2479 lines
82 KiB
C
2479 lines
82 KiB
C
/***************************************************************************
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* _ _ ____ _
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* Project ___| | | | _ \| |
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* / __| | | | |_) | |
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* | (__| |_| | _ <| |___
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* \___|\___/|_| \_\_____|
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*
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* Copyright (C) 1998 - 2009, Daniel Stenberg, <daniel@haxx.se>, et al.
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*
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* This software is licensed as described in the file COPYING, which
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* you should have received as part of this distribution. The terms
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* are also available at http://curl.haxx.se/docs/copyright.html.
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*
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* You may opt to use, copy, modify, merge, publish, distribute and/or sell
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* copies of the Software, and permit persons to whom the Software is
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* furnished to do so, under the terms of the COPYING file.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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* $Id$
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***************************************************************************/
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#include "setup.h"
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#ifdef HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include <curl/curl.h>
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#include "urldata.h"
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#include "transfer.h"
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#include "url.h"
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#include "connect.h"
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#include "progress.h"
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#include "easyif.h"
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#include "multiif.h"
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#include "sendf.h"
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#include "timeval.h"
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#include "http.h"
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#define _MPRINTF_REPLACE /* use our functions only */
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#include <curl/mprintf.h>
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#include "curl_memory.h"
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/* The last #include file should be: */
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#include "memdebug.h"
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/*
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CURL_SOCKET_HASH_TABLE_SIZE should be a prime number. Increasing it from 97
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to 911 takes on a 32-bit machine 4 x 804 = 3211 more bytes. Still, every
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CURL handle takes 45-50 K memory, therefore this 3K are not significant.
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*/
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#ifndef CURL_SOCKET_HASH_TABLE_SIZE
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#define CURL_SOCKET_HASH_TABLE_SIZE 911
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#endif
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struct Curl_message {
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/* the 'CURLMsg' is the part that is visible to the external user */
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struct CURLMsg extmsg;
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struct Curl_message *next;
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};
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/* NOTE: if you add a state here, add the name to the statename[] array as
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well!
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*/
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typedef enum {
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CURLM_STATE_INIT, /* start in this state */
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CURLM_STATE_CONNECT, /* resolve/connect has been sent off */
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CURLM_STATE_WAITRESOLVE, /* awaiting the resolve to finalize */
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CURLM_STATE_WAITCONNECT, /* awaiting the connect to finalize */
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CURLM_STATE_WAITPROXYCONNECT, /* awaiting proxy CONNECT to finalize */
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CURLM_STATE_PROTOCONNECT, /* completing the protocol-specific connect phase */
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CURLM_STATE_WAITDO, /* wait for our turn to send the request */
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CURLM_STATE_DO, /* start send off the request (part 1) */
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CURLM_STATE_DOING, /* sending off the request (part 1) */
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CURLM_STATE_DO_MORE, /* send off the request (part 2) */
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CURLM_STATE_DO_DONE, /* done sending off request */
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CURLM_STATE_WAITPERFORM, /* wait for our turn to read the response */
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CURLM_STATE_PERFORM, /* transfer data */
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CURLM_STATE_TOOFAST, /* wait because limit-rate exceeded */
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CURLM_STATE_DONE, /* post data transfer operation */
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CURLM_STATE_COMPLETED, /* operation complete */
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CURLM_STATE_LAST /* not a true state, never use this */
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} CURLMstate;
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/* we support N sockets per easy handle. Set the corresponding bit to what
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action we should wait for */
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#define MAX_SOCKSPEREASYHANDLE 5
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#define GETSOCK_READABLE (0x00ff)
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#define GETSOCK_WRITABLE (0xff00)
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struct closure {
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struct closure *next; /* a simple one-way list of structs */
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struct SessionHandle *easy_handle;
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};
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struct Curl_one_easy {
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/* first, two fields for the linked list of these */
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struct Curl_one_easy *next;
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struct Curl_one_easy *prev;
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struct SessionHandle *easy_handle; /* the easy handle for this unit */
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struct connectdata *easy_conn; /* the "unit's" connection */
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CURLMstate state; /* the handle's state */
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CURLcode result; /* previous result */
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struct Curl_message *msg; /* A pointer to one single posted message.
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Cleanup should be done on this pointer NOT on
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the linked list in Curl_multi. This message
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will be deleted when this handle is removed
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from the multi-handle */
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int msg_num; /* number of messages left in 'msg' to return */
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/* Array with the plain socket numbers this handle takes care of, in no
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particular order. Note that all sockets are added to the sockhash, where
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the state etc are also kept. This array is mostly used to detect when a
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socket is to be removed from the hash. See singlesocket(). */
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curl_socket_t sockets[MAX_SOCKSPEREASYHANDLE];
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int numsocks;
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};
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#define CURL_MULTI_HANDLE 0x000bab1e
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#define GOOD_MULTI_HANDLE(x) \
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((x)&&(((struct Curl_multi *)(x))->type == CURL_MULTI_HANDLE))
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#define GOOD_EASY_HANDLE(x) \
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(((struct SessionHandle *)(x))->magic == CURLEASY_MAGIC_NUMBER)
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/* This is the struct known as CURLM on the outside */
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struct Curl_multi {
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/* First a simple identifier to easier detect if a user mix up
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this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */
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long type;
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/* We have a linked list with easy handles */
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struct Curl_one_easy easy;
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int num_easy; /* amount of entries in the linked list above. */
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int num_msgs; /* amount of messages in the easy handles */
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int num_alive; /* amount of easy handles that are added but have not yet
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reached COMPLETE state */
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/* callback function and user data pointer for the *socket() API */
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curl_socket_callback socket_cb;
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void *socket_userp;
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/* Hostname cache */
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struct curl_hash *hostcache;
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/* timetree points to the splay-tree of time nodes to figure out expire
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times of all currently set timers */
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struct Curl_tree *timetree;
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/* 'sockhash' is the lookup hash for socket descriptor => easy handles (note
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the pluralis form, there can be more than one easy handle waiting on the
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same actual socket) */
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struct curl_hash *sockhash;
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/* Whether pipelining is enabled for this multi handle */
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bool pipelining_enabled;
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/* shared connection cache */
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struct conncache *connc;
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long maxconnects; /* if >0, a fixed limit of the maximum number of entries
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we're allowed to grow the connection cache to */
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/* list of easy handles kept around for doing nice connection closures */
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struct closure *closure;
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/* timer callback and user data pointer for the *socket() API */
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curl_multi_timer_callback timer_cb;
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void *timer_userp;
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struct timeval timer_lastcall; /* the fixed time for the timeout for the
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previous callback */
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};
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static bool multi_conn_using(struct Curl_multi *multi,
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struct SessionHandle *data);
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static void singlesocket(struct Curl_multi *multi,
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struct Curl_one_easy *easy);
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static void add_closure(struct Curl_multi *multi,
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struct SessionHandle *data);
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static int update_timer(struct Curl_multi *multi);
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static CURLcode addHandleToSendOrPendPipeline(struct SessionHandle *handle,
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struct connectdata *conn);
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static int checkPendPipeline(struct connectdata *conn);
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static void moveHandleFromSendToRecvPipeline(struct SessionHandle *handle,
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struct connectdata *conn);
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static void moveHandleFromRecvToDonePipeline(struct SessionHandle *handle,
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struct connectdata *conn);
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static bool isHandleAtHead(struct SessionHandle *handle,
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struct curl_llist *pipeline);
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#ifdef DEBUGBUILD
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static const char * const statename[]={
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"INIT",
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"CONNECT",
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"WAITRESOLVE",
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"WAITCONNECT",
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"WAITPROXYCONNECT",
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"PROTOCONNECT",
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"WAITDO",
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"DO",
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"DOING",
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"DO_MORE",
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"DO_DONE",
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"WAITPERFORM",
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"PERFORM",
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"TOOFAST",
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"DONE",
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"COMPLETED",
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};
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#endif
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/* always use this function to change state, to make debugging easier */
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static void multistate(struct Curl_one_easy *easy, CURLMstate state)
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{
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#ifdef DEBUGBUILD
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long connectindex = -5000;
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#endif
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CURLMstate oldstate = easy->state;
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if(oldstate == state)
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/* don't bother when the new state is the same as the old state */
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return;
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easy->state = state;
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#ifdef DEBUGBUILD
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if(easy->easy_conn) {
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if(easy->state > CURLM_STATE_CONNECT &&
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easy->state < CURLM_STATE_COMPLETED)
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connectindex = easy->easy_conn->connectindex;
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infof(easy->easy_handle,
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"STATE: %s => %s handle %p; (connection #%ld) \n",
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statename[oldstate], statename[easy->state],
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(char *)easy, connectindex);
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}
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#endif
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if(state == CURLM_STATE_COMPLETED)
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/* changing to COMPLETED means there's one less easy handle 'alive' */
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easy->easy_handle->multi->num_alive--;
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}
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/*
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* We add one of these structs to the sockhash for a particular socket
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*/
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struct Curl_sh_entry {
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struct SessionHandle *easy;
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time_t timestamp;
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long inuse;
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int action; /* what action READ/WRITE this socket waits for */
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curl_socket_t socket; /* mainly to ease debugging */
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void *socketp; /* settable by users with curl_multi_assign() */
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};
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/* bits for 'action' having no bits means this socket is not expecting any
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action */
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#define SH_READ 1
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#define SH_WRITE 2
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/* make sure this socket is present in the hash for this handle */
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static struct Curl_sh_entry *sh_addentry(struct curl_hash *sh,
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curl_socket_t s,
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struct SessionHandle *data)
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{
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struct Curl_sh_entry *there =
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Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
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struct Curl_sh_entry *check;
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if(there)
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/* it is present, return fine */
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return there;
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/* not present, add it */
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check = calloc(1, sizeof(struct Curl_sh_entry));
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if(!check)
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return NULL; /* major failure */
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check->easy = data;
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check->socket = s;
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/* make/add new hash entry */
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if(NULL == Curl_hash_add(sh, (char *)&s, sizeof(curl_socket_t), check)) {
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free(check);
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return NULL; /* major failure */
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}
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return check; /* things are good in sockhash land */
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}
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/* delete the given socket + handle from the hash */
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static void sh_delentry(struct curl_hash *sh, curl_socket_t s)
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{
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struct Curl_sh_entry *there =
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Curl_hash_pick(sh, (char *)&s, sizeof(curl_socket_t));
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if(there) {
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/* this socket is in the hash */
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/* We remove the hash entry. (This'll end up in a call to
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sh_freeentry().) */
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Curl_hash_delete(sh, (char *)&s, sizeof(curl_socket_t));
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}
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}
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/*
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* free a sockhash entry
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*/
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static void sh_freeentry(void *freethis)
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{
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struct Curl_sh_entry *p = (struct Curl_sh_entry *) freethis;
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if(p)
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free(p);
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}
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static size_t fd_key_compare(void*k1, size_t k1_len, void*k2, size_t k2_len)
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{
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(void) k1_len; (void) k2_len;
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return (*((int* ) k1)) == (*((int* ) k2));
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}
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static size_t hash_fd(void* key, size_t key_length, size_t slots_num)
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{
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int fd = * ((int* ) key);
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(void) key_length;
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return (fd % (int)slots_num);
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}
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/*
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* sh_init() creates a new socket hash and returns the handle for it.
