46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
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//===----------------------------------------------------------------------===//
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//
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// <valarray>
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// template<class T> class valarray;
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// template<class T>
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// valarray<bool>
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// operator||(const T& x, const valarray<T>& y);
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#include <valarray>
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#include <cassert>
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int main()
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{
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{
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typedef int T;
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T a2[] = {1, 2, 3, 4, 0};
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bool a3[] = {true, true, true, true, true};
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const unsigned N = sizeof(a2)/sizeof(a2[0]);
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std::valarray<T> v2(a2, N);
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std::valarray<bool> v3 = 5 || v2;
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assert(v2.size() == v3.size());
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for (int i = 0; i < v3.size(); ++i)
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assert(v3[i] == a3[i]);
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}
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{
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typedef int T;
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T a2[] = {1, 2, 3, 4, 0};
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bool a3[] = {true, true, true, true, false};
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const unsigned N = sizeof(a2)/sizeof(a2[0]);
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std::valarray<T> v2(a2, N);
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std::valarray<bool> v3 = 0 || v2;
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assert(v2.size() == v3.size());
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for (int i = 0; i < v3.size(); ++i)
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assert(v3[i] == a3[i]);
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}
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}
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