// -*- C++ -*- //===--------------------------- thread -----------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef _LIBCPP_THREAD #define _LIBCPP_THREAD /* thread synopsis #define __STDCPP_THREADS__ __cplusplus namespace std { class thread { public: class id; typedef pthread_t native_handle_type; thread(); template explicit thread(F&& f, Args&&... args); ~thread(); thread(const thread&) = delete; thread(thread&& t); thread& operator=(const thread&) = delete; thread& operator=(thread&& t); void swap(thread& t); bool joinable() const; void join(); void detach(); id get_id() const; native_handle_type native_handle(); static unsigned hardware_concurrency(); }; void swap(thread& x, thread& y); class thread::id { public: id(); }; bool operator==(thread::id x, thread::id y); bool operator!=(thread::id x, thread::id y); bool operator< (thread::id x, thread::id y); bool operator<=(thread::id x, thread::id y); bool operator> (thread::id x, thread::id y); bool operator>=(thread::id x, thread::id y); template basic_ostream& operator<<(basic_ostream& out, thread::id id); namespace this_thread { thread::id get_id(); void yield(); template void sleep_until(const chrono::time_point& abs_time); template void sleep_for(const chrono::duration& rel_time); } // this_thread } // std */ #include <__config> #include #include <__functional_base> #include #include #include #include #include #include #include <__mutex_base> #include #pragma GCC system_header #define __STDCPP_THREADS__ __cplusplus _LIBCPP_BEGIN_NAMESPACE_STD template class __thread_specific_ptr { pthread_key_t __key_; __thread_specific_ptr(const __thread_specific_ptr&); __thread_specific_ptr& operator=(const __thread_specific_ptr&); static void __at_thread_exit(void*); public: typedef _Tp* pointer; __thread_specific_ptr(); ~__thread_specific_ptr(); pointer get() const {return static_cast<_Tp*>(pthread_getspecific(__key_));} pointer operator*() const {return *get();} pointer operator->() const {return get();} pointer release(); void reset(pointer __p = nullptr); }; template void __thread_specific_ptr<_Tp>::__at_thread_exit(void* __p) { delete static_cast(__p); } template __thread_specific_ptr<_Tp>::__thread_specific_ptr() { int __ec = pthread_key_create(&__key_, &__thread_specific_ptr::__at_thread_exit); if (__ec) throw system_error(error_code(__ec, system_category()), "__thread_specific_ptr construction failed"); } template __thread_specific_ptr<_Tp>::~__thread_specific_ptr() { pthread_key_delete(__key_); } template typename __thread_specific_ptr<_Tp>::pointer __thread_specific_ptr<_Tp>::release() { pointer __p = get(); pthread_setspecific(__key_, 0); return __p; } template void __thread_specific_ptr<_Tp>::reset(pointer __p) { pointer __p_old = get(); pthread_setspecific(__key_, __p); delete __p_old; } class thread; class __thread_id; namespace this_thread { __thread_id get_id(); } // this_thread class __thread_id { // FIXME: pthread_t is a pointer on Darwin but a long on Linux. // NULL is the no-thread value on Darwin. Someone needs to check // on other platforms. We assume 0 works everywhere for now. pthread_t __id_; public: __thread_id() : __id_(0) {} friend bool operator==(__thread_id __x, __thread_id __y) {return __x.__id_ == __y.__id_;} friend bool operator!=(__thread_id __x, __thread_id __y) {return !(__x == __y);} friend bool operator< (__thread_id __x, __thread_id __y) {return __x.__id_ < __y.__id_;} friend bool operator<=(__thread_id __x, __thread_id __y) {return !(__y < __x);} friend bool operator> (__thread_id __x, __thread_id __y) {return __y < __x ;} friend bool operator>=(__thread_id __x, __thread_id __y) {return !(__x < __y);} template friend basic_ostream<_CharT, _Traits>& operator<<(basic_ostream<_CharT, _Traits>& __os, __thread_id __id) {return __os << __id.