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*
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* Quote from README.multi_socket:
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*
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* "Some tests at 7000 and 9000 connections showed that the socket hash lookup
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* is somewhat of a bottle neck. Its current implementation may be a bit too
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* limiting. It simply has a fixed-size array, and on each entry in the array
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* it has a linked list with entries. So the hash only checks which list to
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* scan through. The code I had used so for used a list with merely 7 slots
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* (as that is what the DNS hash uses) but with 7000 connections that would
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* make an average of 1000 nodes in each list to run through. I upped that to
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* 97 slots (I believe a prime is suitable) and noticed a significant speed
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* increase. I need to reconsider the hash implementation or use a rather
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* large default value like this. At 9000 connections I was still below 10us
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* per call."
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*
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*/
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static struct curl_hash *sh_init(void)
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{
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return Curl_hash_alloc(CURL_SOCKET_HASH_TABLE_SIZE, hash_fd, fd_key_compare,
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sh_freeentry);
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}
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CURLM *curl_multi_init(void)
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{
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struct Curl_multi *multi = calloc(1, sizeof(struct Curl_multi));
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if(!multi)
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return NULL;
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multi->type = CURL_MULTI_HANDLE;
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multi->hostcache = Curl_mk_dnscache();
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if(!multi->hostcache) {
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/* failure, free mem and bail out */
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free(multi);
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return NULL;
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}
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multi->sockhash = sh_init();
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if(!multi->sockhash) {
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/* failure, free mem and bail out */
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Curl_hash_destroy(multi->hostcache);
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free(multi);
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return NULL;
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}
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multi->connc = Curl_mk_connc(CONNCACHE_MULTI, -1L);
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if(!multi->connc) {
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Curl_hash_destroy(multi->sockhash);
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Curl_hash_destroy(multi->hostcache);
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free(multi);
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return NULL;
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}
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/* Let's make the doubly-linked list a circular list. This makes
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the linked list code simpler and allows inserting at the end
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with less work (we didn't keep a tail pointer before). */
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multi->easy.next = &multi->easy;
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multi->easy.prev = &multi->easy;
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return (CURLM *) multi;
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}
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CURLMcode curl_multi_add_handle(CURLM *multi_handle,
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CURL *easy_handle)
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{
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struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
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struct Curl_one_easy *easy;
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struct closure *cl;
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struct closure *prev=NULL;
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/* First, make some basic checks that the CURLM handle is a good handle */
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if(!GOOD_MULTI_HANDLE(multi))
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return CURLM_BAD_HANDLE;
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/* Verify that we got a somewhat good easy handle too */
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if(!GOOD_EASY_HANDLE(easy_handle))
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return CURLM_BAD_EASY_HANDLE;
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/* Prevent users to add the same handle more than once! */
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if(((struct SessionHandle *)easy_handle)->multi)
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/* possibly we should create a new unique error code for this condition */
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return CURLM_BAD_EASY_HANDLE;
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/* Now, time to add an easy handle to the multi stack */
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easy = calloc(1, sizeof(struct Curl_one_easy));
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if(!easy)
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return CURLM_OUT_OF_MEMORY;
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cl = multi->closure;
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while(cl) {
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struct closure *next = cl->next;
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if(cl->easy_handle == (struct SessionHandle *)easy_handle) {
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/* remove this handle from the closure list */
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free(cl);
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if(prev)
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prev->next = next;
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else
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multi->closure = next;
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break; /* no need to continue since this handle can only be present once
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in the list */
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}
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prev = cl;
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cl = next;
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}
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/* set the easy handle */
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easy->easy_handle = easy_handle;
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multistate(easy, CURLM_STATE_INIT);
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/* set the back pointer to one_easy to assist in removal */
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easy->easy_handle->multi_pos = easy;
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/* for multi interface connections, we share DNS cache automatically if the
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easy handle's one is currently private. */
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if(easy->easy_handle->dns.hostcache &&
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(easy->easy_handle->dns.hostcachetype == HCACHE_PRIVATE)) {
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Curl_hash_destroy(easy->easy_handle->dns.hostcache);
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easy->easy_handle->dns.hostcache = NULL;
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easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
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}
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if(!easy->easy_handle->dns.hostcache ||
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(easy->easy_handle->dns.hostcachetype == HCACHE_NONE)) {
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easy->easy_handle->dns.hostcache = multi->hostcache;
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easy->easy_handle->dns.hostcachetype = HCACHE_MULTI;
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}
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if(easy->easy_handle->state.connc) {
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if(easy->easy_handle->state.connc->type == CONNCACHE_PRIVATE) {
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/* kill old private version */
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Curl_rm_connc(easy->easy_handle->state.connc);
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/* point out our shared one instead */
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easy->easy_handle->state.connc = multi->connc;
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}
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/* else it is already using multi? */
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}
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else
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/* point out our shared one */
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easy->easy_handle->state.connc = multi->connc;
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/* Make sure the type is setup correctly */
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easy->easy_handle->state.connc->type = CONNCACHE_MULTI;
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/* This adds the new entry at the back of the list
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to try and maintain a FIFO queue so the pipelined
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requests are in order. */
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/* We add this new entry last in the list. We make our 'next' point to the
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'first' struct and our 'prev' point to the previous 'prev' */
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easy->next = &multi->easy;
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easy->prev = multi->easy.prev;
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/* make 'easy' the last node in the chain */
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multi->easy.prev = easy;
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/* if there was a prev node, make sure its 'next' pointer links to
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the new node */
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easy->prev->next = easy;
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Curl_easy_addmulti(easy_handle, multi_handle);
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/* make the SessionHandle struct refer back to this struct */
|
|
easy->easy_handle->set.one_easy = easy;
|
|
|
|
/* Set the timeout for this handle to expire really soon so that it will
|
|
be taken care of even when this handle is added in the midst of operation
|
|
when only the curl_multi_socket() API is used. During that flow, only
|
|
sockets that time-out or have actions will be dealt with. Since this
|
|
handle has no action yet, we make sure it times out to get things to
|
|
happen. */
|
|
Curl_expire(easy->easy_handle, 1);
|
|
|
|
/* increase the node-counter */
|
|
multi->num_easy++;
|
|
|
|
if((multi->num_easy * 4) > multi->connc->num) {
|
|
/* We want the connection cache to have plenty room. Before we supported
|
|
the shared cache every single easy handle had 5 entries in their cache
|
|
by default. */
|
|
long newmax = multi->num_easy * 4;
|
|
|
|
if(multi->maxconnects && (multi->maxconnects < newmax))
|
|
/* don't grow beyond the allowed size */
|
|
newmax = multi->maxconnects;
|
|
|
|
if(newmax > multi->connc->num) {
|
|
/* we only do this is we can in fact grow the cache */
|
|
CURLcode res = Curl_ch_connc(easy_handle, multi->connc, newmax);
|
|
if(res != CURLE_OK) {
|
|
/* FIXME: may need to do more cleanup here */
|
|
curl_multi_remove_handle(multi_handle, easy_handle);
|
|
return CURLM_OUT_OF_MEMORY;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* increase the alive-counter */
|
|
multi->num_alive++;
|
|
|
|
/* A somewhat crude work-around for a little glitch in update_timer() that
|
|
happens if the lastcall time is set to the same time when the handle is
|
|
removed as when the next handle is added, as then the check in
|
|
update_timer() that prevents calling the application multiple times with
|
|
the same timer infor will not trigger and then the new handle's timeout
|
|
will not be notified to the app.
|
|
|
|
The work-around is thus simply to clear the 'lastcall' variable to force
|
|
update_timer() to always trigger a callback to the app when a new easy
|
|
handle is added */
|
|
memset(&multi->timer_lastcall, 0, sizeof(multi->timer_lastcall));
|
|
|
|
update_timer(multi);
|
|
return CURLM_OK;
|
|
}
|
|
|
|
#if 0
|
|
/* Debug-function, used like this:
|
|
*
|
|
* Curl_hash_print(multi->sockhash, debug_print_sock_hash);
|
|
*
|
|
* Enable the hash print function first by editing hash.c
|
|
*/
|
|
static void debug_print_sock_hash(void *p)
|
|
{
|
|
struct Curl_sh_entry *sh = (struct Curl_sh_entry *)p;
|
|
|
|
fprintf(stderr, " [easy %p/magic %x/socket %d]",
|
|
(void *)sh->easy, sh->easy->magic, sh->socket);
|
|
}
|
|
#endif
|
|
|
|
CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
|
|
CURL *curl_handle)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_one_easy *easy;
|
|
|
|
/* First, make some basic checks that the CURLM handle is a good handle */
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
/* Verify that we got a somewhat good easy handle too */
|
|
if(!GOOD_EASY_HANDLE(curl_handle))
|
|
return CURLM_BAD_EASY_HANDLE;
|
|
|
|
/* pick-up from the 'curl_handle' the kept position in the list */
|
|
easy = ((struct SessionHandle *)curl_handle)->multi_pos;
|
|
|
|
if(easy) {
|
|
bool premature = (bool)(easy->state != CURLM_STATE_COMPLETED);
|
|
bool easy_owns_conn = (bool)(easy->easy_conn &&
|
|
(easy->easy_conn->data == easy->easy_handle));
|
|
|
|
/* If the 'state' is not INIT or COMPLETED, we might need to do something
|
|
nice to put the easy_handle in a good known state when this returns. */
|
|
if(premature)
|
|
/* this handle is "alive" so we need to count down the total number of
|
|
alive connections when this is removed */
|
|
multi->num_alive--;
|
|
|
|
if(easy->easy_conn &&
|
|
(easy->easy_conn->send_pipe->size +
|
|
easy->easy_conn->recv_pipe->size > 1) &&
|
|
easy->state > CURLM_STATE_WAITDO &&
|
|
easy->state < CURLM_STATE_COMPLETED) {
|
|
/* If the handle is in a pipeline and has started sending off its
|
|
request but not received its reponse yet, we need to close
|
|
connection. */
|
|
easy->easy_conn->bits.close = TRUE;
|
|
/* Set connection owner so that Curl_done() closes it.
|
|
We can sefely do this here since connection is killed. */
|
|
easy->easy_conn->data = easy->easy_handle;
|
|
}
|
|
|
|
/* The timer must be shut down before easy->multi is set to NULL,
|
|
else the timenode will remain in the splay tree after
|
|
curl_easy_cleanup is called. */
|
|
Curl_expire(easy->easy_handle, 0);
|
|
|
|
if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
|
|
/* clear out the usage of the shared DNS cache */
|
|
easy->easy_handle->dns.hostcache = NULL;
|
|
easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
|
|
}
|
|
|
|
if(easy->easy_conn) {
|
|
|
|
/* we must call Curl_done() here (if we still "own it") so that we don't
|
|
leave a half-baked one around */
|
|
if (easy_owns_conn) {
|
|
|
|
/* Curl_done() clears the conn->data field to lose the association
|
|
between the easy handle and the connection
|
|
|
|
Note that this ignores the return code simply because there's
|
|
nothing really useful to do with it anyway! */
|
|
(void)Curl_done(&easy->easy_conn, easy->result, premature);
|
|
|
|
if(easy->easy_conn)
|
|
/* the connection is still alive, set back the association to enable
|
|
the check below to trigger TRUE */
|
|
easy->easy_conn->data = easy->easy_handle;
|
|
}
|
|
else
|
|
/* Clear connection pipelines, if Curl_done above was not called */
|
|
Curl_getoff_all_pipelines(easy->easy_handle, easy->easy_conn);
|
|
}
|
|
|
|
/* If this easy_handle was the last one in charge for one or more
|
|
connections in the shared connection cache, we might need to keep this
|
|
handle around until either A) the connection is closed and killed
|
|
properly, or B) another easy_handle uses the connection.
