libc++ tests: wait_until.pass test sporadically fails (bug 21998)
Summary: Hello Howard, While running the libc++ tests on our ARM boards, we encounter sporadic failures of the two tests: test/std/thread/futures/futures.shared_future/wait_until.pass.cpp test/std/thread/futures/futures.unique_future/wait_until.pass.cpp The worker thread might not finish yet when the main thread checks its result. I filed the bug 21998 for this case: http://llvm.org/bugs/show_bug.cgi?id=21998 Would you be able to review this please? Thank you. Oleg Reviewers: howard.hinnant, mclow.lists, danalbert, jroelofs, EricWF Reviewed By: jroelofs, EricWF Subscribers: EricWF, mclow.lists, aemerson, llvm-commits Differential Revision: http://reviews.llvm.org/D6750 git-svn-id: https://llvm.org/svn/llvm-project/libcxx/trunk@228783 91177308-0d34-0410-b5e6-96231b3b80d8
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@ -18,29 +18,46 @@
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// wait_until(const chrono::time_point<Clock, Duration>& abs_time) const;
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// wait_until(const chrono::time_point<Clock, Duration>& abs_time) const;
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#include <future>
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#include <future>
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#include <atomic>
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#include <cassert>
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#include <cassert>
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enum class WorkerThreadState { Uninitialized, AllowedToRun, Exiting };
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typedef std::chrono::milliseconds ms;
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typedef std::chrono::milliseconds ms;
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std::atomic<WorkerThreadState> thread_state(WorkerThreadState::Uninitialized);
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void set_worker_thread_state(WorkerThreadState state)
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{
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thread_state.store(state, std::memory_order_relaxed);
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}
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void wait_for_worker_thread_state(WorkerThreadState state)
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{
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while (thread_state.load(std::memory_order_relaxed) != state);
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}
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void func1(std::promise<int> p)
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void func1(std::promise<int> p)
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{
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{
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std::this_thread::sleep_for(ms(500));
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wait_for_worker_thread_state(WorkerThreadState::AllowedToRun);
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p.set_value(3);
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p.set_value(3);
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set_worker_thread_state(WorkerThreadState::Exiting);
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}
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}
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int j = 0;
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int j = 0;
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void func3(std::promise<int&> p)
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void func3(std::promise<int&> p)
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{
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{
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std::this_thread::sleep_for(ms(500));
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wait_for_worker_thread_state(WorkerThreadState::AllowedToRun);
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j = 5;
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j = 5;
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p.set_value(j);
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p.set_value(j);
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set_worker_thread_state(WorkerThreadState::Exiting);
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}
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}
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void func5(std::promise<void> p)
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void func5(std::promise<void> p)
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{
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{
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std::this_thread::sleep_for(ms(500));
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wait_for_worker_thread_state(WorkerThreadState::AllowedToRun);
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p.set_value();
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p.set_value();
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set_worker_thread_state(WorkerThreadState::Exiting);
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}
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}
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int main()
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int main()
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@ -52,9 +69,14 @@ int main()
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std::shared_future<T> f = p.get_future();
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std::shared_future<T> f = p.get_future();
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std::thread(func1, std::move(p)).detach();
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std::thread(func1, std::move(p)).detach();
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::timeout);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::timeout);
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::ready);
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// allow the worker thread to produce the result and wait until the worker is done
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set_worker_thread_state(WorkerThreadState::AllowedToRun);
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wait_for_worker_thread_state(WorkerThreadState::Exiting);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::ready);
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assert(f.valid());
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assert(f.valid());
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Clock::time_point t0 = Clock::now();
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Clock::time_point t0 = Clock::now();
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f.wait();
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f.wait();
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@ -68,9 +90,14 @@ int main()
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std::shared_future<T> f = p.get_future();
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std::shared_future<T> f = p.get_future();
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std::thread(func3, std::move(p)).detach();
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std::thread(func3, std::move(p)).detach();
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::timeout);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::timeout);
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::ready);
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// allow the worker thread to produce the result and wait until the worker is done
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set_worker_thread_state(WorkerThreadState::AllowedToRun);
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wait_for_worker_thread_state(WorkerThreadState::Exiting);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::ready);
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assert(f.valid());
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assert(f.valid());
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Clock::time_point t0 = Clock::now();
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Clock::time_point t0 = Clock::now();
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f.wait();
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f.wait();
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@ -84,9 +111,14 @@ int main()
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std::shared_future<T> f = p.get_future();
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std::shared_future<T> f = p.get_future();
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std::thread(func5, std::move(p)).detach();
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std::thread(func5, std::move(p)).detach();
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::timeout);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::timeout);
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::ready);
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// allow the worker thread to produce the result and wait until the worker is done
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set_worker_thread_state(WorkerThreadState::AllowedToRun);
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wait_for_worker_thread_state(WorkerThreadState::Exiting);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::ready);
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assert(f.valid());
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assert(f.valid());
