dxva2_h264: set the correct ref frame index in the long slice struct
The latest H.264 DXVA specification states that the index in this structure should refer to a valid entry in the RefFrameList of the picture parameter structure, and not to the actual surface index. Fixes H.264 DXVA2 decoding on recent Intel GPUs (tested on Sandy and Ivy) Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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0707a34dd8
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@ -194,8 +194,18 @@ static void fill_slice_short(DXVA_Slice_H264_Short *slice,
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slice->wBadSliceChopping = 0;
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}
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static int get_refpic_index(const DXVA_PicParams_H264 *pp, int surface_index)
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{
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int i;
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for (i = 0; i < FF_ARRAY_ELEMS(pp->RefFrameList); i++) {
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if ((pp->RefFrameList[i].bPicEntry & 0x7f) == surface_index)
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return i;
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}
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return 0x7f;
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}
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static void fill_slice_long(AVCodecContext *avctx, DXVA_Slice_H264_Long *slice,
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unsigned position, unsigned size)
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const DXVA_PicParams_H264 *pp, unsigned position, unsigned size)
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{
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const H264Context *h = avctx->priv_data;
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struct dxva_context *ctx = avctx->hwaccel_context;
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@ -228,8 +238,8 @@ static void fill_slice_long(AVCodecContext *avctx, DXVA_Slice_H264_Long *slice,
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if (list < h->list_count && i < h->ref_count[list]) {
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const Picture *r = &h->ref_list[list][i];
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unsigned plane;
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fill_picture_entry(&slice->RefPicList[list][i],
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ff_dxva2_get_surface_index(ctx, r),
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unsigned index = get_refpic_index(pp, ff_dxva2_get_surface_index(ctx, r));
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fill_picture_entry(&slice->RefPicList[list][i], index,
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r->reference == PICT_BOTTOM_FIELD);
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for (plane = 0; plane < 3; plane++) {
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int w, o;
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@ -414,7 +424,7 @@ static int dxva2_h264_decode_slice(AVCodecContext *avctx,
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position, size);
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else
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fill_slice_long(avctx, &ctx_pic->slice_long[ctx_pic->slice_count],
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position, size);
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&ctx_pic->pp, position, size);
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ctx_pic->slice_count++;
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if (h->slice_type != AV_PICTURE_TYPE_I && h->slice_type != AV_PICTURE_TYPE_SI)
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