The 3DNow! and SSE FFT optimizations depend on the yasm optimizations in
x86/fft_mmx.asm, so only build them if the latter is built. Originally committed as revision 17440 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -402,12 +402,10 @@ OBJS-$(HAVE_PTHREADS) += pthread.o
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OBJS-$(HAVE_W32THREADS) += w32thread.o
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# processor-specific code
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FFT-OBJS-$(HAVE_AMD3DNOW) += x86/fft_3dn.o
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FFT-OBJS-$(HAVE_AMD3DNOWEXT) += x86/fft_3dn2.o
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FFT-OBJS-$(HAVE_SSE) += x86/fft_sse.o
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OBJS-$(CONFIG_FFT) += $(FFT-OBJS-yes)
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YASM-OBJS-$(CONFIG_FFT) += x86/fft_mmx.o
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YASM-OBJS-FFT-$(HAVE_AMD3DNOW) += x86/fft_3dn.o
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YASM-OBJS-FFT-$(HAVE_AMD3DNOWEXT) += x86/fft_3dn2.o
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YASM-OBJS-FFT-$(HAVE_SSE) += x86/fft_sse.o
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YASM-OBJS-$(CONFIG_FFT) += x86/fft_mmx.o $(YASM-OBJS-FFT-yes)
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YASM-OBJS-$(CONFIG_GPL) += x86/h264_deblock_sse2.o \
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x86/h264_idct_sse2.o \
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