|
|
|
|
The reason why we need to have a easy_handle associated with a live
|
|
connection is simply that some connections will need a handle to get
|
|
closed down properly. Currently, the only connections that need to keep
|
|
a easy_handle handle around are using FTP(S). Such connections have
|
|
the PROT_CLOSEACTION bit set.
|
|
|
|
Thus, we need to check for all connections in the shared cache that
|
|
points to this handle and are using PROT_CLOSEACTION. If there's any,
|
|
we need to add this handle to the list of "easy handles kept around for
|
|
nice connection closures".
|
|
*/
|
|
if(multi_conn_using(multi, easy->easy_handle)) {
|
|
/* There's at least one connection using this handle so we must keep
|
|
this handle around. We also keep the connection cache pointer
|
|
pointing to the shared one since that will be used on close as
|
|
well. */
|
|
easy->easy_handle->state.shared_conn = multi;
|
|
|
|
/* this handle is still being used by a shared connection cache and
|
|
thus we leave it around for now */
|
|
add_closure(multi, easy->easy_handle);
|
|
}
|
|
|
|
if(easy->easy_handle->state.connc->type == CONNCACHE_MULTI) {
|
|
/* if this was using the shared connection cache we clear the pointer
|
|
to that since we're not part of that handle anymore */
|
|
easy->easy_handle->state.connc = NULL;
|
|
|
|
/* Modify the connectindex since this handle can't point to the
|
|
connection cache anymore.
|
|
|
|
TODO: consider if this is really what we want. The connection cache
|
|
is within the multi handle and that owns the connections so we should
|
|
not need to touch connections like this when we just remove an easy
|
|
handle...
|
|
*/
|
|
if(easy->easy_conn && easy_owns_conn &&
|
|
(easy->easy_conn->send_pipe->size +
|
|
easy->easy_conn->recv_pipe->size == 0))
|
|
easy->easy_conn->connectindex = -1;
|
|
}
|
|
|
|
/* change state without using multistate(), only to make singlesocket() do
|
|
what we want */
|
|
easy->state = CURLM_STATE_COMPLETED;
|
|
singlesocket(multi, easy); /* to let the application know what sockets
|
|
that vanish with this handle */
|
|
|
|
Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association
|
|
to this multi handle */
|
|
|
|
/* make the previous node point to our next */
|
|
if(easy->prev)
|
|
easy->prev->next = easy->next;
|
|
/* make our next point to our previous node */
|
|
if(easy->next)
|
|
easy->next->prev = easy->prev;
|
|
|
|
easy->easy_handle->set.one_easy = NULL; /* detached */
|
|
|
|
/* Null the position in the controlling structure */
|
|
easy->easy_handle->multi_pos = NULL;
|
|
|
|
/* NOTE NOTE NOTE
|
|
We do not touch the easy handle here! */
|
|
if(easy->msg)
|
|
free(easy->msg);
|
|
free(easy);
|
|
|
|
multi->num_easy--; /* one less to care about now */
|
|
|
|
update_timer(multi);
|
|
return CURLM_OK;
|
|
}
|
|
else
|
|
return CURLM_BAD_EASY_HANDLE; /* twasn't found */
|
|
}
|
|
|
|
bool Curl_multi_canPipeline(const struct Curl_multi* multi)
|
|
{
|
|
return multi->pipelining_enabled;
|
|
}
|
|
|
|
void Curl_multi_handlePipeBreak(struct SessionHandle *data)
|
|
{
|
|
struct Curl_one_easy *one_easy = data->set.one_easy;
|
|
|
|
if(one_easy)
|
|
one_easy->easy_conn = NULL;
|
|
}
|
|
|
|
static int waitconnect_getsock(struct connectdata *conn,
|
|
curl_socket_t *sock,
|
|
int numsocks)
|
|
{
|
|
if(!numsocks)
|
|
return GETSOCK_BLANK;
|
|
|
|
sock[0] = conn->sock[FIRSTSOCKET];
|
|
|
|
/* when we've sent a CONNECT to a proxy, we should rather wait for the
|
|
socket to become readable to be able to get the response headers */
|
|
if(conn->bits.tunnel_connecting)
|
|
return GETSOCK_READSOCK(0);
|
|
|
|
return GETSOCK_WRITESOCK(0);
|
|
}
|
|
|
|
static int domore_getsock(struct connectdata *conn,
|
|
curl_socket_t *sock,
|
|
int numsocks)
|
|
{
|
|
if(!numsocks)
|
|
return GETSOCK_BLANK;
|
|
|
|
/* When in DO_MORE state, we could be either waiting for us
|
|
to connect to a remote site, or we could wait for that site
|
|
to connect to us. It makes a difference in the way: if we
|
|
connect to the site we wait for the socket to become writable, if
|
|
the site connects to us we wait for it to become readable */
|
|
sock[0] = conn->sock[SECONDARYSOCKET];
|
|
|
|
return GETSOCK_WRITESOCK(0);
|
|
}
|
|
|
|
/* returns bitmapped flags for this handle and its sockets */
|
|
static int multi_getsock(struct Curl_one_easy *easy,
|
|
curl_socket_t *socks, /* points to numsocks number
|
|
of sockets */
|
|
int numsocks)
|
|
{
|
|
/* If the pipe broke, or if there's no connection left for this easy handle,
|
|
then we MUST bail out now with no bitmask set. The no connection case can
|
|
happen when this is called from curl_multi_remove_handle() =>
|
|
singlesocket() => multi_getsock().
|
|
*/
|
|
if(easy->easy_handle->state.pipe_broke || !easy->easy_conn)
|
|
return 0;
|
|
|
|
if(easy->state > CURLM_STATE_CONNECT &&
|
|
easy->state < CURLM_STATE_COMPLETED) {
|
|
/* Set up ownership correctly */
|
|
easy->easy_conn->data = easy->easy_handle;
|
|
}
|
|
|
|
switch(easy->state) {
|
|
default:
|
|
#if 0 /* switch back on these cases to get the compiler to check for all enums
|
|
to be present */
|
|
case CURLM_STATE_TOOFAST: /* returns 0, so will not select. */
|
|
case CURLM_STATE_COMPLETED:
|
|
case CURLM_STATE_INIT:
|
|
case CURLM_STATE_CONNECT:
|
|
case CURLM_STATE_WAITDO:
|
|
case CURLM_STATE_DONE:
|
|
case CURLM_STATE_LAST:
|
|
/* this will get called with CURLM_STATE_COMPLETED when a handle is
|
|
removed */
|
|
#endif
|
|
return 0;
|
|
|
|
case CURLM_STATE_WAITRESOLVE:
|
|
return Curl_resolv_getsock(easy->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_PROTOCONNECT:
|
|
return Curl_protocol_getsock(easy->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_DO:
|
|
case CURLM_STATE_DOING:
|
|
return Curl_doing_getsock(easy->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_WAITPROXYCONNECT:
|
|
case CURLM_STATE_WAITCONNECT:
|
|
return waitconnect_getsock(easy->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_DO_MORE:
|
|
return domore_getsock(easy->easy_conn, socks, numsocks);
|
|
|
|
case CURLM_STATE_DO_DONE: /* since is set after DO is completed, we switch
|
|
to waiting for the same as the *PERFORM states */
|
|
case CURLM_STATE_PERFORM:
|
|
case CURLM_STATE_WAITPERFORM:
|
|
return Curl_single_getsock(easy->easy_conn, socks, numsocks);
|
|
}
|
|
|
|
}
|
|
|
|
CURLMcode curl_multi_fdset(CURLM *multi_handle,
|
|
fd_set *read_fd_set, fd_set *write_fd_set,
|
|
fd_set *exc_fd_set, int *max_fd)
|
|
{
|
|
/* Scan through all the easy handles to get the file descriptors set.
|
|
Some easy handles may not have connected to the remote host yet,
|
|
and then we must make sure that is done. */
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_one_easy *easy;
|
|
int this_max_fd=-1;
|
|
curl_socket_t sockbunch[MAX_SOCKSPEREASYHANDLE];
|
|
int bitmap;
|
|
int i;
|
|
(void)exc_fd_set; /* not used */
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
easy=multi->easy.next;
|
|
while(easy != &multi->easy) {
|
|
bitmap = multi_getsock(easy, sockbunch, MAX_SOCKSPEREASYHANDLE);
|
|
|
|
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++) {
|
|
curl_socket_t s = CURL_SOCKET_BAD;
|
|
|
|
if(bitmap & GETSOCK_READSOCK(i)) {
|
|
FD_SET(sockbunch[i], read_fd_set);
|
|
s = sockbunch[i];
|
|
}
|
|
if(bitmap & GETSOCK_WRITESOCK(i)) {
|
|
FD_SET(sockbunch[i], write_fd_set);
|
|
s = sockbunch[i];
|
|
}
|
|
if(s == CURL_SOCKET_BAD)
|
|
/* this socket is unused, break out of loop */
|
|
break;
|
|
else {
|
|
if((int)s > this_max_fd)
|
|
this_max_fd = (int)s;
|
|
}
|
|
}
|
|
|
|
easy = easy->next; /* check next handle */
|
|
}
|
|
|
|
*max_fd = this_max_fd;
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
static CURLMcode multi_runsingle(struct Curl_multi *multi,
|
|
struct Curl_one_easy *easy)
|
|
{
|
|
struct Curl_message *msg = NULL;
|
|
bool connected;
|
|
bool async;
|
|
bool protocol_connect = FALSE;
|
|
bool dophase_done;
|
|
bool done = FALSE;
|
|
CURLMcode result = CURLM_OK;
|
|
struct SingleRequest *k;
|
|
|
|
if(!GOOD_EASY_HANDLE(easy->easy_handle))
|
|
return CURLM_BAD_EASY_HANDLE;
|
|
|
|
do {
|
|
/* this is a do-while loop just to allow a break to skip to the end
|
|
of it */
|
|
bool disconnect_conn = FALSE;
|
|
|
|
/* Handle the case when the pipe breaks, i.e., the connection
|
|
we're using gets cleaned up and we're left with nothing. */
|
|
if(easy->easy_handle->state.pipe_broke) {
|
|
infof(easy->easy_handle, "Pipe broke: handle 0x%x, url = %s\n",
|
|
easy, easy->easy_handle->state.path);
|
|
|
|
if(easy->state != CURLM_STATE_COMPLETED) {
|
|
/* Head back to the CONNECT state */
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
easy->result = CURLE_OK;
|
|
}
|
|
|
|
easy->easy_handle->state.pipe_broke = FALSE;
|
|
easy->easy_conn = NULL;
|
|
break;
|
|
}
|
|
|
|
if(easy->easy_conn && easy->state > CURLM_STATE_CONNECT &&
|
|
easy->state < CURLM_STATE_COMPLETED)
|
|
/* Make sure we set the connection's current owner */
|
|
easy->easy_conn->data = easy->easy_handle;
|
|
|
|
switch(easy->state) {
|
|
case CURLM_STATE_INIT:
|
|
/* init this transfer. */
|
|
easy->result=Curl_pretransfer(easy->easy_handle);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
/* after init, go CONNECT */
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
|
|
easy->easy_handle->state.used_interface = Curl_if_multi;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_CONNECT:
|
|
/* Connect. We get a connection identifier filled in. */
|
|
Curl_pgrsTime(easy->easy_handle, TIMER_STARTSINGLE);
|
|
easy->result = Curl_connect(easy->easy_handle, &easy->easy_conn,
|
|
&async, &protocol_connect);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
/* Add this handle to the send or pend pipeline */
|
|
easy->result = addHandleToSendOrPendPipeline(easy->easy_handle,
|
|
easy->easy_conn);
|
|
if(CURLE_OK == easy->result) {
|
|
if(async)
|
|
/* We're now waiting for an asynchronous name lookup */
|
|
multistate(easy, CURLM_STATE_WAITRESOLVE);
|
|
else {
|
|
/* after the connect has been sent off, go WAITCONNECT unless the
|
|
protocol connect is already done and we can go directly to
|
|
WAITDO or DO! */
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
|
|
if(protocol_connect)
|
|
multistate(easy, multi->pipelining_enabled?
