ffplay: put audio_open into a seperate function
Signed-off-by: Marton Balint <cus@passwd.hu>
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parent
1bf22c3a8f
commit
03095d73a3
110
ffplay.c
110
ffplay.c
@ -2241,18 +2241,69 @@ static void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
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is->audio_current_pts_drift = is->audio_current_pts - audio_callback_time / 1000000.0;
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}
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static int audio_open(VideoState *is, int64_t channel_layout, int channels, int sample_rate)
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{
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SDL_AudioSpec wanted_spec, spec;
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const char *env;
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int64_t wanted_channel_layout = 0;
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int wanted_nb_channels;
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env = SDL_getenv("SDL_AUDIO_CHANNELS");
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if (env)
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wanted_channel_layout = av_get_default_channel_layout(SDL_atoi(env));
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if (!wanted_channel_layout) {
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wanted_channel_layout = (channel_layout && channels == av_get_channel_layout_nb_channels(channel_layout)) ? channel_layout : av_get_default_channel_layout(channels);
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wanted_channel_layout &= ~AV_CH_LAYOUT_STEREO_DOWNMIX;
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wanted_nb_channels = av_get_channel_layout_nb_channels(wanted_channel_layout);
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/* SDL only supports 1, 2, 4 or 6 channels at the moment, so we have to make sure not to request anything else. */
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while (wanted_nb_channels > 0 && (wanted_nb_channels == 3 || wanted_nb_channels == 5 || wanted_nb_channels > (SDL_VERSION_ATLEAST(1, 2, 8) ? 6 : 2))) {
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wanted_nb_channels--;
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wanted_channel_layout = av_get_default_channel_layout(wanted_nb_channels);
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}
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}
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wanted_spec.channels = av_get_channel_layout_nb_channels(wanted_channel_layout);
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wanted_spec.freq = sample_rate;
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if (wanted_spec.freq <= 0 || wanted_spec.channels <= 0) {
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fprintf(stderr, "Invalid sample rate or channel count!\n");
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return -1;
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}
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wanted_spec.format = AUDIO_S16SYS;
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wanted_spec.silence = 0;
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wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
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wanted_spec.callback = sdl_audio_callback;
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wanted_spec.userdata = is;
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if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
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fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
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return -1;
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}
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if (spec.format != AUDIO_S16SYS) {
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fprintf(stderr, "SDL advised audio format %d is not supported!\n", spec.format);
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return -1;
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}
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if (spec.channels != wanted_spec.channels) {
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wanted_channel_layout = av_get_default_channel_layout(spec.channels);
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if (!wanted_channel_layout) {
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fprintf(stderr, "SDL advised channel count %d is not supported!\n", spec.channels);
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return -1;
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}
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}
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is->audio_hw_buf_size = spec.size;
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is->audio_src_fmt = is->audio_tgt_fmt = AV_SAMPLE_FMT_S16;
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is->audio_src_freq = is->audio_tgt_freq = spec.freq;
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is->audio_src_channel_layout = is->audio_tgt_channel_layout = wanted_channel_layout;
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is->audio_src_channels = is->audio_tgt_channels = spec.channels;
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return 0;
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}
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/* open a given stream. Return 0 if OK */
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static int stream_component_open(VideoState *is, int stream_index)
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{
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AVFormatContext *ic = is->ic;
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AVCodecContext *avctx;
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AVCodec *codec;
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SDL_AudioSpec wanted_spec, spec;
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AVDictionary *opts;
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AVDictionaryEntry *t = NULL;
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int64_t wanted_channel_layout = 0;
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int wanted_nb_channels;
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const char *env;
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if (stream_index < 0 || stream_index >= ic->nb_streams)
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return -1;
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@ -2287,29 +2338,6 @@ static int stream_component_open(VideoState *is, int stream_index)
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if(codec->capabilities & CODEC_CAP_DR1)
