cosmetics: Reformat long_names so that "DPCM" comes first.
Originally committed as revision 17721 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -522,6 +522,14 @@ following image formats are supported:
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@item COOK @tab @tab X
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@tab All versions except 5.1 are supported.
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@item DCA (DTS Coherent Acoustics) @tab @tab X
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@item DPCM id RoQ @tab X @tab X
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@tab Used in Quake III, Jedi Knight 2, other computer games.
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@item DPCM Interplay @tab @tab X
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@tab Used in various Interplay computer games.
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@item DPCM Sierra Online @tab @tab X
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@tab Used in Sierra Online game audio files.
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@item DPCM Sol @tab @tab X
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@item DPCM Xan @tab @tab X
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@item DSP Group TrueSpeech @tab @tab X
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@item DV audio @tab @tab X
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@item Enhanced AC-3 @tab @tab X
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@ -531,11 +539,7 @@ following image formats are supported:
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@tab supported through external library libgsm
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@item GSM Microsoft variant @tab E @tab E
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@tab supported through external library libgsm
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@item id RoQ DPCM @tab X @tab X
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@tab Used in Quake III, Jedi Knight 2, other computer games.
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@item IMC (Intel Music Coder) @tab @tab X
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@item Interplay DPCM @tab @tab X
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@tab Used in various Interplay computer games.
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@item MACE (Macintosh Audio Compression/Expansion) 3:1 @tab @tab X
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@item MACE (Macintosh Audio Compression/Expansion) 6:1 @tab @tab X
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@item MLP(Meridian Lossless Packing)/TrueHD @tab @tab X
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@ -582,12 +586,9 @@ following image formats are supported:
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@item RealAudio 3.0 (dnet) @tab IX @tab X
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@tab Real low bitrate AC-3 codec
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@item Shorten @tab @tab X
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@item Sierra Online DPCM @tab @tab X
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@tab Used in Sierra Online game audio files.
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@item Sierra VMD audio @tab @tab X
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@tab Used in Sierra VMD files.
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@item Smacker audio @tab @tab X
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@item Sol DPCM @tab @tab X
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@item Sonic @tab X @tab X
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@tab experimental codec
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@item Sonic lossless @tab X @tab X
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@ -601,7 +602,6 @@ following image formats are supported:
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@item Westwood Audio (SND1) @tab @tab X
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@item Windows Media Audio 1 @tab X @tab X
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@item Windows Media Audio 2 @tab X @tab X
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@item Xan DPCM @tab @tab X
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@tab Used in Origin's Wing Commander IV AVI files.
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@end multitable
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@ -309,7 +309,7 @@ AVCodec name ## _decoder = { \
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.long_name = NULL_IF_CONFIG_SMALL(long_name_), \
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};
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DPCM_DECODER(CODEC_ID_INTERPLAY_DPCM, interplay_dpcm, "Interplay DPCM");
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DPCM_DECODER(CODEC_ID_ROQ_DPCM, roq_dpcm, "id RoQ DPCM");
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DPCM_DECODER(CODEC_ID_SOL_DPCM, sol_dpcm, "Sol DPCM");
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DPCM_DECODER(CODEC_ID_XAN_DPCM, xan_dpcm, "Xan DPCM");
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DPCM_DECODER(CODEC_ID_INTERPLAY_DPCM, interplay_dpcm, "DPCM Interplay");
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DPCM_DECODER(CODEC_ID_ROQ_DPCM, roq_dpcm, "DPCM id RoQ");
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DPCM_DECODER(CODEC_ID_SOL_DPCM, sol_dpcm, "DPCM Sol");
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DPCM_DECODER(CODEC_ID_XAN_DPCM, xan_dpcm, "DPCM Xan");
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