fmtconvert: check compile-time x86 instruction set flags
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@ -208,19 +208,19 @@ void ff_fmt_convert_init_x86(FmtConvertContext *c, AVCodecContext *avctx)
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#if HAVE_YASM
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c->float_interleave = float_interleave_mmx;
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if(mm_flags & AV_CPU_FLAG_3DNOW){
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if (HAVE_AMD3DNOW && mm_flags & AV_CPU_FLAG_3DNOW) {
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if(!(avctx->flags & CODEC_FLAG_BITEXACT)){
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c->float_to_int16 = ff_float_to_int16_3dnow;
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c->float_to_int16_interleave = float_to_int16_interleave_3dnow;
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}
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}
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if(mm_flags & AV_CPU_FLAG_3DNOWEXT){
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if (HAVE_AMD3DNOWEXT && mm_flags & AV_CPU_FLAG_3DNOWEXT) {
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if(!(avctx->flags & CODEC_FLAG_BITEXACT)){
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c->float_to_int16_interleave = float_to_int16_interleave_3dn2;
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}
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}
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#endif
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if(mm_flags & AV_CPU_FLAG_SSE){
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if (HAVE_SSE && mm_flags & AV_CPU_FLAG_SSE) {
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c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_sse;
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#if HAVE_YASM
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c->float_to_int16 = ff_float_to_int16_sse;
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@ -228,7 +228,7 @@ void ff_fmt_convert_init_x86(FmtConvertContext *c, AVCodecContext *avctx)
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c->float_interleave = float_interleave_sse;
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#endif
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}
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if(mm_flags & AV_CPU_FLAG_SSE2){
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if (HAVE_SSE && mm_flags & AV_CPU_FLAG_SSE2) {
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c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_sse2;
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#if HAVE_YASM
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c->float_to_int16 = ff_float_to_int16_sse2;
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