From 28fa58cf5d939151108345d7ddddebbd51d9b684 Mon Sep 17 00:00:00 2001 From: Steve Lhomme Date: Tue, 26 May 2015 08:45:44 +0200 Subject: [PATCH] dxva2: Fix build when only D3D11 or DXVA2 is used MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Martin Storsjö --- libavcodec/dxva2_internal.h | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) diff --git a/libavcodec/dxva2_internal.h b/libavcodec/dxva2_internal.h index 23be2c36f3..3b651a42bc 100644 --- a/libavcodec/dxva2_internal.h +++ b/libavcodec/dxva2_internal.h @@ -27,8 +27,12 @@ #include "config.h" +#if CONFIG_DXVA2 #include "dxva2.h" +#endif +#if CONFIG_D3D11VA #include "d3d11va.h" +#endif #if HAVE_DXVA_H #include #endif @@ -39,13 +43,22 @@ typedef void DECODER_BUFFER_DESC; typedef union { +#if CONFIG_D3D11VA struct AVD3D11VAContext d3d11va; +#endif +#if CONFIG_DXVA2 struct dxva_context dxva2; +#endif } AVDXVAContext; +#if CONFIG_D3D11VA #define D3D11VA_CONTEXT(ctx) (&ctx->d3d11va) +#endif +#if CONFIG_DXVA2 #define DXVA2_CONTEXT(ctx) (&ctx->dxva2) +#endif +#if CONFIG_D3D11VA && CONFIG_DXVA2 #define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.workaround : ctx->dxva2.workaround) #define DXVA_CONTEXT_COUNT(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface_count : ctx->dxva2.surface_count) #define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.surface[i] : ctx->dxva2.surface[i]) @@ -55,6 +68,27 @@ typedef union { #define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigBitstreamRaw : ctx->dxva2.cfg->ConfigBitstreamRaw) #define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigIntraResidUnsigned : ctx->dxva2.cfg->ConfigIntraResidUnsigned) #define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD ? ctx->d3d11va.cfg->ConfigResidDiffAccelerator : ctx->dxva2.cfg->ConfigResidDiffAccelerator) +#elif CONFIG_DXVA2 +#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->dxva2.workaround) +#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->dxva2.surface_count) +#define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (ctx->dxva2.surface[i]) +#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->dxva2.decoder) +#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->dxva2.report_id)) +#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->dxva2.cfg) +#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->dxva2.cfg->ConfigBitstreamRaw) +#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->dxva2.cfg->ConfigIntraResidUnsigned) +#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->dxva2.cfg->ConfigResidDiffAccelerator) +#elif CONFIG_D3D11VA +#define DXVA_CONTEXT_WORKAROUND(avctx, ctx) (ctx->d3d11va.workaround) +#define DXVA_CONTEXT_COUNT(avctx, ctx) (ctx->d3d11va.surface_count) +#define DXVA_CONTEXT_SURFACE(avctx, ctx, i) (ctx->d3d11va.surface[i]) +#define DXVA_CONTEXT_DECODER(avctx, ctx) (ctx->d3d11va.decoder) +#define DXVA_CONTEXT_REPORT_ID(avctx, ctx) (*(&ctx->d3d11va.report_id)) +#define DXVA_CONTEXT_CFG(avctx, ctx) (ctx->d3d11va.cfg) +#define DXVA_CONTEXT_CFG_BITSTREAM(avctx, ctx) (ctx->d3d11va.cfg->ConfigBitstreamRaw) +#define DXVA_CONTEXT_CFG_INTRARESID(avctx, ctx) (ctx->d3d11va.cfg->ConfigIntraResidUnsigned) +#define DXVA_CONTEXT_CFG_RESIDACCEL(avctx, ctx) (ctx->d3d11va.cfg->ConfigResidDiffAccelerator) +#endif void *ff_dxva2_get_surface(const AVFrame *frame);