h264: deMpegEncContextize

Most of the changes are just trivial are just trivial replacements of
fields from MpegEncContext with equivalent fields in H264Context.
Everything in h264* other than h264.c are those trivial changes.

The nontrivial parts are:
1) extracting a simplified version of the frame management code from
   mpegvideo.c. We don't need last/next_picture anymore, since h264 uses
   its own more complex system already and those were set only to appease
   the mpegvideo parts.
2) some tables that need to be allocated/freed in appropriate places.
3) hwaccels -- mostly trivial replacements.
   for dxva, the draw_horiz_band() call is moved from
   ff_dxva2_common_end_frame() to per-codec end_frame() callbacks,
   because it's now different for h264 and MpegEncContext-based
   decoders.
4) svq3 -- it does not use h264 complex reference system, so I just
   added some very simplistic frame management instead and dropped the
   use of ff_h264_frame_start(). Because of this I also had to move some
   initialization code to svq3.

Additional fixes for chroma format and bit depth changes by
Janne Grunau <janne-libav@jannau.net>

Signed-off-by: Anton Khirnov <anton@khirnov.net>
This commit is contained in:
Anton Khirnov
2013-02-03 11:10:05 +01:00
parent 1d0feb5d1a
commit 2c54155407
34 changed files with 2160 additions and 1716 deletions

View File

@@ -21,6 +21,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "h264.h"
#include "vaapi_internal.h"
/**
@@ -40,7 +41,7 @@ static void destroy_buffers(VADisplay display, VABufferID *buffers, unsigned int
}
}
static int render_picture(struct vaapi_context *vactx, VASurfaceID surface)
int ff_vaapi_render_picture(struct vaapi_context *vactx, VASurfaceID surface)
{
VABufferID va_buffers[3];
unsigned int n_va_buffers = 0;
@@ -77,7 +78,7 @@ static int render_picture(struct vaapi_context *vactx, VASurfaceID surface)
return 0;
}
static int commit_slices(struct vaapi_context *vactx)
int ff_vaapi_commit_slices(struct vaapi_context *vactx)
{
VABufferID *slice_buf_ids;
VABufferID slice_param_buf_id, slice_data_buf_id;
@@ -152,7 +153,7 @@ VASliceParameterBufferBase *ff_vaapi_alloc_slice(struct vaapi_context *vactx, co
if (!vactx->slice_data)
vactx->slice_data = buffer;
if (vactx->slice_data + vactx->slice_data_size != buffer) {
if (commit_slices(vactx) < 0)
if (ff_vaapi_commit_slices(vactx) < 0)
return NULL;
vactx->slice_data = buffer;
}
@@ -175,23 +176,12 @@ VASliceParameterBufferBase *ff_vaapi_alloc_slice(struct vaapi_context *vactx, co
return slice_param;
}
int ff_vaapi_common_end_frame(MpegEncContext *s)
void ff_vaapi_common_end_frame(AVCodecContext *avctx)
{
struct vaapi_context * const vactx = s->avctx->hwaccel_context;
int ret = -1;
struct vaapi_context * const vactx = avctx->hwaccel_context;
av_dlog(s->avctx, "ff_vaapi_common_end_frame()\n");
av_dlog(avctx, "ff_vaapi_common_end_frame()\n");
if (commit_slices(vactx) < 0)
goto done;
if (vactx->n_slice_buf_ids > 0) {
if (render_picture(vactx, ff_vaapi_get_surface_id(s->current_picture_ptr)) < 0)
goto done;
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
}
ret = 0;
done:
destroy_buffers(vactx->display, &vactx->pic_param_buf_id, 1);
destroy_buffers(vactx->display, &vactx->iq_matrix_buf_id, 1);
destroy_buffers(vactx->display, &vactx->bitplane_buf_id, 1);
@@ -202,6 +192,27 @@ done:
vactx->slice_buf_ids_alloc = 0;
vactx->slice_count = 0;
vactx->slice_params_alloc = 0;
}
int ff_vaapi_mpeg_end_frame(AVCodecContext *avctx)
{
struct vaapi_context * const vactx = avctx->hwaccel_context;
MpegEncContext *s = avctx->priv_data;
int ret;
ret = ff_vaapi_commit_slices(vactx);
if (ret < 0)
goto finish;
ret = ff_vaapi_render_picture(vactx,
ff_vaapi_get_surface_id(s->current_picture_ptr));
if (ret < 0)
goto finish;
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
finish:
ff_vaapi_common_end_frame(avctx->priv_data);
return ret;
}