Remove H264Context from vdpau_internal.h.
Originally committed as revision 16524 to svn://svn.ffmpeg.org/ffmpeg/trunk
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973c68cba0
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1717031362
@ -7625,7 +7625,7 @@ static int decode_frame(AVCodecContext *avctx,
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s->current_picture_ptr->pict_type= s->pict_type;
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s->current_picture_ptr->pict_type= s->pict_type;
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if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
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if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
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ff_vdpau_h264_set_reference_frames(h);
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ff_vdpau_h264_set_reference_frames(s);
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if(!s->dropable) {
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if(!s->dropable) {
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execute_ref_pic_marking(h, h->mmco, h->mmco_index);
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execute_ref_pic_marking(h, h->mmco, h->mmco_index);
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@ -7636,7 +7636,7 @@ static int decode_frame(AVCodecContext *avctx,
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h->prev_frame_num= h->frame_num;
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h->prev_frame_num= h->frame_num;
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if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
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if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
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ff_vdpau_h264_picture_complete(h);
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ff_vdpau_h264_picture_complete(s);
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/*
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/*
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* FIXME: Error handling code does not seem to support interlaced
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* FIXME: Error handling code does not seem to support interlaced
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@ -25,11 +25,10 @@
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#define AVCODEC_VDPAU_INTERNAL_H
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#define AVCODEC_VDPAU_INTERNAL_H
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#include <stdint.h>
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#include <stdint.h>
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#include "h264.h"
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void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
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void ff_vdpau_add_data_chunk(MpegEncContext *s, const uint8_t *buf,
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int buf_size);
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int buf_size);
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void ff_vdpau_h264_set_reference_frames(H264Context *h);
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void ff_vdpau_h264_set_reference_frames(MpegEncContext *s);
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void ff_vdpau_h264_picture_complete(H264Context *h);
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void ff_vdpau_h264_picture_complete(MpegEncContext *s);
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#endif /* AVCODEC_VDPAU_INTERNAL_H */
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#endif /* AVCODEC_VDPAU_INTERNAL_H */
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@ -37,9 +37,9 @@
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* @{
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* @{
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*/
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*/
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void ff_vdpau_h264_set_reference_frames(H264Context *h)
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void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
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{
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{
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MpegEncContext * s = &h->s;
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H264Context *h = s->avctx->priv_data;
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struct vdpau_render_state * render, * render_ref;
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struct vdpau_render_state * render, * render_ref;
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VdpReferenceFrameH264 * rf, * rf2;
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VdpReferenceFrameH264 * rf, * rf2;
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Picture * pic;
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Picture * pic;
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@ -126,9 +126,9 @@ void ff_vdpau_add_data_chunk(MpegEncContext *s,
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render->bitstream_buffers_used++;
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render->bitstream_buffers_used++;
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}
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}
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void ff_vdpau_h264_picture_complete(H264Context *h)
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void ff_vdpau_h264_picture_complete(MpegEncContext *s)
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{
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{
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MpegEncContext * s = &h->s;
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H264Context *h = s->avctx->priv_data;
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struct vdpau_render_state * render;
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struct vdpau_render_state * render;
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render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
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render = (struct vdpau_render_state*)s->current_picture_ptr->data[0];
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