build system: remove old build files

This commit is contained in:
Moritz Bunkus 2014-12-21 10:11:03 +01:00
parent 873839b802
commit e57411cfd2
11 changed files with 0 additions and 1922 deletions

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# libebml Makefile
# $Id: Makefile,v 1.8 2004/05/11 20:27:38 mosu Exp $
# Author: Steve Lhomme <robux4 @ users.sf.net>
# Author: Moritz Bunkus <moritz @ bunkus.org>
#
# The library is built without debug information. If you want
# debug information to be included then compile with
# 'make DEBUG=yes'.
#
# Paths
# BeOS wants the libs and headers in /boot/home/config
ifeq (BeOS,$(shell uname -s))
prefix=/boot/home/config
else
prefix=/usr/local
endif
libdir=$(prefix)/lib
includedir=$(prefix)/include/ebml
# Programs
CROSS =
CXX = $(CROSS)g++
LD = $(CXX)
AR = $(CROSS)ar
RANLIB = $(CROSS)ranlib
INSTALL = install
INSTALL_OPTS = -m 644
INSTALL_OPTS_LIB = -m 644
INSTALL_DIR_OPTS = -m 755
# Options
EXTENSION=.cpp
ifeq (yes,$(DEBUG))
DEBUGFLAGS=-g -DDEBUG
endif
ifeq (Darwin,$(shell uname -s))
link=static
else
link=both
endif
targets_both = staticlib sharedlib
targets_shared = sharedlib
targets_static = staticlib
CWD=$(shell pwd)
SRC_DIR=$(CWD)/../../src/
INCLUDE_DIR=$(CWD)/../../ebml
# Libraries
INCLUDE=-I$(CWD)/../..
LIBS=
# Names
LIBRARY=libebml.a
LIBRARY_SO=libebml.so
LIBRARY_SO_VER=libebml.so.4
# source-files
sources:=$(wildcard ${SRC_DIR}*$(EXTENSION))
# header files; replace .cxx extension with .h
headers:=$(patsubst %$(EXTENSION),%.h,$(sources))
# object files; replace .cxx extension with .o
objects:=$(patsubst %$(EXTENSION),%.o,$(sources))
objects_so:=$(patsubst %$(EXTENSION),%.lo,$(sources))
WARNINGFLAGS=-Wall -Wextra -Wno-unknown-pragmas -Wshadow
COMPILEFLAGS=$(WARNINGFLAGS) $(CXXFLAGS) $(CPPFLAGS) $(DEBUGFLAGS) $(INCLUDE)
DEPENDFLAGS = $(CXXFLAGS) $(INCLUDE)
all: $(targets_$(link))
staticlib: $(LIBRARY)
sharedlib: $(LIBRARY_SO)
lib:
@echo "Use the 'staticlib', 'sharedlib' or 'all' targets."
@false
# Build rules
%.o: %$(EXTENSION)
$(CXX) -c $(COMPILEFLAGS) -o $@ $<
%.lo: %$(EXTENSION)
$(CXX) -c $(COMPILEFLAGS) -fPIC -o $@ $<
$(LIBRARY): $(objects)
$(AR) rcvu $@ $(objects)
$(RANLIB) $@
$(LIBRARY_SO): $(objects_so)
$(CXX) -shared -Wl,-soname,$(LIBRARY_SO_VER) -o $(LIBRARY_SO_VER) $(objects_so)
rm -f $(LIBRARY_SO)
ln -s $(LIBRARY_SO_VER) $(LIBRARY_SO)
clean:
rm -f $(objects) $(objects_so)
rm -f $(LIBRARY)
rm -f $(LIBRARY_SO)
rm -f $(LIBRARY_SO_VER)
rm -f CORE
distclean dist-clean: clean
rm -f .depend
depend:
@echo Calculating dependecies:
@rm -f .depend
@touch .depend
@for i in $(sources); do \
o="`echo $$i | sed -e 's/\.c$$/.o/' -e 's/\.cpp$$/.o/'`" ; \
echo ' ' $$i: $$o ; \
$(CXX) $(DEPENDFLAGS) -MM -MT $$o $$i >> .depend ; \
done
install: $(targets_$(link):%=install_%) install_headers
install_headers:
$(INSTALL) $(INSTALL_DIR_OPTS) -d $(DESTDIR)$(includedir)
for i in $(INCLUDE_DIR)/*.h; do \
$(INSTALL) $(INSTALL_OPTS) $$i $(DESTDIR)$(includedir) ; \
done
$(INSTALL) $(INSTALL_DIR_OPTS) -d $(DESTDIR)$(includedir)/c
for i in $(INCLUDE_DIR)/c/*.h; do \
$(INSTALL) $(INSTALL_OPTS) $$i $(DESTDIR)$(includedir)/c ; \
done
install_staticlib: $(LIBRARY)
$(INSTALL) $(INSTALL_DIR_OPTS) -d $(DESTDIR)$(libdir)
$(INSTALL) $(INSTALL_OPTS_LIB) $(LIBRARY) $(DESTDIR)$(libdir)
install_sharedlib: $(LIBRARY_SO)
$(INSTALL) $(INSTALL_DIR_OPTS) -d $(DESTDIR)$(libdir)
$(INSTALL) $(INSTALL_OPTS_LIB) $(LIBRARY_SO_VER) $(DESTDIR)$(libdir)
ln -fs $(LIBRARY_SO_VER) $(DESTDIR)$(libdir)/$(LIBRARY_SO)
ifneq ($(wildcard .depend),)
include .depend
endif
# DO NOT DELETE

