ebml/make/vc6/lib/static/libebml.dsp
2010-02-18 08:13:06 +00:00

277 lines
6.4 KiB
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# Microsoft Developer Studio Project File - Name="libebml" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libebml - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libebml.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libebml.mak" CFG="libebml - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libebml - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libebml - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "libebml - Win32 Release"
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# PROP BASE Intermediate_Dir "Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../.." /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WRITE_EVEN_UNSET_DATA" /YX /FD /c
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BSC32=bscmake.exe
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# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "libebml - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# ADD BASE LIB32 /nologo
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