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unordered_set, however it is not complete yet for unordered_multiset, unordered_map or unordered_multimap. There has been a lot of work done for these other three containers, however that work was done just to keep all of the tests passing. You can try this out with -D_LIBCPP_DEBUG2. You will have to link to a libc++.dylib that has been compiled with src/debug.cpp. So far, vector (but not vector<bool>), list, and unordered_set are treated. I hope to get the other three unordered containers up fairly quickly now that unordered_set is done. The flag _LIBCPP_DEBUG2 will eventually be changed to _LIBCPP_DEBUG, but not today. This is my second effort at getting debug mode going for libc++, and I'm not quite yet ready to throw all of the work under the first attempt away. The basic design is that all of the debug information is kept in a central database, instead of in the containers. This has been done as an attempt to have debug mode and non-debug mode be ABI compatible with each other. There are some circumstances where if you construct a container in an environment without debug mode and pass it into debug mode, the checking will get confused and let you know with a readable error message. Passing containers the other way: from debug mode out to a non-debugging mode container should be 100% safe (at least that is the goal). git-svn-id: https://llvm.org/svn/llvm-project/libcxx/trunk@186991 91177308-0d34-0410-b5e6-96231b3b80d8
42 lines
889 B
C++
42 lines
889 B
C++
//===----------------------------------------------------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is dual licensed under the MIT and the University of Illinois Open
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// Source Licenses. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// <unordered_set>
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// Call erase(const_iterator position) with iterator from another container
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#if _LIBCPP_DEBUG2 >= 1
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#define _LIBCPP_ASSERT(x, m) ((x) ? (void)0 : std::exit(0))
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#include <unordered_set>
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#include <cassert>
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#include <cstdlib>
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#include <exception>
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int main()
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{
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{
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int a1[] = {1, 2, 3};
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std::unordered_set<int> l1(a1, a1+3);
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std::unordered_set<int> l2(a1, a1+3);
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std::unordered_set<int>::const_iterator i = l2.begin();
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l1.erase(i);
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assert(false);
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}
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}
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#else
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int main()
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{
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}
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#endif
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