Rename ff_VDPAU as ff_vdpau.
Originally committed as revision 16492 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -7425,8 +7425,8 @@ static int decode_nal_units(H264Context *h, const uint8_t *buf, int buf_size){
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&& avctx->skip_frame < AVDISCARD_ALL){
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if(ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU){
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static const uint8_t start_code[] = {0x00, 0x00, 0x01};
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ff_VDPAU_h264_add_data_chunk(h, start_code, sizeof(start_code));
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ff_VDPAU_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
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ff_vdpau_h264_add_data_chunk(h, start_code, sizeof(start_code));
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ff_vdpau_h264_add_data_chunk(h, &buf[buf_index - consumed], consumed );
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}else
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context_count++;
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}
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@ -7633,7 +7633,7 @@ static int decode_frame(AVCodecContext *avctx,
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h->prev_frame_num= h->frame_num;
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if (ENABLE_H264_VDPAU_DECODER && avctx->codec_id == CODEC_ID_H264_VDPAU)
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ff_VDPAU_h264_picture_complete(h);
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ff_vdpau_h264_picture_complete(h);
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/*
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* FIXME: Error handling code does not seem to support interlaced
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@ -27,8 +27,8 @@
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#include <stdint.h>
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#include "h264.h"
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void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
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void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf,
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int buf_size);
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void ff_VDPAU_h264_picture_complete(H264Context *h);
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void ff_vdpau_h264_picture_complete(H264Context *h);
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#endif /* AVCODEC_VDPAU_INTERNAL_H */
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@ -37,7 +37,7 @@
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* @{
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*/
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static void VDPAU_h264_set_reference_frames(H264Context *h)
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static void vdpau_h264_set_reference_frames(H264Context *h)
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{
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MpegEncContext * s = &h->s;
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struct vdpau_render_state * render, * render_ref;
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@ -106,7 +106,7 @@ static void VDPAU_h264_set_reference_frames(H264Context *h)
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}
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}
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void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
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void ff_vdpau_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_size)
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{
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MpegEncContext * s = &h->s;
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struct vdpau_render_state * render;
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@ -115,7 +115,7 @@ void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_si
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assert(render);
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if (!render->bitstream_buffers_used)
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VDPAU_h264_set_reference_frames(h);
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vdpau_h264_set_reference_frames(h);
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render->bitstream_buffers= av_fast_realloc(
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render->bitstream_buffers,
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@ -129,7 +129,7 @@ void ff_VDPAU_h264_add_data_chunk(H264Context *h, const uint8_t *buf, int buf_si
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render->bitstream_buffers_used++;
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}
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void ff_VDPAU_h264_picture_complete(H264Context *h)
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void ff_vdpau_h264_picture_complete(H264Context *h)
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{
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MpegEncContext * s = &h->s;
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struct vdpau_render_state * render;
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