vf_overlay: enable RGB path
Add option rgb which forces the RGB path.
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@ -1631,10 +1631,10 @@ Overlay one video on top of another.
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It takes two inputs and one output, the first input is the "main"
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video on which the second input is overlayed.
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It accepts the parameters: @var{x}:@var{y}.
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It accepts the parameters: @var{x}:@var{y}[:@var{options}].
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@var{x} is the x coordinate of the overlayed video on the main video,
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@var{y} is the y coordinate. The parameters are expressions containing
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@var{y} is the y coordinate. @var{x} and @var{y} are expressions containing
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the following parameters:
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@table @option
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@ -1651,6 +1651,17 @@ overlay input width and height
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same as @var{overlay_w} and @var{overlay_h}
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@end table
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@var{options} is an optional list of @var{key}=@var{value} pairs,
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separated by ":".
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The description of the accepted options follows.
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@table @option
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@item rgb
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If set to 1, force the filter to accept inputs in the RGB
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colorspace. Default value is 0.
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@end table
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Be aware that frames are taken from each input video in timestamp
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order, hence, if their initial timestamps differ, it is a a good idea
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to pass the two inputs through a @var{setpts=PTS-STARTPTS} filter to
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@ -33,6 +33,7 @@
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#include "libavutil/imgutils.h"
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#include "libavutil/mathematics.h"
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#include "internal.h"
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#include "drawutils.h"
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static const char *var_names[] = {
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"main_w", "W", ///< width of the main video
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@ -53,13 +54,31 @@ enum var_name {
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#define MAIN 0
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#define OVERLAY 1
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#define R 0
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#define G 1
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#define B 2
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#define A 3
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#define Y 0
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#define U 1
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#define V 2
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typedef struct {
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const AVClass *class;
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int x, y; ///< position of overlayed picture
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int allow_packed_rgb;
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uint8_t main_is_packed_rgb;
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uint8_t main_rgba_map[4];
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uint8_t main_has_alpha;
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uint8_t overlay_is_packed_rgb;
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uint8_t overlay_rgba_map[4];
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uint8_t overlay_has_alpha;
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AVFilterBufferRef *overpicref;
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int max_plane_step[4]; ///< steps per pixel for each plane
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int main_pix_step[4]; ///< steps per pixel for each plane of the main output
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int overlay_pix_step[4]; ///< steps per pixel for each plane of the overlay
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int hsub, vsub; ///< chroma subsampling values
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char *x_expr, *y_expr;
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@ -70,6 +89,7 @@ typedef struct {
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static const AVOption overlay_options[] = {
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{ "x", "set the x expression", OFFSET(x_expr), AV_OPT_TYPE_STRING, {.str = "0"}, CHAR_MIN, CHAR_MAX },
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{ "y", "set the y expression", OFFSET(y_expr), AV_OPT_TYPE_STRING, {.str = "0"}, CHAR_MIN, CHAR_MAX },
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{"rgb", "force packed RGB in input and output", OFFSET(allow_packed_rgb), AV_OPT_TYPE_INT, {.dbl=0}, 0, 1 },
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{NULL},
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};
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@ -128,27 +148,59 @@ static av_cold void uninit(AVFilterContext *ctx)
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static int query_formats(AVFilterContext *ctx)
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{
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const enum PixelFormat inout_pix_fmts[] = { PIX_FMT_YUV420P, PIX_FMT_NONE };
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const enum PixelFormat blend_pix_fmts[] = { PIX_FMT_YUVA420P, PIX_FMT_NONE };
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AVFilterFormats *inout_formats = avfilter_make_format_list(inout_pix_fmts);
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AVFilterFormats *blend_formats = avfilter_make_format_list(blend_pix_fmts);
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OverlayContext *over = ctx->priv;
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avfilter_formats_ref(inout_formats, &ctx->inputs [MAIN ]->out_formats);
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avfilter_formats_ref(blend_formats, &ctx->inputs [OVERLAY]->out_formats);
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avfilter_formats_ref(inout_formats, &ctx->outputs[MAIN ]->in_formats );
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/* overlay formats contains alpha, for avoiding conversion with alpha information loss */
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const enum PixelFormat main_pix_fmts_yuv[] = { PIX_FMT_YUV420P, PIX_FMT_NONE };
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const enum PixelFormat overlay_pix_fmts_yuv[] = { PIX_FMT_YUVA420P, PIX_FMT_NONE };
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const enum PixelFormat main_pix_fmts_rgb[] = {
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PIX_FMT_ARGB, PIX_FMT_RGBA,
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PIX_FMT_ABGR, PIX_FMT_BGRA,
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PIX_FMT_RGB24, PIX_FMT_BGR24,
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PIX_FMT_NONE
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};
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const enum PixelFormat overlay_pix_fmts_rgb[] = {
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PIX_FMT_ARGB, PIX_FMT_RGBA,
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PIX_FMT_ABGR, PIX_FMT_BGRA,
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PIX_FMT_NONE
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};
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AVFilterFormats *main_formats;
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AVFilterFormats *overlay_formats;
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if (over->allow_packed_rgb) {
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main_formats = avfilter_make_format_list(main_pix_fmts_rgb);
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overlay_formats = avfilter_make_format_list(overlay_pix_fmts_rgb);
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} else {
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main_formats = avfilter_make_format_list(main_pix_fmts_yuv);
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overlay_formats = avfilter_make_format_list(overlay_pix_fmts_yuv);
