add 5.1 to stereo downmix to resample.c
this is based on previous 6to2channel-resample.patch from ffmpeg2theora but updated to work with trunk and using av_clip_int16.
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@ -108,6 +108,39 @@ static void mono_to_stereo(short *output, short *input, int n1)
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}
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}
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}
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}
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/*
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5.1 to stereo input: [fl, fr, c, lfe, rl, rr]
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- Left = front_left + rear_gain * rear_left + center_gain * center
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- Right = front_right + rear_gain * rear_right + center_gain * center
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Where rear_gain is usually around 0.5-1.0 and
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center_gain is almost always 0.7 (-3 dB)
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*/
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static void surround_to_stereo(short **output, short *input, int channels, int samples)
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{
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int i;
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short l, r;
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for (i = 0; i < samples; i++) {
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int fl,fr,c,rl,rr,lfe;
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fl = input[0];
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fr = input[1];
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c = input[2];
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lfe = input[3];
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rl = input[4];
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rr = input[5];
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l = av_clip_int16(fl + (0.5 * rl) + (0.7 * c));
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r = av_clip_int16(fr + (0.5 * rr) + (0.7 * c));
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/* output l & r. */
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*output[0]++ = l;
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*output[1]++ = r;
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/* increment input. */
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input += channels;
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}
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}
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static void deinterleave(short **output, short *input, int channels, int samples)
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static void deinterleave(short **output, short *input, int channels, int samples)
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{
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{
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int i, j;
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int i, j;
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@ -301,6 +334,10 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl
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} else if (s->output_channels >= 2 && s->input_channels == 1) {
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} else if (s->output_channels >= 2 && s->input_channels == 1) {
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buftmp3[0] = bufout[0];
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buftmp3[0] = bufout[0];
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memcpy(buftmp2[0], input, nb_samples * sizeof(short));
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memcpy(buftmp2[0], input, nb_samples * sizeof(short));
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} else if (s->input_channels == 6 && s->output_channels ==2) {
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buftmp3[0] = bufout[0];
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buftmp3[1] = bufout[1];
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surround_to_stereo(buftmp2, input, s->input_channels, nb_samples);
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} else if (s->output_channels >= s->input_channels && s->input_channels >= 2) {
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} else if (s->output_channels >= s->input_channels && s->input_channels >= 2) {
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for (i = 0; i < s->input_channels; i++) {
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for (i = 0; i < s->input_channels; i++) {
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buftmp3[i] = bufout[i];
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buftmp3[i] = bufout[i];
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@ -330,7 +367,8 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl
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mono_to_stereo(output, buftmp3[0], nb_samples1);
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mono_to_stereo(output, buftmp3[0], nb_samples1);
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} else if (s->output_channels == 6 && s->input_channels == 2) {
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} else if (s->output_channels == 6 && s->input_channels == 2) {
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ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
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ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
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} else if (s->output_channels == s->input_channels && s->input_channels >= 2) {
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} else if ((s->output_channels == s->input_channels && s->input_channels >= 2) ||
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(s->output_channels == 2 && s->input_channels == 6)) {
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interleave(output, buftmp3, s->output_channels, nb_samples1);
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interleave(output, buftmp3, s->output_channels, nb_samples1);
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}
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}
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