|
|
CURLM_STATE_WAITDO:CURLM_STATE_DO);
|
|
else {
|
|
#ifndef CURL_DISABLE_HTTP
|
|
if(easy->easy_conn->bits.tunnel_connecting)
|
|
multistate(easy, CURLM_STATE_WAITPROXYCONNECT);
|
|
else
|
|
#endif
|
|
multistate(easy, CURLM_STATE_WAITCONNECT);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_WAITRESOLVE:
|
|
/* awaiting an asynch name resolve to complete */
|
|
{
|
|
struct Curl_dns_entry *dns = NULL;
|
|
|
|
/* check if we have the name resolved by now */
|
|
easy->result = Curl_is_resolved(easy->easy_conn, &dns);
|
|
|
|
if(dns) {
|
|
/* Update sockets here. Mainly because the socket(s) may have been
|
|
closed and the application thus needs to be told, even if it is
|
|
likely that the same socket(s) will again be used further down. */
|
|
singlesocket(multi, easy);
|
|
|
|
/* Perform the next step in the connection phase, and then move on
|
|
to the WAITCONNECT state */
|
|
easy->result = Curl_async_resolved(easy->easy_conn,
|
|
&protocol_connect);
|
|
|
|
if(CURLE_OK != easy->result)
|
|
/* if Curl_async_resolved() returns failure, the connection struct
|
|
is already freed and gone */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
else {
|
|
/* call again please so that we get the next socket setup */
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
if(protocol_connect)
|
|
multistate(easy, multi->pipelining_enabled?
|
|
CURLM_STATE_WAITDO:CURLM_STATE_DO);
|
|
else {
|
|
#ifndef CURL_DISABLE_HTTP
|
|
if(easy->easy_conn->bits.tunnel_connecting)
|
|
multistate(easy, CURLM_STATE_WAITPROXYCONNECT);
|
|
else
|
|
#endif
|
|
multistate(easy, CURLM_STATE_WAITCONNECT);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(CURLE_OK != easy->result) {
|
|
/* failure detected */
|
|
disconnect_conn = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
|
|
#ifndef CURL_DISABLE_HTTP
|
|
case CURLM_STATE_WAITPROXYCONNECT:
|
|
/* this is HTTP-specific, but sending CONNECT to a proxy is HTTP... */
|
|
easy->result = Curl_http_connect(easy->easy_conn, &protocol_connect);
|
|
|
|
if(easy->easy_conn->bits.proxy_connect_closed) {
|
|
/* reset the error buffer */
|
|
if(easy->easy_handle->set.errorbuffer)
|
|
easy->easy_handle->set.errorbuffer[0] = '\0';
|
|
easy->easy_handle->state.errorbuf = FALSE;
|
|
|
|
easy->result = CURLE_OK;
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
}
|
|
else if (CURLE_OK == easy->result) {
|
|
if(!easy->easy_conn->bits.tunnel_connecting)
|
|
multistate(easy, CURLM_STATE_WAITCONNECT);
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
case CURLM_STATE_WAITCONNECT:
|
|
/* awaiting a completion of an asynch connect */
|
|
easy->result = Curl_is_connected(easy->easy_conn,
|
|
FIRSTSOCKET,
|
|
&connected);
|
|
if(connected) {
|
|
/* see if we need to do any proxy magic first once we connected */
|
|
easy->result = Curl_connected_proxy(easy->easy_conn);
|
|
|
|
if(!easy->result)
|
|
/* if everything is still fine we do the protocol-specific connect
|
|
setup */
|
|
easy->result = Curl_protocol_connect(easy->easy_conn,
|
|
&protocol_connect);
|
|
}
|
|
|
|
if(CURLE_OK != easy->result) {
|
|
/* failure detected */
|
|
/* Just break, the cleaning up is handled all in one place */
|
|
disconnect_conn = TRUE;
|
|
break;
|
|
}
|
|
|
|
if(connected) {
|
|
if(!protocol_connect) {
|
|
/* We have a TCP connection, but 'protocol_connect' may be false
|
|
and then we continue to 'STATE_PROTOCONNECT'. If protocol
|
|
connect is TRUE, we move on to STATE_DO.
|
|
BUT if we are using a proxy we must change to WAITPROXYCONNECT
|
|
*/
|
|
#ifndef CURL_DISABLE_HTTP
|
|
if(easy->easy_conn->bits.tunnel_connecting)
|
|
multistate(easy, CURLM_STATE_WAITPROXYCONNECT);
|
|
else
|
|
#endif
|
|
multistate(easy, CURLM_STATE_PROTOCONNECT);
|
|
}
|
|
else {
|
|
/* after the connect has completed, go WAITDO or DO */
|
|
multistate(easy, multi->pipelining_enabled?
|
|
CURLM_STATE_WAITDO:CURLM_STATE_DO);
|
|
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_PROTOCONNECT:
|
|
/* protocol-specific connect phase */
|
|
easy->result = Curl_protocol_connecting(easy->easy_conn,
|
|
&protocol_connect);
|
|
if((easy->result == CURLE_OK) && protocol_connect) {
|
|
/* after the connect has completed, go WAITDO or DO */
|
|
multistate(easy, multi->pipelining_enabled?
|
|
CURLM_STATE_WAITDO:CURLM_STATE_DO);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else if(easy->result) {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result, FALSE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_WAITDO:
|
|
/* Wait for our turn to DO when we're pipelining requests */
|
|
#ifdef DEBUGBUILD
|
|
infof(easy->easy_handle, "Conn %d send pipe %d inuse %d athead %d\n",
|
|
easy->easy_conn->connectindex,
|
|
easy->easy_conn->send_pipe->size,
|
|
easy->easy_conn->writechannel_inuse,
|
|
isHandleAtHead(easy->easy_handle,
|
|
easy->easy_conn->send_pipe));
|
|
#endif
|
|
if(!easy->easy_conn->writechannel_inuse &&
|
|
isHandleAtHead(easy->easy_handle,
|
|
easy->easy_conn->send_pipe)) {
|
|
/* Grab the channel */
|
|
easy->easy_conn->writechannel_inuse = TRUE;
|
|
multistate(easy, CURLM_STATE_DO);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO:
|
|
if(easy->easy_handle->set.connect_only) {
|
|
/* keep connection open for application to use the socket */
|
|
easy->easy_conn->bits.close = FALSE;
|
|
multistate(easy, CURLM_STATE_DONE);
|
|
easy->result = CURLE_OK;
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* Perform the protocol's DO action */
|
|
easy->result = Curl_do(&easy->easy_conn,
|
|
&dophase_done);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
if(!dophase_done) {
|
|
/* DO was not completed in one function call, we must continue
|
|
DOING... */
|
|
multistate(easy, CURLM_STATE_DOING);
|
|
result = CURLM_OK;
|
|
}
|
|
|
|
/* after DO, go DO_DONE... or DO_MORE */
|
|
else if(easy->easy_conn->bits.do_more) {
|
|
/* we're supposed to do more, but we need to sit down, relax
|
|
and wait a little while first */
|
|
multistate(easy, CURLM_STATE_DO_MORE);
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* we're done with the DO, now DO_DONE */
|
|
multistate(easy, CURLM_STATE_DO_DONE);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
else if ((CURLE_SEND_ERROR == easy->result) &&
|
|
easy->easy_conn->bits.reuse) {
|
|
/*
|
|
* In this situation, a connection that we were trying to use
|
|
* may have unexpectedly died. If possible, send the connection
|
|
* back to the CONNECT phase so we can try again.