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avctx->flags |= CODEC_FLAG_EMU_EDGE;
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if (avctx->codec_type == AVMEDIA_TYPE_AUDIO) {
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memset(&is->audio_pkt_temp, 0, sizeof(is->audio_pkt_temp));
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env = SDL_getenv("SDL_AUDIO_CHANNELS");
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if (env)
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wanted_channel_layout = av_get_default_channel_layout(SDL_atoi(env));
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if (!wanted_channel_layout) {
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wanted_channel_layout = (avctx->channel_layout && avctx->channels == av_get_channel_layout_nb_channels(avctx->channel_layout)) ? avctx->channel_layout : av_get_default_channel_layout(avctx->channels);
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wanted_channel_layout &= ~AV_CH_LAYOUT_STEREO_DOWNMIX;
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wanted_nb_channels = av_get_channel_layout_nb_channels(wanted_channel_layout);
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/* SDL only supports 1, 2, 4 or 6 channels at the moment, so we have to make sure not to request anything else. */
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while (wanted_nb_channels > 0 && (wanted_nb_channels == 3 || wanted_nb_channels == 5 || wanted_nb_channels > (SDL_VERSION_ATLEAST(1, 2, 8) ? 6 : 2))) {
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wanted_nb_channels--;
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wanted_channel_layout = av_get_default_channel_layout(wanted_nb_channels);
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}
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}
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wanted_spec.channels = av_get_channel_layout_nb_channels(wanted_channel_layout);
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wanted_spec.freq = avctx->sample_rate;
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if (wanted_spec.freq <= 0 || wanted_spec.channels <= 0) {
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fprintf(stderr, "Invalid sample rate or channel count!\n");
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return -1;
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}
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}
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if (!av_dict_get(opts, "threads", NULL, 0))
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av_dict_set(&opts, "threads", "auto", 0);
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if (!codec ||
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@ -2322,32 +2350,9 @@ static int stream_component_open(VideoState *is, int stream_index)
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/* prepare audio output */
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if (avctx->codec_type == AVMEDIA_TYPE_AUDIO) {
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wanted_spec.format = AUDIO_S16SYS;
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wanted_spec.silence = 0;
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wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
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wanted_spec.callback = sdl_audio_callback;
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wanted_spec.userdata = is;
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if (SDL_OpenAudio(&wanted_spec, &spec) < 0) {
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fprintf(stderr, "SDL_OpenAudio: %s\n", SDL_GetError());
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if (audio_open(is, avctx->channel_layout, avctx->channels, avctx->sample_rate) < 0)
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return -1;
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}
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is->audio_hw_buf_size = spec.size;
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if (spec.format != AUDIO_S16SYS) {
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fprintf(stderr, "SDL advised audio format %d is not supported!\n", spec.format);
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return -1;
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}
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if (spec.channels != wanted_spec.channels) {
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wanted_channel_layout = av_get_default_channel_layout(spec.channels);
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if (!wanted_channel_layout) {
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fprintf(stderr, "SDL advised channel count %d is not supported!\n", spec.channels);
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return -1;
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}
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}
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is->audio_src_fmt = is->audio_tgt_fmt = AV_SAMPLE_FMT_S16;
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is->audio_src_freq = is->audio_tgt_freq = spec.freq;
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is->audio_src_channel_layout = is->audio_tgt_channel_layout = wanted_channel_layout;
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is->audio_src_channels = is->audio_tgt_channels = spec.channels;
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}
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ic->streams[stream_index]->discard = AVDISCARD_DEFAULT;
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switch (avctx->codec_type) {
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@ -2362,9 +2367,10 @@ static int stream_component_open(VideoState *is, int stream_index)
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is->audio_diff_avg_count = 0;
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/* since we do not have a precise anough audio fifo fullness,
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we correct audio sync only if larger than this threshold */
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is->audio_diff_threshold = 2.0 * SDL_AUDIO_BUFFER_SIZE / wanted_spec.freq;
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is->audio_diff_threshold = 2.0 * SDL_AUDIO_BUFFER_SIZE / avctx->sample_rate;
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memset(&is->audio_pkt, 0, sizeof(is->audio_pkt));
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memset(&is->audio_pkt_temp, 0, sizeof(is->audio_pkt_temp));
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packet_queue_start(&is->audioq);
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SDL_PauseAudio(0);
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break;
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