snow: fix edge emu switch

Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2012-11-11 19:02:05 +01:00
parent b7b7e2348c
commit 26452e24ed

View File

@ -343,8 +343,8 @@ void ff_snow_pred_block(SnowContext *s, uint8_t *dst, uint8_t *tmp, int stride,
sx += (mx>>4) - (HTAPS_MAX/2-1);
sy += (my>>4) - (HTAPS_MAX/2-1);
src += sx + sy*stride;
if( (unsigned)sx >= w - b_w - (HTAPS_MAX-2)
|| (unsigned)sy >= h - b_h - (HTAPS_MAX-2)){
if( (unsigned)sx >= FFMAX(w - b_w - (HTAPS_MAX-2), 0)
|| (unsigned)sy >= FFMAX(h - b_h - (HTAPS_MAX-2), 0)){
s->dsp.emulated_edge_mc(tmp + MB_SIZE, src, stride, b_w+HTAPS_MAX-1, b_h+HTAPS_MAX-1, sx, sy, w, h);
src= tmp + MB_SIZE;
}