|
|
*/
|
|
char *newurl = NULL;
|
|
followtype follow=FOLLOW_NONE;
|
|
CURLcode drc;
|
|
bool retry = FALSE;
|
|
|
|
drc = Curl_retry_request(easy->easy_conn, &newurl);
|
|
if(drc) {
|
|
/* a failure here pretty much implies an out of memory */
|
|
easy->result = drc;
|
|
disconnect_conn = TRUE;
|
|
}
|
|
else
|
|
retry = newurl?TRUE:FALSE;
|
|
|
|
Curl_posttransfer(easy->easy_handle);
|
|
drc = Curl_done(&easy->easy_conn, easy->result, FALSE);
|
|
|
|
/* When set to retry the connection, we must to go back to
|
|
* the CONNECT state */
|
|
if(retry) {
|
|
if ((drc == CURLE_OK) || (drc == CURLE_SEND_ERROR)) {
|
|
follow = FOLLOW_RETRY;
|
|
drc = Curl_follow(easy->easy_handle, newurl, follow);
|
|
if(drc == CURLE_OK) {
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
easy->result = CURLE_OK;
|
|
}
|
|
else {
|
|
/* Follow failed */
|
|
easy->result = drc;
|
|
free(newurl);
|
|
}
|
|
}
|
|
else {
|
|
/* done didn't return OK or SEND_ERROR */
|
|
easy->result = drc;
|
|
free(newurl);
|
|
}
|
|
}
|
|
else {
|
|
/* Have error handler disconnect conn if we can't retry */
|
|
disconnect_conn = TRUE;
|
|
}
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result, FALSE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DOING:
|
|
/* we continue DOING until the DO phase is complete */
|
|
easy->result = Curl_protocol_doing(easy->easy_conn,
|
|
&dophase_done);
|
|
if(CURLE_OK == easy->result) {
|
|
if(dophase_done) {
|
|
/* after DO, go PERFORM... or DO_MORE */
|
|
if(easy->easy_conn->bits.do_more) {
|
|
/* we're supposed to do more, but we need to sit down, relax
|
|
and wait a little while first */
|
|
multistate(easy, CURLM_STATE_DO_MORE);
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* we're done with the DO, now DO_DONE */
|
|
multistate(easy, CURLM_STATE_DO_DONE);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
} /* dophase_done */
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result, FALSE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO_MORE:
|
|
/* Ready to do more? */
|
|
easy->result = Curl_is_connected(easy->easy_conn,
|
|
SECONDARYSOCKET,
|
|
&connected);
|
|
if(connected) {
|
|
/*
|
|
* When we are connected, DO MORE and then go DO_DONE
|
|
*/
|
|
easy->result = Curl_do_more(easy->easy_conn);
|
|
|
|
/* No need to remove ourselves from the send pipeline here since that
|
|
is done for us in Curl_done() */
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_DO_DONE);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result, FALSE);
|
|
disconnect_conn = TRUE;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO_DONE:
|
|
/* Move ourselves from the send to recv pipeline */
|
|
moveHandleFromSendToRecvPipeline(easy->easy_handle, easy->easy_conn);
|
|
/* Check if we can move pending requests to send pipe */
|
|
checkPendPipeline(easy->easy_conn);
|
|
multistate(easy, CURLM_STATE_WAITPERFORM);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
break;
|
|
|
|
case CURLM_STATE_WAITPERFORM:
|
|
/* Wait for our turn to PERFORM */
|
|
if(!easy->easy_conn->readchannel_inuse &&
|
|
isHandleAtHead(easy->easy_handle,
|
|
easy->easy_conn->recv_pipe)) {
|
|
/* Grab the channel */
|
|
easy->easy_conn->readchannel_inuse = TRUE;
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
#ifdef DEBUGBUILD
|
|
else {
|
|
infof(easy->easy_handle, "Conn %d recv pipe %d inuse %d athead %d\n",
|
|
easy->easy_conn->connectindex,
|
|
easy->easy_conn->recv_pipe->size,
|
|
easy->easy_conn->readchannel_inuse,
|
|
isHandleAtHead(easy->easy_handle,
|
|
easy->easy_conn->recv_pipe));
|
|
}
|
|
#endif
|
|
break;
|
|
|
|
case CURLM_STATE_TOOFAST: /* limit-rate exceeded in either direction */
|
|
/* if both rates are within spec, resume transfer */
|
|
Curl_pgrsUpdate(easy->easy_conn);
|
|
if( ( ( easy->easy_handle->set.max_send_speed == 0 ) ||
|
|
( easy->easy_handle->progress.ulspeed <
|
|
easy->easy_handle->set.max_send_speed ) ) &&
|
|
( ( easy->easy_handle->set.max_recv_speed == 0 ) ||
|
|
( easy->easy_handle->progress.dlspeed <
|
|
easy->easy_handle->set.max_recv_speed ) )
|
|
)
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
break;
|
|
|
|
case CURLM_STATE_PERFORM:
|
|
/* check if over speed */
|
|
if( ( ( easy->easy_handle->set.max_send_speed > 0 ) &&
|
|
( easy->easy_handle->progress.ulspeed >
|
|
easy->easy_handle->set.max_send_speed ) ) ||
|
|
( ( easy->easy_handle->set.max_recv_speed > 0 ) &&
|
|
( easy->easy_handle->progress.dlspeed >
|
|
easy->easy_handle->set.max_recv_speed ) )
|
|
) {
|
|
/* Transfer is over the speed limit. Change state. TODO: Call
|
|
* Curl_expire() with the time left until we're targeted to be below
|
|
* the speed limit again. */
|
|
multistate(easy, CURLM_STATE_TOOFAST );
|
|
break;
|
|
}
|
|
|
|
/* read/write data if it is ready to do so */
|
|
easy->result = Curl_readwrite(easy->easy_conn, &done);
|
|
|
|
k = &easy->easy_handle->req;
|
|
|
|
if(!(k->keepon & KEEP_RECV)) {
|
|
/* We're done receiving */
|
|
easy->easy_conn->readchannel_inuse = FALSE;
|
|
}
|
|
|
|
if(!(k->keepon & KEEP_SEND)) {
|
|
/* We're done sending */
|
|
easy->easy_conn->writechannel_inuse = FALSE;
|
|
}
|
|
|
|
if(easy->result) {
|
|
/* The transfer phase returned error, we mark the connection to get
|
|
* closed to prevent being re-used. This is because we can't possibly
|
|
* know if the connection is in a good shape or not now. Unless it is
|
|
* a protocol which uses two "channels" like FTP, as then the error
|
|
* happened in the data connection.
|
|
*/
|
|
if(!(easy->easy_conn->protocol & PROT_DUALCHANNEL))
|
|
easy->easy_conn->bits.close = TRUE;
|
|
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result, FALSE);
|
|
}
|
|
else if(TRUE == done) {
|
|
char *newurl = NULL;
|
|
bool retry = FALSE;
|
|
followtype follow=FOLLOW_NONE;
|
|
|
|
easy->result = Curl_retry_request(easy->easy_conn, &newurl);
|
|
if(!easy->result)
|
|
retry = newurl?TRUE:FALSE;
|
|
|
|
/* call this even if the readwrite function returned error */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
|
|
/* we're no longer receving */
|
|
moveHandleFromRecvToDonePipeline(easy->easy_handle,
|
|
easy->easy_conn);
|
|
|
|
/* expire the new receiving pipeline head */
|
|
if(easy->easy_conn->recv_pipe->head)
|
|
Curl_expire(easy->easy_conn->recv_pipe->head->ptr, 1);
|
|
|
|
/* Check if we can move pending requests to send pipe */
|
|
checkPendPipeline(easy->easy_conn);
|
|
|
|
/* When we follow redirects or is set to retry the connection, we must
|
|
to go back to the CONNECT state */
|
|
if(easy->easy_handle->req.newurl || retry) {
|
|
if(!retry) {
|
|
/* if the URL is a follow-location and not just a retried request
|
|
then figure out the URL here */
|
|
newurl = easy->easy_handle->req.newurl;
|
|
easy->easy_handle->req.newurl = NULL;
|
|
follow = FOLLOW_REDIR;
|
|
}
|
|
else
|
|
follow = FOLLOW_RETRY;
|
|
easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
|
|
if(easy->result == CURLE_OK)
|
|
easy->result = Curl_follow(easy->easy_handle, newurl, follow);
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else if(newurl)
|
|
/* Since we "took it", we are in charge of freeing this on
|
|
failure */
|
|
free(newurl);
|
|
}
|
|
else {
|
|
/* after the transfer is done, go DONE */
|
|
|
|
/* but first check to see if we got a location info even though we're
|
|
not following redirects */
|
|
if (easy->easy_handle->req.location) {
|
|
newurl = easy->easy_handle->req.location;
|
|
easy->easy_handle->req.location = NULL;
|
|
easy->result = Curl_follow(easy->easy_handle, newurl, FOLLOW_FAKE);
|
|
if (easy->result)
|
|
free(newurl);
|
|
}
|
|
|
|
multistate(easy, CURLM_STATE_DONE);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
case CURLM_STATE_DONE:
|
|
|
|
if(easy->easy_conn) {
|
|
/* Remove ourselves from the receive and done pipelines. Handle
|
|
should be on one of these lists, depending upon how we got here. */
|
|
Curl_removeHandleFromPipeline(easy->easy_handle,
|
|
easy->easy_conn->recv_pipe);
|
|
Curl_removeHandleFromPipeline(easy->easy_handle,
|
|
easy->easy_conn->done_pipe);
|
|
/* Check if we can move pending requests to send pipe */
|
|
checkPendPipeline(easy->easy_conn);
|
|
|
|
if(easy->easy_conn->bits.stream_was_rewound) {
|
|
/* This request read past its response boundary so we quickly let
|
|
the other requests consume those bytes since there is no
|
|
guarantee that the socket will become active again */
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
|
|
/* post-transfer command */
|
|
easy->result = Curl_done(&easy->easy_conn, CURLE_OK, FALSE);
|
|
/*
|
|
* If there are other handles on the pipeline, Curl_done won't set
|
|
* easy_conn to NULL. In such a case, curl_multi_remove_handle() can
|
|
* access free'd data, if the connection is free'd and the handle
|
|
* removed before we perform the processing in CURLM_STATE_COMPLETED
|
|
*/
|
|
if (easy->easy_conn)
|
|
easy->easy_conn = NULL;
|
|
}
|
|
|
|
/* after we have DONE what we're supposed to do, go COMPLETED, and
|
|
it doesn't matter what the Curl_done() returned! */
|
|
multistate(easy, CURLM_STATE_COMPLETED);
|
|
|
|
break;
|
|
|
|
case CURLM_STATE_COMPLETED:
|
|
/* this is a completed transfer, it is likely to still be connected */
|
|
|
|
/* This node should be delinked from the list now and we should post
|
|
an information message that we are complete. */
|
|
|
|
/* Important: reset the conn pointer so that we don't point to memory
|
|
that could be freed anytime */
|
|
easy->easy_conn = NULL;
|
|
break;
|
|
|
|
default:
|
|
return CURLM_INTERNAL_ERROR;
|
|
}
|
|
|
|
if(CURLM_STATE_COMPLETED != easy->state) {
|
|
if(CURLE_OK != easy->result) {
|
|
/*
|
|
* If an error was returned, and we aren't in completed state now,
|
|
* then we go to completed and consider this transfer aborted.
|
|
*/
|
|
|
|
/* NOTE: no attempt to disconnect connections must be made
|
|
in the case blocks above - cleanup happens only here */
|
|
|
|
easy->easy_handle->state.pipe_broke = FALSE;
|
|
|
|
if(easy->easy_conn) {
|
|
/* if this has a connection, unsubscribe from the pipelines */
|
|
easy->easy_conn->writechannel_inuse = FALSE;
|
|
easy->easy_conn->readchannel_inuse = FALSE;
|
|
Curl_removeHandleFromPipeline(easy->easy_handle,
|
|
easy->easy_conn->send_pipe);
|
|
Curl_removeHandleFromPipeline(easy->easy_handle,
|
|
easy->easy_conn->recv_pipe);
|
|
Curl_removeHandleFromPipeline(easy->easy_handle,
|
|
easy->easy_conn->done_pipe);
|
|
/* Check if we can move pending requests to send pipe */
|
|
checkPendPipeline(easy->easy_conn);
|
|
}
|
|
|
|
if(disconnect_conn) {
|
|
Curl_disconnect(easy->easy_conn); /* disconnect properly */
|
|
|
|
/* This is where we make sure that the easy_conn pointer is reset.
|
|
We don't have to do this in every case block above where a
|
|
failure is detected */
|
|
easy->easy_conn = NULL;
|
|
}
|
|
|
|
multistate(easy, CURLM_STATE_COMPLETED);
|
|
}
|
|
}
|
|
} while(0);
|
|
if((CURLM_STATE_COMPLETED == easy->state) && !easy->msg) {
|
|
if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
|
|
/* clear out the usage of the shared DNS cache */
|
|
easy->easy_handle->dns.hostcache = NULL;
|
|
easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
|
|
}
|
|
|
|
/* now add a node to the Curl_message linked list with this info */
|
|
msg = malloc(sizeof(struct Curl_message));
|
|
|
|
if(!msg)
|
|
return CURLM_OUT_OF_MEMORY;
|
|
|
|
msg->extmsg.msg = CURLMSG_DONE;
|
|
msg->extmsg.easy_handle = easy->easy_handle;
|
|
msg->extmsg.data.result = easy->result;
|
|
msg->next = NULL;
|
|
|
|
easy->msg = msg;
|
|
easy->msg_num = 1; /* there is one unread message here */
|
|
|
|
multi->num_msgs++; /* increase message counter */
|
|
}
|
|
|
|
if(CURLM_CALL_MULTI_PERFORM == result)
|
|
/* Set the timeout for this handle to expire really soon so that it will
|
|
be taken care of even when this handle is added in the midst of
|
|
operation when only the curl_multi_socket() API is used. During that
|
|
flow, only sockets that time-out or have actions will be dealt
|
|
with. Since this handle has no action yet, we make sure it times out to
|
|
get things to happen. Also, this makes it less important for callers of
|
|
the curl_multi_* functions to bother about the CURLM_CALL_MULTI_PERFORM
|
|
return code, as long as they deal with the timeouts properly. */
|
|
Curl_expire(easy->easy_handle, 1);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_one_easy *easy;
|
|
CURLMcode returncode=CURLM_OK;
|
|
struct Curl_tree *t;
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
easy=multi->easy.next;
|
|
while(easy != &multi->easy) {
|
|
CURLMcode result;
|
|
|
|
result = multi_runsingle(multi, easy);
|
|
if(result)
|
|
returncode = result;
|
|
|
|
easy = easy->next; /* operate on next handle */
|
|
}
|
|
|
|
/*
|
|
* Simply remove all expired timers from the splay since handles are dealt
|
|
* with unconditionally by this function and curl_multi_timeout() requires
|
|
* that already passed/handled expire times are removed from the splay.
