//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // <valarray> // template<class T> class valarray; // template<class T> // valarray<bool> // operator&&(const valarray<T>& x, const T& y); #include <valarray> #include <cassert> int main() { { typedef int T; T a1[] = {1, 2, 3, 4, 0}; bool a3[] = {true, true, true, true, false}; const unsigned N = sizeof(a1)/sizeof(a1[0]); std::valarray<T> v1(a1, N); std::valarray<bool> v3 = v1 && 5; assert(v1.size() == v3.size()); for (int i = 0; i < v1.size(); ++i) assert(v3[i] == a3[i]); } { typedef int T; T a1[] = {1, 2, 3, 4, 0}; bool a3[] = {false, false, false, false, false}; const unsigned N = sizeof(a1)/sizeof(a1[0]); std::valarray<T> v1(a1, N); std::valarray<bool> v3 = v1 && 0; assert(v1.size() == v3.size()); for (int i = 0; i < v1.size(); ++i) assert(v3[i] == a3[i]); } }