h264: mark some MC functions with av_always_inline instead of inline.
This actually causes them to be inlined, leading to a significant speedup (1-1.5% in my measurements).
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@ -438,7 +438,8 @@ static void chroma_dc_dct_c(DCTELEM *block){
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}
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#endif
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static inline void mc_dir_part(H264Context *h, Picture *pic, int n, int square,
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static av_always_inline void
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mc_dir_part(H264Context *h, Picture *pic, int n, int square,
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int height, int delta, int list,
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uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr,
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int src_x_offset, int src_y_offset,
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@ -535,7 +536,8 @@ static inline void mc_dir_part(H264Context *h, Picture *pic, int n, int square,
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mx&7, (my << (chroma_idc == 2 /* yuv422 */)) &7);
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}
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static inline void mc_part_std(H264Context *h, int n, int square, int height, int delta,
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static av_always_inline void
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mc_part_std(H264Context *h, int n, int square, int height, int delta,
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uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr,
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int x_offset, int y_offset,
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qpel_mc_func *qpix_put, h264_chroma_mc_func chroma_put,
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@ -578,7 +580,8 @@ static inline void mc_part_std(H264Context *h, int n, int square, int height, in
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}
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}
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static inline void mc_part_weighted(H264Context *h, int n, int square, int height, int delta,
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static av_always_inline void
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mc_part_weighted(H264Context *h, int n, int square, int height, int delta,
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uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr,
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int x_offset, int y_offset,
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qpel_mc_func *qpix_put, h264_chroma_mc_func chroma_put,
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@ -664,7 +667,8 @@ static inline void mc_part_weighted(H264Context *h, int n, int square, int heigh
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}
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}
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static inline void mc_part(H264Context *h, int n, int square, int height, int delta,
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static av_always_inline void
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mc_part(H264Context *h, int n, int square, int height, int delta,
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uint8_t *dest_y, uint8_t *dest_cb, uint8_t *dest_cr,
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int x_offset, int y_offset,
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qpel_mc_func *qpix_put, h264_chroma_mc_func chroma_put,
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@ -685,7 +689,9 @@ static inline void mc_part(H264Context *h, int n, int square, int height, int de
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chroma_avg, list0, list1, pixel_shift, chroma_idc);
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}
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static inline void prefetch_motion(H264Context *h, int list, int pixel_shift, int chroma_idc){
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static av_always_inline void
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prefetch_motion(H264Context *h, int list, int pixel_shift, int chroma_idc)
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{
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/* fetch pixels for estimated mv 4 macroblocks ahead
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* optimized for 64byte cache lines */
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MpegEncContext * const s = &h->s;
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