__id_;} private: __thread_id(pthread_t __id) : __id_(__id) {} friend __thread_id this_thread::get_id(); friend class thread; }; template struct hash; template<> struct hash<__thread_id> : public unary_function<__thread_id, size_t> { size_t operator()(__thread_id __v) const { const size_t* const __p = reinterpret_cast(&__v); return *__p; } }; namespace this_thread { inline __thread_id get_id() { return pthread_self(); } } // this_thread class thread { pthread_t __t_; #ifndef _LIBCPP_HAS_NO_DELETED_FUNCTIONS thread(const thread&) = delete; thread& operator=(const thread&) = delete; #else // _LIBCPP_HAS_NO_DELETED_FUNCTIONS thread(const thread&); thread& operator=(const thread&); #endif // _LIBCPP_HAS_NO_DELETED_FUNCTIONS public: typedef __thread_id id; typedef pthread_t native_handle_type; thread() : __t_(0) {} #ifndef _LIBCPP_HAS_NO_VARIADICS template ::type, thread>::value >::type > explicit thread(_F&& __f, _Args&&... __args); #else // _LIBCPP_HAS_NO_VARIADICS template explicit thread(_F __f); #endif ~thread(); #ifndef _LIBCPP_HAS_NO_RVALUE_REFERENCES thread(thread&& __t) : __t_(__t.__t_) {__t.__t_ = 0;} thread& operator=(thread&& __t); #endif // _LIBCPP_HAS_NO_RVALUE_REFERENCES void swap(thread& __t) {_STD::swap(__t_, __t.__t_);} bool joinable() const {return __t_ != 0;} void join(); void detach(); id get_id() const {return __t_;} native_handle_type native_handle() {return __t_;} static unsigned hardware_concurrency(); }; class __assoc_sub_state; class __thread_struct_imp; class __thread_struct { __thread_struct_imp* __p_; __thread_struct(const __thread_struct&); __thread_struct& operator=(const __thread_struct&); public: __thread_struct(); ~__thread_struct(); void notify_all_at_thread_exit(condition_variable*, mutex*); void __make_ready_at_thread_exit(__assoc_sub_state*); }; extern __thread_specific_ptr<__thread_struct> __thread_local_data; template void* __thread_proxy(void* __vp) { __thread_local_data.reset(new __thread_struct); std::unique_ptr<_F> __p(static_cast<_F*>(__vp)); (*__p)(); return nullptr; } #ifndef _LIBCPP_HAS_NO_VARIADICS template thread::thread(_F&& __f, _Args&&... __args) { typedef decltype(bind(std::forward<_F>(__f), std::forward<_Args>(__args)...)) _G; std::unique_ptr<_G> __p(new _G(bind(std::forward<_F>(__f), std::forward<_Args>(__args)...))); int __ec = pthread_create(&__t_, 0, &__thread_proxy<_G>, __p.get()); if (__ec == 0) __p.release(); else __throw_system_error(__ec, "thread constructor failed"); } #else // _LIBCPP_HAS_NO_VARIADICS template thread::thread(_F __f) { std::unique_ptr<_F> __p(new _F(__f)); int __ec = pthread_create(&__t_, 0, &__thread_proxy<_F>, __p.get()); if (__ec == 0) __p.release(); else __throw_system_error(__ec, "thread constructor failed"); } #endif // _LIBCPP_HAS_NO_VARIADICS #ifndef _LIBCPP_HAS_NO_RVALUE_REFERENCES inline thread& thread::operator=(thread&& __t) { if (__t_ != 0) terminate(); __t_ = __t.__t_; __t.__t_ = 0; return *this; } #endif // _LIBCPP_HAS_NO_RVALUE_REFERENCES inline void swap(thread& __x, thread& __y) {__x.swap(__y);} namespace this_thread { void sleep_for(const chrono::nanoseconds& ns); template void sleep_for(const chrono::duration<_Rep, _Period>& __d) { using namespace chrono; nanoseconds __ns = duration_cast(__d); if (__ns < __d) ++__ns; sleep_for(__ns); } template void sleep_until(const chrono::time_point<_Clock, _Duration>& __t) { using namespace chrono; mutex __mut; condition_variable __cv; unique_lock __lk(__mut); while (_Clock::now() < __t) __cv.wait_until(__lk, __t); } template inline void sleep_until(const chrono::time_point& __t) { using namespace chrono; sleep_for(__t - monotonic_clock::now()); } inline void yield() {sched_yield();} } // this_thread _LIBCPP_END_NAMESPACE_STD #endif // _LIBCPP_THREAD