|
|
*/
|
|
do {
|
|
struct timeval now = Curl_tvnow();
|
|
|
|
multi->timetree = Curl_splaygetbest(now, multi->timetree, &t);
|
|
if(t) {
|
|
struct SessionHandle *d = t->payload;
|
|
struct timeval* tv = &d->state.expiretime;
|
|
|
|
/* clear the expire times within the handles that we remove from the
|
|
splay tree */
|
|
tv->tv_sec = 0;
|
|
tv->tv_usec = 0;
|
|
}
|
|
|
|
} while(t);
|
|
|
|
*running_handles = multi->num_alive;
|
|
|
|
if( CURLM_OK >= returncode )
|
|
update_timer(multi);
|
|
|
|
return returncode;
|
|
}
|
|
|
|
/* This is called when an easy handle is cleanup'ed that is part of a multi
|
|
handle */
|
|
void Curl_multi_rmeasy(void *multi_handle, CURL *easy_handle)
|
|
{
|
|
curl_multi_remove_handle(multi_handle, easy_handle);
|
|
}
|
|
|
|
|
|
CURLMcode curl_multi_cleanup(CURLM *multi_handle)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_one_easy *easy;
|
|
struct Curl_one_easy *nexteasy;
|
|
int i;
|
|
struct closure *cl;
|
|
struct closure *n;
|
|
|
|
if(GOOD_MULTI_HANDLE(multi)) {
|
|
multi->type = 0; /* not good anymore */
|
|
Curl_hash_destroy(multi->hostcache);
|
|
Curl_hash_destroy(multi->sockhash);
|
|
multi->hostcache = NULL;
|
|
multi->sockhash = NULL;
|
|
|
|
/* go over all connections that have close actions */
|
|
for(i=0; i< multi->connc->num; i++) {
|
|
if(multi->connc->connects[i] &&
|
|
multi->connc->connects[i]->protocol & PROT_CLOSEACTION) {
|
|
Curl_disconnect(multi->connc->connects[i]);
|
|
multi->connc->connects[i] = NULL;
|
|
}
|
|
}
|
|
/* now walk through the list of handles we kept around only to be
|
|
able to close connections "properly" */
|
|
cl = multi->closure;
|
|
while(cl) {
|
|
cl->easy_handle->state.shared_conn = NULL; /* no more shared */
|
|
if(cl->easy_handle->state.closed)
|
|
/* close handle only if curl_easy_cleanup() already has been called
|
|
for this easy handle */
|
|
Curl_close(cl->easy_handle);
|
|
n = cl->next;
|
|
free(cl);
|
|
cl= n;
|
|
}
|
|
|
|
Curl_rm_connc(multi->connc);
|
|
|
|
/* remove all easy handles */
|
|
easy = multi->easy.next;
|
|
while(easy != &multi->easy) {
|
|
nexteasy=easy->next;
|
|
if(easy->easy_handle->dns.hostcachetype == HCACHE_MULTI) {
|
|
/* clear out the usage of the shared DNS cache */
|
|
easy->easy_handle->dns.hostcache = NULL;
|
|
easy->easy_handle->dns.hostcachetype = HCACHE_NONE;
|
|
}
|
|
|
|
/* Clear the pointer to the connection cache */
|
|
easy->easy_handle->state.connc = NULL;
|
|
|
|
Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association */
|
|
|
|
if(easy->msg)
|
|
free(easy->msg);
|
|
free(easy);
|
|
easy = nexteasy;
|
|
}
|
|
|
|
free(multi);
|
|
|
|
return CURLM_OK;
|
|
}
|
|
else
|
|
return CURLM_BAD_HANDLE;
|
|
}
|
|
|
|
CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
|
|
*msgs_in_queue = 0; /* default to none */
|
|
|
|
if(GOOD_MULTI_HANDLE(multi)) {
|
|
struct Curl_one_easy *easy;
|
|
|
|
if(!multi->num_msgs)
|
|
return NULL; /* no messages left to return */
|
|
|
|
easy=multi->easy.next;
|
|
while(easy != &multi->easy) {
|
|
if(easy->msg_num) {
|
|
easy->msg_num--;
|
|
break;
|
|
}
|
|
easy = easy->next;
|
|
}
|
|
if(!easy)
|
|
return NULL; /* this means internal count confusion really */
|
|
|
|
multi->num_msgs--;
|
|
*msgs_in_queue = multi->num_msgs;
|
|
|
|
return &easy->msg->extmsg;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
* singlesocket() checks what sockets we deal with and their "action state"
|
|
* and if we have a different state in any of those sockets from last time we
|
|
* call the callback accordingly.
|
|
*/
|
|
static void singlesocket(struct Curl_multi *multi,
|
|
struct Curl_one_easy *easy)
|
|
{
|
|
curl_socket_t socks[MAX_SOCKSPEREASYHANDLE];
|
|
int i;
|
|
struct Curl_sh_entry *entry;
|
|
curl_socket_t s;
|
|
int num;
|
|
unsigned int curraction;
|
|
struct Curl_one_easy *easy_by_hash;
|
|
bool remove_sock_from_hash;
|
|
|
|
memset(&socks, 0, sizeof(socks));
|
|
for(i=0; i< MAX_SOCKSPEREASYHANDLE; i++)
|
|
socks[i] = CURL_SOCKET_BAD;
|
|
|
|
/* Fill in the 'current' struct with the state as it is now: what sockets to
|
|
supervise and for what actions */
|
|
curraction = multi_getsock(easy, socks, MAX_SOCKSPEREASYHANDLE);
|
|
|
|
/* We have 0 .. N sockets already and we get to know about the 0 .. M
|
|
sockets we should have from now on. Detect the differences, remove no
|
|
longer supervised ones and add new ones */
|
|
|
|
/* walk over the sockets we got right now */
|
|
for(i=0; (i< MAX_SOCKSPEREASYHANDLE) &&
|
|
(curraction & (GETSOCK_READSOCK(i) | GETSOCK_WRITESOCK(i)));
|
|
i++) {
|
|
int action = CURL_POLL_NONE;
|
|
|
|
s = socks[i];
|
|
|
|
/* get it from the hash */
|
|
entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
|
|
|
|
if(curraction & GETSOCK_READSOCK(i))
|
|
action |= CURL_POLL_IN;
|
|
if(curraction & GETSOCK_WRITESOCK(i))
|
|
action |= CURL_POLL_OUT;
|
|
|
|
if(entry) {
|
|
/* yeps, already present so check if it has the same action set */
|
|
if(entry->action == action)
|
|
/* same, continue */
|
|
continue;
|
|
}
|
|
else {
|
|
/* this is a socket we didn't have before, add it! */
|
|
entry = sh_addentry(multi->sockhash, s, easy->easy_handle);
|
|
if(!entry)
|
|
/* fatal */
|
|
return;
|
|
}
|
|
|
|
multi->socket_cb(easy->easy_handle,
|
|
s,
|
|
action,
|
|
multi->socket_userp,
|
|
entry ? entry->socketp : NULL);
|
|
|
|
entry->action = action; /* store the current action state */
|
|
}
|
|
|
|
num = i; /* number of sockets */
|
|
|
|
/* when we've walked over all the sockets we should have right now, we must
|
|
make sure to detect sockets that are removed */
|
|
for(i=0; i< easy->numsocks; i++) {
|
|
int j;
|
|
s = easy->sockets[i];
|
|
for(j=0; j<num; j++) {
|
|
if(s == socks[j]) {
|
|
/* this is still supervised */
|
|
s = CURL_SOCKET_BAD;
|
|
break;
|
|
}
|
|
}
|
|
if(s != CURL_SOCKET_BAD) {
|
|
|
|
/* this socket has been removed. Tell the app to remove it */
|
|
remove_sock_from_hash = TRUE;
|
|
|
|
entry = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
|
|
if(entry) {
|
|
/* check if the socket to be removed serves a connection which has
|
|
other easy-s in a pipeline. In this case the socket should not be
|
|
removed. */
|
|
struct connectdata *easy_conn;
|
|
|
|
easy_by_hash = entry->easy->multi_pos;
|
|
easy_conn = easy_by_hash->easy_conn;
|
|
if(easy_conn) {
|
|
if (easy_conn->recv_pipe && easy_conn->recv_pipe->size > 1) {
|
|
/* the handle should not be removed from the pipe yet */
|
|
remove_sock_from_hash = FALSE;
|
|
|
|
/* Update the sockhash entry to instead point to the next in line
|
|
for the recv_pipe, or the first (in case this particular easy
|
|
isn't already) */
|
|
if (entry->easy == easy->easy_handle) {
|
|
if (isHandleAtHead(easy->easy_handle, easy_conn->recv_pipe))
|
|
entry->easy = easy_conn->recv_pipe->head->next->ptr;
|
|
else
|
|
entry->easy = easy_conn->recv_pipe->head->ptr;
|
|
}
|
|
}
|
|
if (easy_conn->send_pipe && easy_conn->send_pipe->size > 1) {
|
|
/* the handle should not be removed from the pipe yet */
|
|
remove_sock_from_hash = FALSE;
|
|
|
|
/* Update the sockhash entry to instead point to the next in line
|
|
for the send_pipe, or the first (in case this particular easy
|
|
isn't already) */
|
|
if (entry->easy == easy->easy_handle) {
|
|
if (isHandleAtHead(easy->easy_handle, easy_conn->send_pipe))
|
|
entry->easy = easy_conn->send_pipe->head->next->ptr;
|
|
else
|
|
entry->easy = easy_conn->send_pipe->head->ptr;
|
|
}
|
|
}
|
|
/* Don't worry about overwriting recv_pipe head with send_pipe_head,
|
|
when action will be asked on the socket (see multi_socket()), the
|
|
head of the correct pipe will be taken according to the
|
|
action. */
|
|
}
|
|
}
|
|
else
|
|
/* just a precaution, this socket really SHOULD be in the hash already
|
|
but in case it isn't, we don't have to tell the app to remove it
|
|
either since it never got to know about it */
|
|
remove_sock_from_hash = FALSE;
|
|
|
|
if (remove_sock_from_hash) {
|
|
multi->socket_cb(easy->easy_handle,
|
|
s,
|
|
CURL_POLL_REMOVE,
|
|
multi->socket_userp,
|
|
entry ? entry->socketp : NULL);
|
|
sh_delentry(multi->sockhash, s);
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
memcpy(easy->sockets, socks, num*sizeof(curl_socket_t));
|
|
easy->numsocks = num;
|
|
}
|
|
|
|
static CURLMcode multi_socket(struct Curl_multi *multi,
|
|
bool checkall,
|
|
curl_socket_t s,
|
|
int ev_bitmask,
|
|
int *running_handles)
|
|
{
|
|
CURLMcode result = CURLM_OK;
|
|
struct SessionHandle *data = NULL;
|
|
struct Curl_tree *t;
|
|
|
|
if(checkall) {
|
|
struct Curl_one_easy *easyp;
|
|
/* *perform() deals with running_handles on its own */
|
|
result = curl_multi_perform(multi, running_handles);
|
|
|
|
/* walk through each easy handle and do the socket state change magic
|
|
and callbacks */
|
|
easyp=multi->easy.next;
|
|
while(easyp != &multi->easy) {
|
|
singlesocket(multi, easyp);
|
|
easyp = easyp->next;
|
|
}
|
|
|
|
/* or should we fall-through and do the timer-based stuff? */
|
|
return result;
|
|
}
|
|
else if(s != CURL_SOCKET_TIMEOUT) {
|
|
|
|
struct Curl_sh_entry *entry =
|
|
Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
|
|
|
|
if(!entry)
|
|
/* Unmatched socket, we can't act on it but we ignore this fact. In
|
|
real-world tests it has been proved that libevent can in fact give