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@ -1,67 +0,0 @@
# SPEC file for libebml on (at least) Fedora Core 1, 2, 3
Name: libebml
Version: 1.3.0
Release: 1
License: LGPL
Summary: Extensible Binary Meta Language
Group: System Environment/Libraries
URL: http://ebml.sourceforge.net/
Vendor: Moritz Bunkus <moritz@bunkus.org>
Source: http://dl.matroska.org/downloads/%{name}/%{name}-%{version}.tar.bz2
BuildRoot: %{_tmppath}/%{name}-root
%description
EBML was designed to be a simplified binary extension of XML for
the purpose of storing and manipulating data in a hierarchical
form with variable field lengths.
It uses the same paradigms as XML files, ie syntax and semantic
are separated. So a generic EBML library could read any format
based on it. The interpretation of data is up to a specific
application that knows how each elements (equivalent of XML tag)
has to be handled.
%package devel
Summary: Extensible Binary Meta Language headers/development files
Group: Development/Libraries
%description devel
EBML was designed to be a simplified binary extension of XML for
the purpose of storing and manipulating data in a hierarchical
form with variable field lengths.
It uses the same paradigms as XML files, ie syntax and semantic
are separated. So a generic EBML library could read any format
based on it. The interpretation of data is up to a specific
application that knows how each elements (equivalent of XML tag)
has to be handled.
%prep
%setup -q
%build
cd make/linux
CFLAGS="$RPM_OPT_FLAGS" \
make \
prefix="%{_prefix}" staticlib
cd ../..
%install
[ "$RPM_BUILD_ROOT" != "/" ] && rm -rf $RPM_BUILD_ROOT
cd make/linux
make prefix=$RPM_BUILD_ROOT/%{_prefix} libdir=$RPM_BUILD_ROOT/%{_libdir} install_staticlib install_headers
cd ../..
%clean
[ "$RPM_BUILD_ROOT" != "/" ] && rm -rf $RPM_BUILD_ROOT
%files devel
%defattr(-, root, root)
%{_includedir}/ebml/*.h
%{_includedir}/ebml/c/*.h
%{_libdir}/libebml.a
%changelog
* Sat Apr 16 2005 Moritz Bunkus <moritz@bunkus.org>
- updated for the new libebml build targets
* Fri May 15 2003 Ronald Bultje <rbultje@ronald.bitfreak.net>
- create spec file

