avformat/movenc: avoid floats in width/height/aspect ratio computations
This avoids the possibility for rounding/precision differences between platforms Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
parent
3331213e2a
commit
14bc570442
@ -2368,10 +2368,12 @@ static int mov_write_tkhd_tag(AVIOContext *pb, MOVMuxContext *mov,
|
||||
avio_wb32(pb, track->enc->width << 16);
|
||||
avio_wb32(pb, track->height << 16);
|
||||
} else {
|
||||
double sample_aspect_ratio = av_q2d(st->sample_aspect_ratio);
|
||||
if (!sample_aspect_ratio || track->height != track->enc->height)
|
||||
sample_aspect_ratio = 1;
|
||||
avio_wb32(pb, sample_aspect_ratio * track->enc->width * 0x10000);
|
||||
int64_t track_width_1616 = av_rescale(st->sample_aspect_ratio.num,
|
||||
track->enc->width * 0x10000LL,
|
||||
st->sample_aspect_ratio.den);
|
||||
if (!track_width_1616 || track->height != track->enc->height)
|
||||
track_width_1616 = track->enc->width * 0x10000;
|
||||
avio_wb32(pb, track_width_1616);
|
||||
avio_wb32(pb, track->height * 0x10000);
|
||||
}
|
||||
} else {
|
||||
|
Loading…
x
Reference in New Issue
Block a user