ac3dec: fix non-optimal dithering of zero bit mantissas
Use a noise range of -0.707 to 0.707 instead of -0.5 to 0.5 Signed-off-by: Justin Ruggles <justin.ruggles@gmail.com>
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Justin Ruggles
parent
d9bf716945
commit
04ea5491a8
@@ -442,8 +442,9 @@ static void ac3_decode_transform_coeffs_ch(AC3DecodeContext *s, int ch_index, ma
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int mantissa;
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switch (bap) {
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case 0:
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/* random noise with approximate range of -0.707 to 0.707 */
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if (dither)
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mantissa = (av_lfg_get(&s->dith_state) & 0x7FFFFF) - 0x400000;
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mantissa = (av_lfg_get(&s->dith_state) / 362) - 5932275;
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else
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mantissa = 0;
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break;
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