return from transfer when all headers have been received and nobody is set,

as is the case when doing HEAD requests
This commit is contained in:
Daniel Stenberg 2001-03-08 10:32:27 +00:00
parent 147a673063
commit 5cd4c3ed24

View File

@ -338,6 +338,18 @@ _Transfer(struct connectdata *c_conn)
return urg;
data->header_size += p - data->headerbuff;
/*
* end-of-headers.
*
* If we requested a "no body" and this isn't a "close"
* connection, this is a good time to get out and return
* home.
*/
if(!conn->bits.close && data->bits.no_body)
return CURLE_OK;
break; /* exit header line loop */
}
@ -473,11 +485,6 @@ _Transfer(struct connectdata *c_conn)
is non-headers. */
if (str && !header && ((signed int)nread > 0)) {
/*
* If we requested a HTTP header, this might be a good time to get
* out and return home.
*/
if(0 == bodywrites) {
/* These checks are only made the first time we are about to
write a piece of the body */
@ -539,7 +546,7 @@ _Transfer(struct connectdata *c_conn)
if(conn->bits.chunk) {
/*
* Bless me father for I have sinned. Here come a chunked
* Bless me father for I have sinned. Here comes a chunked
* transfer flying and we need to decode this properly. While
* the name says read, this function both reads and writes away
* the data. The returned 'nread' holds the number of actual
@ -553,7 +560,7 @@ _Transfer(struct connectdata *c_conn)
/* we're done reading chunks! */
keepon &= ~KEEP_READ; /* read no more */
/* There are now (~res) bytes at the end of the str buffer
/* There are now possibly bytes at the end of the str buffer
that weren't written to the client, but we don't care
about them right now. */
}