Fix compilation with old yasm that does not support AVX.
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@ -304,8 +304,10 @@ RGB24_FUNCS 10, 12
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INIT_XMM ssse3
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RGB24_FUNCS 11, 13
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%if HAVE_AVX
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INIT_XMM avx
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RGB24_FUNCS 11, 13
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%endif
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; %1 = nr. of XMM registers
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; %2-5 = rgba, bgra, argb or abgr (in individual characters)
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@ -448,8 +450,10 @@ RGB32_FUNCS 0, 0
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INIT_XMM sse2
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RGB32_FUNCS 8, 12
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%if HAVE_AVX
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INIT_XMM avx
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RGB32_FUNCS 8, 12
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%endif
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;-----------------------------------------------------------------------------
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; YUYV/UYVY/NV12/NV21 packed pixel shuffling.
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@ -656,7 +660,7 @@ YUYV_TO_UV_FN 3, uyvy
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NVXX_TO_UV_FN 5, nv12
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NVXX_TO_UV_FN 5, nv21
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%ifdef HAVE_AVX
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%if HAVE_AVX
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INIT_XMM avx
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; in theory, we could write a yuy2-to-y using vpand (i.e. AVX), but
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; that's not faster in practice
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@ -264,7 +264,7 @@ yuv2planeX_fn 9, 7, 5
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yuv2planeX_fn 10, 7, 5
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yuv2planeX_fn 16, 8, 5
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%ifdef HAVE_AVX
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%if HAVE_AVX
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INIT_XMM avx
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yuv2planeX_fn 8, 10, 7
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yuv2planeX_fn 9, 7, 5
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@ -404,7 +404,7 @@ yuv2plane1_fn 16, 6, 3
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INIT_XMM sse4
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yuv2plane1_fn 16, 5, 3
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%ifdef HAVE_AVX
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%if HAVE_AVX
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INIT_XMM avx
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yuv2plane1_fn 8, 5, 5
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yuv2plane1_fn 9, 5, 3
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