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@ -1,69 +0,0 @@
#
# spec file for package libebml for (at least) SuSE Linux 9.0, 9.1
#
# Copyright (c) 2004 SUSE LINUX AG, Nuernberg, Germany.
# This file and all modifications and additions to the pristine
# package are under the same license as the package itself.
#
# Please submit bugfixes or comments via http://www.suse.de/feedback/
#
# neededforbuild gcc-c++ libstdc++-devel
BuildRequires: bzip2 cpp make tar zlib zlib-devel binutils gcc gcc-c++ libstdc++-devel perl rpm
Name: libebml
URL: http://sourceforge.net/projects/ebml
Version: 1.3.0
Release: 1
Summary: libary to parse EBML files.
License: LGPL
Group: Development/Libraries/Other
Source: %{name}-%{version}.tar.bz2
Summary: libary to parse EBML files.
BuildRoot: %{_tmppath}/%{name}-%{version}-build
Prefix: /usr
%description
libebml is a C++ libary to parse EBML files. See the EBML RFV at
http://www.matroska.org/technical/specs/rfc/
Authors:
--------
Steve Lhomme <steve.lhomme@free.fr>
Moritz Bunkus <moritz@bunkus.org>
%prep
rm -rf $RPM_BUILD_ROOT
%setup
%build
export CFLAGS="$RPM_OPT_FLAGS"
cd make/linux
make prefix=$RPM_BUILD_ROOT/usr libdir=$RPM_BUILD_ROOT/%{_libdir} staticlib
%install
cd make/linux
make prefix=$RPM_BUILD_ROOT/usr libdir=$RPM_BUILD_ROOT/%{_libdir} install_staticlib install_headers
%clean
rm -rf $RPM_BUILD_ROOT
%post
%run_ldconfig
%postun
%run_ldconfig
%files
%defattr (-,root,root)
%{_libdir}/libebml.a
/usr/include/ebml
%changelog -n libebml
* Sat Apr 16 2005 - moritz@bunkus.org
- modified for the new libebml build targets
* Wed Sep 01 2004 - seife@suse.de
- initial submission

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@ -1,74 +0,0 @@
# Project: libebml
# Makefile created by Dev-C++ 4.9.7.0
# Normally libebml is built as a static library.
# Uncomment this if you want a shared library instead.
# ATTENTION: If your app uses this DLL you have to define EBML_DLL !
SHARED = yes
# Compile with debug information?
#DEBUG = yes
#
# Don't change anything below this line.
#
ifeq (yes,$(DEBUG))
DEBUGFLAGS=-g -DDEBUG
endif
CROSS =
CXX = $(CROSS)g++
CC = $(CROSS)gcc
WINDRES = $(CROSS)windres
RANLIB = $(CROSS)ranlib
AR = $(CROSS)ar
RES =
SRC = $(wildcard ../../src/*.cpp)
OBJ = $(patsubst %.cpp,%.o,$(SRC))
ifeq (yes,$(SHARED))
LIBS = libebml.dll
DLLFLAGS = -DEBML_DLL -DEBML_DLL_EXPORT
else
LIBS = libebml.a
endif
INCS = -I"$(shell pwd)/../.."
COMPILEFLAGS = $(DEBUGFLAGS) $(INCS) $(DLLFLAGS) $(CXXFLAGS)
.PHONY: all all-before all-after clean clean-custom
.cpp.o:
$(CXX) $(COMPILEFLAGS) -c -o $@ $<
all: lib
lib: $(LIBS)
clean:
rm -f $(OBJ) libebml.a libebml.dll libebml.dll.a
distclean dist-clean: clean
rm -f .depend
libebml.a: $(OBJ)
$(AR) rcvu $@ $(OBJ)
$(RANLIB) $@
libebml.dll: $(OBJ)
$(CXX) -shared -Wl,--export-all -Wl,--out-implib=$@.a -o $@ $(OBJ)
depend:
@echo Calculating dependecies:
@rm -f .depend
@touch .depend
@for i in $(SRC); do \
o="`echo $$i | sed -e 's/\.c$$/.o/' -e 's/\.cpp$$/.o/'`" ; \
echo ' ' $$i: $$o ; \
$(CXX) $(CXXFLAGS) -MM -MT $$o $$i >> .depend ; \
done
#
# include dependency files if they exist
#
ifneq ($(wildcard .depend),)
include .depend
endif

