Rename ff_VDPAU as ff_vdpau.

Originally committed as revision 16492 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Carl Eugen Hoyos 2009-01-07 23:48:32 +00:00
parent 6cc01c245f
commit 090846f3b9
3 changed files with 9 additions and 9 deletions

View File

@ -7425,8 +7425,8 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
&& avctx->skip_frame < AVDISCARD_ALL){
if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
static const uint8_t start_code[] = {0x00, 0x00, 0x01};
ff_VDPAU_h264_add_data_chunk(h, start_code, sizeof(start_code));
ff_VDPAU_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
ff_vdpau_h264_add_data_chunk(h, start_code, sizeof(start_code));
ff_vdpau_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
}else
context_count++;
}
@ -7633,7 +7633,7 @@ static int decode_frame(AVCodecContext *avctx,
h->prev_frame_num= h->frame_num;
if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
ff_VDPAU_h264_picture_complete(h);
ff_vdpau_h264_picture_complete(h);
/*
* FIXME: Error handling code does not seem to support interlaced

View File

@ -27,8 +27,8 @@
#include <stdint.h>
#include "h264.h"
void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
int buf_size);
void ff_VDPAU_h264_picture_complete(H264Context *h);
void ff_vdpau_h264_picture_complete(H264Context *h);
#endif /* AVCODEC_VDPAU_INTERNAL_H */

View File

@ -37,7 +37,7 @@
* @{
*/
static void VDPAU_h264_set_reference_frames(H264Context *h)
static void vdpau_h264_set_reference_frames(H264Context *h)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render, * render_ref;
@ -106,7 +106,7 @@ static void VDPAU_h264_set_reference_frames(H264Context *h)
}
}
void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render;
@ -115,7 +115,7 @@ void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_si
assert(render);
if (!render->bitstream_buffers_used)
VDPAU_h264_set_reference_frames(h);
vdpau_h264_set_reference_frames(h);
render->bitstream_buffers= av_fast_realloc(
render->bitstream_buffers,
@ -129,7 +129,7 @@ void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_si
render->bitstream_buffers_used++;
}
void ff_VDPAU_h264_picture_complete(H264Context *h)
void ff_vdpau_h264_picture_complete(H264Context *h)
{
MpegEncContext * s = &h->s;
struct vdpau_render_state * render;