|
|
the application actions even though the socket was just previously
|
|
asked to get removed, so thus we better survive stray socket actions
|
|
and just move on. */
|
|
;
|
|
else {
|
|
data = entry->easy;
|
|
|
|
if(data->magic != CURLEASY_MAGIC_NUMBER)
|
|
/* bad bad bad bad bad bad bad */
|
|
return CURLM_INTERNAL_ERROR;
|
|
|
|
/* If the pipeline is enabled, take the handle which is in the head of
|
|
the pipeline. If we should write into the socket, take the send_pipe
|
|
head. If we should read from the socket, take the recv_pipe head. */
|
|
if(data->set.one_easy->easy_conn) {
|
|
if ((ev_bitmask & CURL_POLL_OUT) &&
|
|
data->set.one_easy->easy_conn->send_pipe &&
|
|
data->set.one_easy->easy_conn->send_pipe->head)
|
|
data = data->set.one_easy->easy_conn->send_pipe->head->ptr;
|
|
else if ((ev_bitmask & CURL_POLL_IN) &&
|
|
data->set.one_easy->easy_conn->recv_pipe &&
|
|
data->set.one_easy->easy_conn->recv_pipe->head)
|
|
data = data->set.one_easy->easy_conn->recv_pipe->head->ptr;
|
|
}
|
|
|
|
if(data->set.one_easy->easy_conn) /* set socket event bitmask */
|
|
data->set.one_easy->easy_conn->cselect_bits = ev_bitmask;
|
|
|
|
result = multi_runsingle(multi, data->set.one_easy);
|
|
|
|
if(data->set.one_easy->easy_conn)
|
|
data->set.one_easy->easy_conn->cselect_bits = 0;
|
|
|
|
if(CURLM_OK >= result)
|
|
/* get the socket(s) and check if the state has been changed since
|
|
last */
|
|
singlesocket(multi, data->set.one_easy);
|
|
|
|
/* Now we fall-through and do the timer-based stuff, since we don't want
|
|
to force the user to have to deal with timeouts as long as at least
|
|
one connection in fact has traffic. */
|
|
|
|
data = NULL; /* set data to NULL again to avoid calling
|
|
multi_runsingle() in case there's no need to */
|
|
}
|
|
}
|
|
|
|
/*
|
|
* The loop following here will go on as long as there are expire-times left
|
|
* to process in the splay and 'data' will be re-assigned for every expired
|
|
* handle we deal with.
|
|
*/
|
|
do {
|
|
struct timeval now;
|
|
|
|
/* the first loop lap 'data' can be NULL */
|
|
if(data) {
|
|
result = multi_runsingle(multi, data->set.one_easy);
|
|
|
|
if(CURLM_OK >= result)
|
|
/* get the socket(s) and check if the state has been changed since
|
|
last */
|
|
singlesocket(multi, data->set.one_easy);
|
|
}
|
|
|
|
/* Check if there's one (more) expired timer to deal with! This function
|
|
extracts a matching node if there is one */
|
|
|
|
now = Curl_tvnow();
|
|
now.tv_usec += 1000; /* to compensate for the truncating of 999us to 0ms,
|
|
we always add time here to make the comparison
|
|
below better */
|
|
|
|
multi->timetree = Curl_splaygetbest(now, multi->timetree, &t);
|
|
if(t) {
|
|
/* assign 'data' to be the easy handle we just removed from the splay
|
|
tree */
|
|
data = t->payload;
|
|
/* clear the expire time within the handle we removed from the
|
|
splay tree */
|
|
data->state.expiretime.tv_sec = 0;
|
|
data->state.expiretime.tv_usec = 0;
|
|
}
|
|
|
|
} while(t);
|
|
|
|
*running_handles = multi->num_alive;
|
|
return result;
|
|
}
|
|
|
|
#undef curl_multi_setopt
|
|
CURLMcode curl_multi_setopt(CURLM *multi_handle,
|
|
CURLMoption option, ...)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
CURLMcode res = CURLM_OK;
|
|
va_list param;
|
|
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
va_start(param, option);
|
|
|
|
switch(option) {
|
|
case CURLMOPT_SOCKETFUNCTION:
|
|
multi->socket_cb = va_arg(param, curl_socket_callback);
|
|
break;
|
|
case CURLMOPT_SOCKETDATA:
|
|
multi->socket_userp = va_arg(param, void *);
|
|
break;
|
|
case CURLMOPT_PIPELINING:
|
|
multi->pipelining_enabled = (bool)(0 != va_arg(param, long));
|
|
break;
|
|
case CURLMOPT_TIMERFUNCTION:
|
|
multi->timer_cb = va_arg(param, curl_multi_timer_callback);
|
|
break;
|
|
case CURLMOPT_TIMERDATA:
|
|
multi->timer_userp = va_arg(param, void *);
|
|
break;
|
|
case CURLMOPT_MAXCONNECTS:
|
|
multi->maxconnects = va_arg(param, long);
|
|
break;
|
|
default:
|
|
res = CURLM_UNKNOWN_OPTION;
|
|
break;
|
|
}
|
|
va_end(param);
|
|
return res;
|
|
}
|
|
|
|
/* we define curl_multi_socket() in the public multi.h header */
|
|
#undef curl_multi_socket
|
|
|
|
CURLMcode curl_multi_socket(CURLM *multi_handle, curl_socket_t s,
|
|
int *running_handles)
|
|
{
|
|
CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
|
|
0, running_handles);
|
|
if(CURLM_OK >= result)
|
|
update_timer((struct Curl_multi *)multi_handle);
|
|
return result;
|
|
}
|
|
|
|
CURLMcode curl_multi_socket_action(CURLM *multi_handle, curl_socket_t s,
|
|
int ev_bitmask, int *running_handles)
|
|
{
|
|
CURLMcode result = multi_socket((struct Curl_multi *)multi_handle, FALSE, s,
|
|
ev_bitmask, running_handles);
|
|
if(CURLM_OK >= result)
|
|
update_timer((struct Curl_multi *)multi_handle);
|
|
return result;
|
|
}
|
|
|
|
CURLMcode curl_multi_socket_all(CURLM *multi_handle, int *running_handles)
|
|
|
|
{
|
|
CURLMcode result = multi_socket((struct Curl_multi *)multi_handle,
|
|
TRUE, CURL_SOCKET_BAD, 0, running_handles);
|
|
if(CURLM_OK >= result)
|
|
update_timer((struct Curl_multi *)multi_handle);
|
|
return result;
|
|
}
|
|
|
|
static CURLMcode multi_timeout(struct Curl_multi *multi,
|
|
long *timeout_ms)
|
|
{
|
|
static struct timeval tv_zero = {0,0};
|
|
|
|
if(multi->timetree) {
|
|
/* we have a tree of expire times */
|
|
struct timeval now = Curl_tvnow();
|
|
|
|
/* splay the lowest to the bottom */
|
|
multi->timetree = Curl_splay(tv_zero, multi->timetree);
|
|
|
|
if(Curl_splaycomparekeys(multi->timetree->key, now) > 0) {
|
|
/* some time left before expiration */
|
|
*timeout_ms = curlx_tvdiff(multi->timetree->key, now);
|
|
if(!*timeout_ms)
|
|
/*
|
|
* Since we only provide millisecond resolution on the returned value
|
|
* and the diff might be less than one millisecond here, we don't
|
|
* return zero as that may cause short bursts of busyloops on fast
|
|
* processors while the diff is still present but less than one
|
|
* millisecond! instead we return 1 until the time is ripe.
|
|
*/
|
|
*timeout_ms=1;
|
|
}
|
|
else
|
|
/* 0 means immediately */
|
|
*timeout_ms = 0;
|
|
}
|
|
else
|
|
*timeout_ms = -1;
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
CURLMcode curl_multi_timeout(CURLM *multi_handle,
|
|
long *timeout_ms)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
|
|
/* First, make some basic checks that the CURLM handle is a good handle */
|
|
if(!GOOD_MULTI_HANDLE(multi))
|
|
return CURLM_BAD_HANDLE;
|
|
|
|
return multi_timeout(multi, timeout_ms);
|
|
}
|
|
|
|
/*
|
|
* Tell the application it should update its timers, if it subscribes to the
|
|
* update timer callback.
|
|
*/
|
|
static int update_timer(struct Curl_multi *multi)
|
|
{
|
|
long timeout_ms;
|
|
if(!multi->timer_cb)
|
|
return 0;
|
|
if( multi_timeout(multi, &timeout_ms) != CURLM_OK )
|
|
return -1;
|
|
if( timeout_ms < 0 )
|
|
return 0;
|
|
|
|
/* When multi_timeout() is done, multi->timetree points to the node with the
|
|
* timeout we got the (relative) time-out time for. We can thus easily check
|
|
* if this is the same (fixed) time as we got in a previous call and then
|
|
* avoid calling the callback again. */
|
|
if(Curl_splaycomparekeys(multi->timetree->key, multi->timer_lastcall) == 0)
|
|
return 0;
|
|
|
|
multi->timer_lastcall = multi->timetree->key;
|
|
|
|
return multi->timer_cb((CURLM*)multi, timeout_ms, multi->timer_userp);
|
|
}
|
|
|
|
static CURLcode addHandleToSendOrPendPipeline(struct SessionHandle *handle,
|
|
struct connectdata *conn)
|
|
{
|
|
size_t pipeLen = conn->send_pipe->size + conn->recv_pipe->size;
|
|
struct curl_llist *pipeline;
|
|
|
|
if(!Curl_isPipeliningEnabled(handle) ||
|
|
pipeLen == 0)
|
|
pipeline = conn->send_pipe;
|
|
else {
|
|
if(conn->server_supports_pipelining &&
|
|
pipeLen < MAX_PIPELINE_LENGTH)
|
|
pipeline = conn->send_pipe;
|
|
else
|
|
pipeline = conn->pend_pipe;
|
|
}
|
|
|
|
return Curl_addHandleToPipeline(handle, pipeline);
|
|
}
|
|
|
|
static int checkPendPipeline(struct connectdata *conn)
|
|
{
|
|
int result = 0;
|
|
struct curl_llist_element *sendhead = conn->send_pipe->head;
|
|
|
|
size_t pipeLen = conn->send_pipe->size + conn->recv_pipe->size;
|
|
if (conn->server_supports_pipelining || pipeLen == 0) {
|
|
struct curl_llist_element *curr = conn->pend_pipe->head;
|
|
const size_t maxPipeLen =
|
|
conn->server_supports_pipelining ? MAX_PIPELINE_LENGTH : 1;
|
|
|
|
while(pipeLen < maxPipeLen && curr) {
|
|
Curl_llist_move(conn->pend_pipe, curr,
|
|
conn->send_pipe, conn->send_pipe->tail);
|
|
Curl_pgrsTime(curr->ptr, TIMER_PRETRANSFER);
|
|
++result; /* count how many handles we moved */
|
|
curr = conn->pend_pipe->head;
|
|
++pipeLen;
|
|
}
|
|
}
|
|
|
|
if (result) {
|
|
conn->now = Curl_tvnow();
|
|
/* something moved, check for a new send pipeline leader */
|
|
if(sendhead != conn->send_pipe->head) {
|
|
/* this is a new one as head, expire it */
|
|
conn->writechannel_inuse = FALSE; /* not in use yet */
|
|
infof(conn->data, "%p is at send pipe head!\n",
|
|
conn->send_pipe->head->ptr);
|
|
Curl_expire(conn->send_pipe->head->ptr, 1);
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/* Move this transfer from the sending list to the receiving list.
