h264: deMpegEncContextize

Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.

The nontrivial parts are:
1) extracting a simplified version of the frame management code from
   mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
   its own more complex system already and those were set only to appease
   the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
   for dxva, the draw_horiz_band() call is moved from
   ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
   because it's now different for h264 and MpegEncContext-based
   decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
   added some very simplistic frame management instead and dropped the
   use of ff_h264_frame_start(). Because of this I also had to move some
   initialization code to svq3.

Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>

Signed-off-by: Anton Khirnov <anton@khirnov.net>
This commit is contained in:
Anton Khirnov
2013-02-03 11:10:05 +01:00
parent 1d0feb5d1a
commit 2c54155407
34 changed files with 2160 additions and 1716 deletions

View File

@@ -241,7 +241,7 @@ static int end_frame(AVCodecContext *avctx)
{
H264Context *h = avctx->priv_data;
struct vda_context *vda_ctx = avctx->hwaccel_context;
AVFrame *frame = &h->s.current_picture_ptr->f;
AVFrame *frame = &h->cur_pic_ptr->f;
int status;
if (!vda_ctx->decoder || !vda_ctx->priv_bitstream)