h264: deMpegEncContextize

Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.

The nontrivial parts are:
1) extracting a simplified version of the frame management code from
   mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
   its own more complex system already and those were set only to appease
   the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
   for dxva, the draw_horiz_band() call is moved from
   ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
   because it's now different for h264 and MpegEncContext-based
   decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
   added some very simplistic frame management instead and dropped the
   use of ff_h264_frame_start(). Because of this I also had to move some
   initialization code to svq3.

Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>

Signed-off-by: Anton Khirnov <anton@khirnov.net>
This commit is contained in:
Anton Khirnov
2013-02-03 11:10:05 +01:00
parent 1d0feb5d1a
commit 2c54155407
34 changed files with 2160 additions and 1716 deletions

View File

@@ -42,7 +42,7 @@ static inline VASurfaceID ff_vaapi_get_surface_id(Picture *pic)
}
/** Common AVHWAccel.end_frame() implementation */
int ff_vaapi_common_end_frame(MpegEncContext *s);
void ff_vaapi_common_end_frame(AVCodecContext *avctx);
/** Allocate a new picture parameter buffer */
void *ff_vaapi_alloc_pic_param(struct vaapi_context *vactx, unsigned int size);
@@ -63,6 +63,10 @@ uint8_t *ff_vaapi_alloc_bitplane(struct vaapi_context *vactx, uint32_t size);
*/
VASliceParameterBufferBase *ff_vaapi_alloc_slice(struct vaapi_context *vactx, const uint8_t *buffer, uint32_t size);
int ff_vaapi_mpeg_end_frame(AVCodecContext *avctx);
int ff_vaapi_commit_slices(struct vaapi_context *vactx);
int ff_vaapi_render_picture(struct vaapi_context *vactx, VASurfaceID surface);
/* @} */
#endif /* AVCODEC_VAAPI_INTERNAL_H */