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Clock::time_point t0 = Clock::now();
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Clock::time_point t0 = Clock::now();
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f.wait();
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f.wait();
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@ -18,29 +18,46 @@
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// wait_until(const chrono::time_point<Clock, Duration>& abs_time) const;
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// wait_until(const chrono::time_point<Clock, Duration>& abs_time) const;
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#include <future>
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#include <future>
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#include <atomic>
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#include <cassert>
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#include <cassert>
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enum class WorkerThreadState { Uninitialized, AllowedToRun, Exiting };
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typedef std::chrono::milliseconds ms;
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typedef std::chrono::milliseconds ms;
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std::atomic<WorkerThreadState> thread_state(WorkerThreadState::Uninitialized);
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void set_worker_thread_state(WorkerThreadState state)
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{
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thread_state.store(state, std::memory_order_relaxed);
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}
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void wait_for_worker_thread_state(WorkerThreadState state)
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{
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while (thread_state.load(std::memory_order_relaxed) != state);
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}
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void func1(std::promise<int> p)
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void func1(std::promise<int> p)
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{
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{
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std::this_thread::sleep_for(ms(500));
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wait_for_worker_thread_state(WorkerThreadState::AllowedToRun);
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p.set_value(3);
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p.set_value(3);
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set_worker_thread_state(WorkerThreadState::Exiting);
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}
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}
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int j = 0;
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int j = 0;
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void func3(std::promise<int&> p)
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void func3(std::promise<int&> p)
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{
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{
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std::this_thread::sleep_for(ms(500));
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wait_for_worker_thread_state(WorkerThreadState::AllowedToRun);
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j = 5;
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j = 5;
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p.set_value(j);
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p.set_value(j);
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set_worker_thread_state(WorkerThreadState::Exiting);
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}
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}
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void func5(std::promise<void> p)
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void func5(std::promise<void> p)
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{
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{
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std::this_thread::sleep_for(ms(500));
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wait_for_worker_thread_state(WorkerThreadState::AllowedToRun);
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p.set_value();
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p.set_value();
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set_worker_thread_state(WorkerThreadState::Exiting);
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}
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}
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int main()
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int main()
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@ -52,9 +69,14 @@ int main()
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std::future<T> f = p.get_future();
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std::future<T> f = p.get_future();
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std::thread(func1, std::move(p)).detach();
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std::thread(func1, std::move(p)).detach();
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::timeout);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::timeout);
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::ready);
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// allow the worker thread to produce the result and wait until the worker is done
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set_worker_thread_state(WorkerThreadState::AllowedToRun);
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wait_for_worker_thread_state(WorkerThreadState::Exiting);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::ready);
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assert(f.valid());
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assert(f.valid());
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Clock::time_point t0 = Clock::now();
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Clock::time_point t0 = Clock::now();
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f.wait();
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f.wait();
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@ -68,9 +90,14 @@ int main()
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std::future<T> f = p.get_future();
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std::future<T> f = p.get_future();
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std::thread(func3, std::move(p)).detach();
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std::thread(func3, std::move(p)).detach();
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::timeout);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::timeout);
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::ready);
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// allow the worker thread to produce the result and wait until the worker is done
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set_worker_thread_state(WorkerThreadState::AllowedToRun);
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wait_for_worker_thread_state(WorkerThreadState::Exiting);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::ready);
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assert(f.valid());
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assert(f.valid());
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Clock::time_point t0 = Clock::now();
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Clock::time_point t0 = Clock::now();
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f.wait();
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f.wait();
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@ -84,9 +111,14 @@ int main()
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std::future<T> f = p.get_future();
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std::future<T> f = p.get_future();
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std::thread(func5, std::move(p)).detach();
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std::thread(func5, std::move(p)).detach();
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::timeout);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::timeout);
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assert(f.valid());
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assert(f.valid());
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assert(f.wait_until(Clock::now() + ms(300)) == std::future_status::ready);
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// allow the worker thread to produce the result and wait until the worker is done
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set_worker_thread_state(WorkerThreadState::AllowedToRun);
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wait_for_worker_thread_state(WorkerThreadState::Exiting);
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assert(f.wait_until(Clock::now() + ms(10)) == std::future_status::ready);
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assert(f.valid());
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assert(f.valid());
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Clock::time_point t0 = Clock::now();
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Clock::time_point t0 = Clock::now();
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f.wait();
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f.wait();
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