsp;
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#ifdef TRACE
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int frame_count;
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@ -97,23 +97,24 @@ static int encode_init(AVCodecContext * avctx){
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}
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static void apply_window_and_mdct(AVCodecContext * avctx, const signed short * audio, int len) {
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static void apply_window_and_mdct(AVCodecContext * avctx, const AVFrame *frame)
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{
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WMACodecContext *s = avctx->priv_data;
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float **audio = (float **)frame->extended_data;
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int len = frame->nb_samples;
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int window_index= s->frame_len_bits - s->block_len_bits;
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FFTContext *mdct = &s->mdct_ctx[window_index];
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int i, j, channel;
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int ch;
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const float * win = s->windows[window_index];
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int window_len = 1 << s->block_len_bits;
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float n = window_len/2;
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float n = 2.0 * 32768.0 / window_len;
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for (channel = 0; channel < avctx->channels; channel++) {
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memcpy(s->output, s->frame_out[channel], sizeof(float)*window_len);
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j = channel;
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for (i = 0; i < len; i++, j += avctx->channels){
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s->output[i+window_len] = audio[j] / n * win[window_len - i - 1];
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s->frame_out[channel][i] = audio[j] / n * win[i];
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}
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mdct->mdct_calc(mdct, s->coefs[channel], s->output);
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for (ch = 0; ch < avctx->channels; ch++) {
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memcpy(s->output, s->frame_out[ch], window_len * sizeof(*s->output));
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s->dsp.vector_fmul_scalar(s->frame_out[ch], audio[ch], n, len);
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s->dsp.vector_fmul_reverse(&s->output[window_len], s->frame_out[ch], win, len);
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s->fdsp.vector_fmul(s->frame_out[ch], s->frame_out[ch], win, len);
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mdct->mdct_calc(mdct, s->coefs[ch], s->output);
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}
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}
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@ -349,13 +350,12 @@ static int encode_superframe(AVCodecContext *avctx, AVPacket *avpkt,
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const AVFrame *frame, int *got_packet_ptr)
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{
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WMACodecContext *s = avctx->priv_data;
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const int16_t *samples = (const int16_t *)frame->data[0];
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int i, total_gain, ret;
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s->block_len_bits= s->frame_len_bits; //required by non variable block len
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s->block_len = 1 << s->block_len_bits;
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apply_window_and_mdct(avctx, samples, frame->nb_samples);
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apply_window_and_mdct(avctx, frame);
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if (s->ms_stereo) {
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float a, b;
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@ -426,7 +426,7 @@ AVCodec ff_wmav1_encoder = {
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.init = encode_init,
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.encode2 = encode_superframe,
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.close = ff_wma_end,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
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AV_SAMPLE_FMT_NONE },
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.long_name = NULL_IF_CONFIG_SMALL("Windows Media Audio 1"),
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};
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@ -439,7 +439,7 @@ AVCodec ff_wmav2_encoder = {
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.init = encode_init,
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.encode2 = encode_superframe,
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.close = ff_wma_end,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_S16,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
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AV_SAMPLE_FMT_NONE },
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.long_name = NULL_IF_CONFIG_SMALL("Windows Media Audio 2"),
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};
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