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@ -1,390 +0,0 @@
[Project]
FileName=libebml.dev
Name=libebml
UnitCount=43
Type=2
Ver=1
ObjFiles=
Includes=
Libs=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Resources=
Compiler=
Linker=
IsCpp=1
Icon=
ExeOutput=
ObjectOutput=
OverrideOutput=0
OverrideOutputName=
HostApplication=
Folders=
CommandLine=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=
[Unit1]
FileName=..\..\src\StdIOCallback.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\..\src\Debug.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\..\src\EbmlBinary.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=..\..\src\EbmlBinary.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\..\src\EbmlConfig.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=..\..\src\EbmlContexts.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=..\..\src\EbmlContexts.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=..\..\src\EbmlCrc32.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=..\..\src\EbmlCrc32.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=..\..\src\EbmlDate.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=..\..\src\EbmlDate.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=..\..\src\EbmlElement.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=..\..\src\EbmlElement.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=..\..\src\EbmlEndian.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=..\..\src\EbmlFloat.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=..\..\src\EbmlFloat.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=..\..\src\EbmlHead.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=..\..\src\EbmlHead.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=..\..\src\EbmlId.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit20]
FileName=..\..\src\EbmlMaster.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit21]
FileName=..\..\src\EbmlMaster.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=..\..\src\EbmlSInteger.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=..\..\src\EbmlSInteger.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=..\..\src\EbmlStream.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit25]
FileName=..\..\src\EbmlStream.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit26]
FileName=..\..\src\EbmlString.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit27]
FileName=..\..\src\EbmlString.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit28]
FileName=..\..\src\EbmlSubHead.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit29]
FileName=..\..\src\EbmlSubHead.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit30]
FileName=..\..\src\EbmlTypes.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit31]
FileName=..\..\src\EbmlUInteger.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit32]
FileName=..\..\src\EbmlUInteger.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit33]
FileName=..\..\src\EbmlUnicodeString.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit34]
FileName=..\..\src\EbmlUnicodeString.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=..\..\src\EbmlVersion.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit36]
FileName=..\..\src\EbmlVersion.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=..\..\src\EbmlVoid.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=..\..\src\EbmlVoid.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit39]
FileName=..\..\src\IOCallback.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit40]
FileName=..\..\src\IOCallback.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=..\..\src\StdInclude.h
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=..\..\src\StdIOCallback.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[Unit43]
FileName=..\..\src\Debug.cpp
Folder=libebml
Compile=1
CompileCpp=1
OverrideBuildCmd=0
BuildCmd=
[VersionInfo]
Major=0
Minor=1
Release=1
Build=1
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=

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@ -1,276 +0,0 @@
# Microsoft Developer Studio Project File - Name="libebml" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=libebml - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "libebml.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "libebml.mak" CFG="libebml - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "libebml - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libebml - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "libebml - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
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# ADD BASE RSC /l 0x40c /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "libebml - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
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# ADD BASE RSC /l 0x40c /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
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# Project: libebml
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OPTMIZ = /G6 /O2 /Oi /Wp64 /GL
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$(CXX) $< /c $(CXXFLAGS) /Fo$@
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$(RM) $(OBJ) libebml.lib libebml.dll
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$(CXX) $(CXXFLAGS) -MM $(SRC) > .depend
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include .depend
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View File

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