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}
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avfilter_formats_ref(main_formats, &ctx->inputs [MAIN ]->out_formats);
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avfilter_formats_ref(overlay_formats, &ctx->inputs [OVERLAY]->out_formats);
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avfilter_formats_ref(main_formats, &ctx->outputs[MAIN ]->in_formats );
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return 0;
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}
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static enum PixelFormat alpha_pix_fmts[] = {
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PIX_FMT_YUVA420P, PIX_FMT_ARGB, PIX_FMT_ABGR, PIX_FMT_RGBA,
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PIX_FMT_BGRA, PIX_FMT_NONE
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};
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static int config_input_main(AVFilterLink *inlink)
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{
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OverlayContext *over = inlink->dst->priv;
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const AVPixFmtDescriptor *pix_desc = &av_pix_fmt_descriptors[inlink->format];
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av_image_fill_max_pixsteps(over->max_plane_step, NULL, pix_desc);
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av_image_fill_max_pixsteps(over->main_pix_step, NULL, pix_desc);
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over->hsub = pix_desc->log2_chroma_w;
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over->vsub = pix_desc->log2_chroma_h;
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over->main_is_packed_rgb =
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ff_fill_rgba_map(over->main_rgba_map, inlink->format) >= 0;
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over->main_has_alpha = ff_fmt_is_in(inlink->format, alpha_pix_fmts);
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return 0;
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}
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@ -159,6 +211,9 @@ static int config_input_overlay(AVFilterLink *inlink)
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char *expr;
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double var_values[VAR_VARS_NB], res;
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int ret;
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const AVPixFmtDescriptor *pix_desc = &av_pix_fmt_descriptors[inlink->format];
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av_image_fill_max_pixsteps(over->overlay_pix_step, NULL, pix_desc);
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/* Finish the configuration by evaluating the expressions
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now when both inputs are configured. */
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@ -181,6 +236,10 @@ static int config_input_overlay(AVFilterLink *inlink)
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goto fail;
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over->x = res;
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over->overlay_is_packed_rgb =
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ff_fill_rgba_map(over->overlay_rgba_map, inlink->format) >= 0;
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over->overlay_has_alpha = ff_fmt_is_in(inlink->format, alpha_pix_fmts);
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av_log(ctx, AV_LOG_INFO,
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"main w:%d h:%d fmt:%s overlay x:%d y:%d w:%d h:%d fmt:%s\n",
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ctx->inputs[MAIN]->w, ctx->inputs[MAIN]->h,
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@ -272,6 +331,10 @@ static void start_frame_overlay(AVFilterLink *inlink, AVFilterBufferRef *inpicre
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ctx->outputs[0]->time_base);
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}
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// divide by 255 and round to nearest
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// apply a fast variant: (X+127)/255 = ((X+127)*257+257)>>16 = ((X+128)*257)>>16
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#define FAST_DIV255(x) ((((x) + 128) * 257) >> 16)
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static void blend_slice(AVFilterContext *ctx,
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AVFilterBufferRef *dst, AVFilterBufferRef *src,
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int x, int y, int w, int h,
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@ -289,21 +352,43 @@ static void blend_slice(AVFilterContext *ctx,
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start_y = FFMAX(y, slice_y);
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height = end_y - start_y;
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if (dst->format == PIX_FMT_BGR24 || dst->format == PIX_FMT_RGB24) {
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uint8_t *dp = dst->data[0] + x * 3 + start_y * dst->linesize[0];
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if (over->main_is_packed_rgb) {
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uint8_t *dp = dst->data[0] + x * over->main_pix_step[0] +
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start_y * dst->linesize[0];
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uint8_t *sp = src->data[0];
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int b = dst->format == PIX_FMT_BGR24 ? 2 : 0;
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int r = dst->format == PIX_FMT_BGR24 ? 0 : 2;
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uint8_t alpha; ///< the amount of overlay to blend on to main
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const int dr = over->main_rgba_map[R];
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const int dg = over->main_rgba_map[G];
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const int db = over->main_rgba_map[B];
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const int dstep = over->main_pix_step[0];
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const int sr = over->overlay_rgba_map[R];
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const int sg = over->overlay_rgba_map[G];
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const int sb = over->overlay_rgba_map[B];
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const int sa = over->overlay_rgba_map[A];
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const int sstep = over->overlay_pix_step[0];
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if (slice_y > y)
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sp += (slice_y - y) * src->linesize[0];
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for (i = 0; i < height; i++) {
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uint8_t *d = dp, *s = sp;
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for (j = 0; j < width; j++) {
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d[r] = (d[r] * (0xff - s[3]) + s[0] * s[3] + 128) >> 8;
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d[1] = (d[1] * (0xff - s[3]) + s[1] * s[3] + 128) >> 8;
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d[b] = (d[b] * (0xff - s[3]) + s[2] * s[3] + 128) >> 8;
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d += 3;
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s += 4;
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alpha = s[sa];
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switch (alpha) {
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case 0:
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break;
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case 255:
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d[dr] = s[sr];
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d[dg] = s[sg];
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d[db] = s[sb];
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break;
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default:
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// main_value = main_value * (1 - alpha) + overlay_value * alpha
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// since alpha is in the range 0-255, the result must divided by 255
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d[dr] = FAST_DIV255(d[dr] * (255 - alpha) + s[sr] * alpha);
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d[dg] = FAST_DIV255(d[dg] * (255 - alpha) + s[sg] * alpha);
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d[db] = FAST_DIV255(d[db] * (255 - alpha) + s[sb] * alpha);
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}
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d += dstep;
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s += sstep;
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}
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dp += dst->linesize[0];
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sp += src->linesize[0];
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