use AV_RL* instead of le2me_*

Originally committed as revision 11802 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Aurelien Jacobs 2008-02-01 23:49:56 +00:00
parent 4e56af8253
commit 2755e41d26

View File

@ -31,8 +31,8 @@ static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d,
unsigned int rb0, rb1, rb2, rb3, g0, g1, g2, g3;
uint32_t colors[4], pixels;
c0 = le2me_16(*(uint16_t *)(s));
c1 = le2me_16(*(uint16_t *)(s+2));
c0 = AV_RL16(s);
c1 = AV_RL16(s+2);
rb0 = (c0<<3 | c0<<8) & 0xf800f8;
rb1 = (c1<<3 | c1<<8) & 0xf800f8;
@ -60,7 +60,7 @@ static inline void dxt1_decode_pixels(const uint8_t *s, uint32_t *d,
colors[2] = rb2 + g2 + a;
pixels = le2me_32(*(uint32_t *)(s+4));
pixels = AV_RL32(s+4);
for (y=0; y<4; y++) {
for (x=0; x<4; x++) {
a = (alpha & 0x0f) << 28;