
git-svn-id: https://matroska.svn.sourceforge.net/svnroot/matroska/trunk/libebml@123 a6f86f6d-0131-4f8e-9e7b-e335508773d5
107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
/****************************************************************************
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** libebml : parse EBML files, see http://embl.sourceforge.net/
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**
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** <file/class description>
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**
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** Copyright (C) 2002-2010 Steve Lhomme. All rights reserved.
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**
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** This file is part of libebml.
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**
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** This library is free software; you can redistribute it and/or
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** modify it under the terms of the GNU Lesser General Public
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** License as published by the Free Software Foundation; either
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** version 2.1 of the License, or (at your option) any later version.
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**
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** This library is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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** Lesser General Public License for more details.
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**
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** You should have received a copy of the GNU Lesser General Public
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** License along with this library; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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**
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** See http://www.matroska.org/license/lgpl/ for LGPL licensing information.
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**
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** Contact license@matroska.org if any conditions of this licensing are
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** not clear to you.
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**
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**********************************************************************/
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/*!
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\file
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\version \$Id: EbmlBinary.h 1298 2008-02-21 22:14:18Z mosu $
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\author Steve Lhomme <robux4 @ users.sf.net>
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\author Julien Coloos <suiryc @ users.sf.net>
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*/
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#ifndef LIBEBML_BINARY_H
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#define LIBEBML_BINARY_H
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#include <cstring>
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#include "EbmlTypes.h"
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#include "EbmlElement.h"
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// ----- Added 10/15/2003 by jcsston from Zen -----
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#if defined (__BORLANDC__) //Maybe other compilers?
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#include <mem.h>
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#endif //__BORLANDC__
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// ------------------------------------------------
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START_LIBEBML_NAMESPACE
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/*!
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\class EbmlBinary
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\brief Handle all operations on an EBML element that contains "unknown" binary data
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\todo handle fix sized elements (like UID of CodecID)
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*/
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class EBML_DLL_API EbmlBinary : public EbmlElement {
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public:
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EbmlBinary();
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EbmlBinary(const EbmlBinary & ElementToClone);
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virtual ~EbmlBinary(void);
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virtual bool ValidateSize() const {return true;} // we don't mind about what's inside
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filepos_t RenderData(IOCallback & output, bool bForceRender, bool bWithDefault = false);
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filepos_t ReadData(IOCallback & input, ScopeMode ReadFully = SCOPE_ALL_DATA);
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filepos_t UpdateSize(bool bWithDefault = false, bool bForceRender = false);
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void SetBuffer(const binary *Buffer, const uint32 BufferSize) {
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Data = (binary *) Buffer;
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SetSize_(BufferSize);
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SetValueIsSet();
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}
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binary *GetBuffer() const {return Data;}
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void CopyBuffer(const binary *Buffer, const uint32 BufferSize) {
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if (Data != NULL)
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free(Data);
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Data = (binary *)malloc(BufferSize * sizeof(binary));
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memcpy(Data, Buffer, BufferSize);
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SetSize_(BufferSize);
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SetValueIsSet();
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}
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operator const binary &() const {return *Data;}
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bool IsDefaultValue() const {
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return false;
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}
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bool operator==(const EbmlBinary & ElementToCompare) const;
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#if defined(EBML_STRICT_API)
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private:
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#else
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protected:
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#endif
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binary *Data; // the binary data inside the element
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};
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END_LIBEBML_NAMESPACE
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#endif // LIBEBML_BINARY_H
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