|
|
|
|
Pay special attention to the new sending list "leader" as it needs to get
|
|
checked to update what sockets it acts on.
|
|
|
|
*/
|
|
static void moveHandleFromSendToRecvPipeline(struct SessionHandle *handle,
|
|
struct connectdata *conn)
|
|
{
|
|
struct curl_llist_element *curr;
|
|
|
|
curr = conn->send_pipe->head;
|
|
while(curr) {
|
|
if(curr->ptr == handle) {
|
|
Curl_llist_move(conn->send_pipe, curr,
|
|
conn->recv_pipe, conn->recv_pipe->tail);
|
|
|
|
if(conn->send_pipe->head) {
|
|
/* Since there's a new easy handle at the start of the send pipeline,
|
|
set its timeout value to 1ms to make it trigger instantly */
|
|
conn->writechannel_inuse = FALSE; /* not used now */
|
|
infof(conn->data, "%p is at send pipe head B!\n",
|
|
conn->send_pipe->head->ptr);
|
|
Curl_expire(conn->send_pipe->head->ptr, 1);
|
|
}
|
|
|
|
/* The receiver's list is not really interesting here since either this
|
|
handle is now first in the list and we'll deal with it soon, or
|
|
another handle is already first and thus is already taken care of */
|
|
|
|
break; /* we're done! */
|
|
}
|
|
curr = curr->next;
|
|
}
|
|
}
|
|
|
|
static void moveHandleFromRecvToDonePipeline(struct SessionHandle *handle,
|
|
struct connectdata *conn)
|
|
{
|
|
struct curl_llist_element *curr;
|
|
|
|
curr = conn->recv_pipe->head;
|
|
while(curr) {
|
|
if(curr->ptr == handle) {
|
|
Curl_llist_move(conn->recv_pipe, curr,
|
|
conn->done_pipe, conn->done_pipe->tail);
|
|
break;
|
|
}
|
|
curr = curr->next;
|
|
}
|
|
}
|
|
static bool isHandleAtHead(struct SessionHandle *handle,
|
|
struct curl_llist *pipeline)
|
|
{
|
|
struct curl_llist_element *curr = pipeline->head;
|
|
if(curr)
|
|
return (bool)(curr->ptr == handle);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* given a number of milliseconds from now to use to set the 'act before
|
|
this'-time for the transfer, to be extracted by curl_multi_timeout()
|
|
|
|
Pass zero to clear the timeout value for this handle.
|
|
*/
|
|
void Curl_expire(struct SessionHandle *data, long milli)
|
|
{
|
|
struct Curl_multi *multi = data->multi;
|
|
struct timeval *nowp = &data->state.expiretime;
|
|
int rc;
|
|
|
|
/* this is only interesting for multi-interface using libcurl, and only
|
|
while there is still a multi interface struct remaining! */
|
|
if(!multi)
|
|
return;
|
|
|
|
if(!milli) {
|
|
/* No timeout, clear the time data. */
|
|
if(nowp->tv_sec || nowp->tv_usec) {
|
|
/* Since this is an cleared time, we must remove the previous entry from
|
|
the splay tree */
|
|
rc = Curl_splayremovebyaddr(multi->timetree,
|
|
&data->state.timenode,
|
|
&multi->timetree);
|
|
if(rc)
|
|
infof(data, "Internal error clearing splay node = %d\n", rc);
|
|
infof(data, "Expire cleared\n");
|
|
nowp->tv_sec = 0;
|
|
nowp->tv_usec = 0;
|
|
}
|
|
}
|
|
else {
|
|
struct timeval set;
|
|
int rest;
|
|
|
|
set = Curl_tvnow();
|
|
set.tv_sec += milli/1000;
|
|
set.tv_usec += (milli%1000)*1000;
|
|
|
|
rest = (int)(set.tv_usec - 1000000);
|
|
if(rest > 0) {
|
|
/* bigger than a full microsec */
|
|
set.tv_sec++;
|
|
set.tv_usec -= 1000000;
|
|
}
|
|
|
|
if(nowp->tv_sec || nowp->tv_usec) {
|
|
/* This means that the struct is added as a node in the splay tree.
|
|
Compare if the new time is earlier, and only remove-old/add-new if it
|
|
is. */
|
|
long diff = curlx_tvdiff(set, *nowp);
|
|
if(diff > 0)
|
|
/* the new expire time was later so we don't change this */
|
|
return;
|
|
|
|
/* Since this is an updated time, we must remove the previous entry from
|
|
the splay tree first and then re-add the new value */
|
|
rc = Curl_splayremovebyaddr(multi->timetree,
|
|
&data->state.timenode,
|
|
&multi->timetree);
|
|
if(rc)
|
|
infof(data, "Internal error removing splay node = %d\n", rc);
|
|
}
|
|
|
|
*nowp = set;
|
|
#if 0
|
|
infof(data, "Expire at %ld / %ld (%ldms) %p\n",
|
|
(long)nowp->tv_sec, (long)nowp->tv_usec, milli, data);
|
|
#endif
|
|
data->state.timenode.payload = data;
|
|
multi->timetree = Curl_splayinsert(*nowp,
|
|
multi->timetree,
|
|
&data->state.timenode);
|
|
}
|
|
#if 0
|
|
Curl_splayprint(multi->timetree, 0, TRUE);
|
|
#endif
|
|
}
|
|
|
|
CURLMcode curl_multi_assign(CURLM *multi_handle,
|
|
curl_socket_t s, void *hashp)
|
|
{
|
|
struct Curl_sh_entry *there = NULL;
|
|
struct Curl_multi *multi = (struct Curl_multi *)multi_handle;
|
|
|
|
if(s != CURL_SOCKET_BAD)
|
|
there = Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(curl_socket_t));
|
|
|
|
if(!there)
|
|
return CURLM_BAD_SOCKET;
|
|
|
|
there->socketp = hashp;
|
|
|
|
return CURLM_OK;
|
|
}
|
|
|
|
static bool multi_conn_using(struct Curl_multi *multi,
|
|
struct SessionHandle *data)
|
|
{
|
|
/* any live CLOSEACTION-connections pointing to the give 'data' ? */
|
|
int i;
|
|
|
|
for(i=0; i< multi->connc->num; i++) {
|
|
if(multi->connc->connects[i] &&
|
|
(multi->connc->connects[i]->data == data) &&
|
|
multi->connc->connects[i]->protocol & PROT_CLOSEACTION)
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* Add the given data pointer to the list of 'closure handles' that are kept
|
|
around only to be able to close some connections nicely - just make sure
|
|
that this handle isn't already added, like for the cases when an easy
|
|
handle is removed, added and removed again... */
|
|
static void add_closure(struct Curl_multi *multi,
|
|
struct SessionHandle *data)
|
|
{
|
|
int i;
|
|
struct closure *cl = calloc(1, sizeof(struct closure));
|
|
struct closure *p=NULL;
|
|
struct closure *n;
|
|
if(cl) {
|
|
cl->easy_handle = data;
|
|
cl->next = multi->closure;
|
|
multi->closure = cl;
|
|
}
|
|
|
|
p = multi->closure;
|
|
cl = p->next; /* start immediately on the second since the first is the one
|
|
we just added and it is _very_ likely to actually exist
|
|
used in the cache since that's the whole purpose of adding
|
|
it to this list! */
|
|
|
|
/* When adding, scan through all the other currently kept handles and see if
|
|
there are any connections still referring to them and kill them if not. */
|
|
while(cl) {
|
|
bool inuse = FALSE;
|
|
for(i=0; i< multi->connc->num; i++) {
|
|
if(multi->connc->connects[i] &&
|
|
(multi->connc->connects[i]->data == cl->easy_handle)) {
|
|
inuse = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
n = cl->next;
|
|
|
|
if(!inuse) {
|
|
/* cl->easy_handle is now killable */
|
|
infof(data, "Delayed kill of easy handle %p\n", cl->easy_handle);
|
|
/* unmark it as not having a connection around that uses it anymore */
|
|
cl->easy_handle->state.shared_conn= NULL;
|
|
Curl_close(cl->easy_handle);
|
|
if(p)
|
|
p->next = n;
|
|
else
|
|
multi->closure = n;
|
|
free(cl);
|
|
}
|
|
else
|
|
p = cl;
|
|
|
|
cl = n;
|
|
}
|
|
|
|
}
|
|
|
|
#ifdef DEBUGBUILD
|
|
void Curl_multi_dump(const struct Curl_multi *multi_handle)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_one_easy *easy;
|
|
int i;
|
|
fprintf(stderr, "* Multi status: %d handles, %d alive\n",
|
|
multi->num_easy, multi->num_alive);
|
|
for(easy=multi->easy.next; easy != &multi->easy; easy = easy->next) {
|
|
if(easy->state != CURLM_STATE_COMPLETED) {
|
|
/* only display handles that are not completed */
|
|
fprintf(stderr, "handle %p, state %s, %d sockets\n",
|
|
(void *)easy->easy_handle,
|
|
statename[easy->state], easy->numsocks);
|
|
for(i=0; i < easy->numsocks; i++) {
|
|
curl_socket_t s = easy->sockets[i];
|
|
struct Curl_sh_entry *entry =
|
|
Curl_hash_pick(multi->sockhash, (char *)&s, sizeof(s));
|
|
|
|
fprintf(stderr, "%d ", (int)s);
|
|
if(!entry) {
|
|
fprintf(stderr, "INTERNAL CONFUSION\n");
|
|
continue;
|
|
}
|
|
fprintf(stderr, "[%s %s] ",
|
|
entry->action&CURL_POLL_IN?"RECVING":"",
|
|
entry->action&CURL_POLL_OUT?"SENDING":"");
|
|
}
|
|
if(easy->numsocks)
|
|
fprintf(stderr, "\n");
|
|
}
|
|
}
|
|
}
|
|
#endif
|