h264: deMpegEncContextize
Most of the changes are just trivial are just trivial replacements of fields from MpegEncContext with equivalent fields in H264Context. Everything in h264* other than h264.c are those trivial changes. The nontrivial parts are: 1) extracting a simplified version of the frame management code from mpegvideo.c. We don't need last/next_picture anymore, since h264 uses its own more complex system already and those were set only to appease the mpegvideo parts. 2) some tables that need to be allocated/freed in appropriate places. 3) hwaccels -- mostly trivial replacements. for dxva, the draw_horiz_band() call is moved from ff_dxva2_common_end_frame() to per-codec end_frame() callbacks, because it's now different for h264 and MpegEncContext-based decoders. 4) svq3 -- it does not use h264 complex reference system, so I just added some very simplistic frame management instead and dropped the use of ff_h264_frame_start(). Because of this I also had to move some initialization code to svq3. Additional fixes for chroma format and bit depth changes by Janne Grunau <janne-libav@jannau.net> Signed-off-by: Anton Khirnov <anton@khirnov.net>
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@@ -241,7 +241,7 @@ static int end_frame(AVCodecContext *avctx)
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{
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H264Context *h = avctx->priv_data;
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struct vda_context *vda_ctx = avctx->hwaccel_context;
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AVFrame *frame = &h->s.current_picture_ptr->f;
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AVFrame *frame = &h->cur_pic_ptr->f;
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int status;
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if (!vda_ctx->decoder || !vda_ctx->priv_bitstream)
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