Internal cleanup: KEEP_WRITE and KEEP_READ are now called KEEP_SEND and

KEEP_RECV to better match the general terminology: receive and send is what we
do from the (remote) servers. We read and write from and to the local fs.
This commit is contained in:
Daniel Stenberg
2009-05-11 07:53:38 +00:00
parent 75585f771a
commit 3aa3d7e629
6 changed files with 66 additions and 66 deletions

View File

@@ -2102,10 +2102,10 @@ static int ssh_perform_getsock(const struct connectdata *conn,
sock[0] = conn->sock[FIRSTSOCKET];
if(conn->proto.sshc.waitfor & KEEP_READ)
if(conn->proto.sshc.waitfor & KEEP_RECV)
bitmap |= GETSOCK_READSOCK(FIRSTSOCKET);
if(conn->proto.sshc.waitfor & KEEP_WRITE)
if(conn->proto.sshc.waitfor & KEEP_SEND)
bitmap |= GETSOCK_WRITESOCK(FIRSTSOCKET);
return bitmap;
@@ -2151,8 +2151,8 @@ static void ssh_block2waitfor(struct connectdata *conn, bool block)
int dir;
if(block && (dir = libssh2_session_block_directions(sshc->ssh_session))) {
/* translate the libssh2 define bits into our own bit defines */
sshc->waitfor = ((dir&LIBSSH2_SESSION_BLOCK_INBOUND)?KEEP_READ:0) |
((dir&LIBSSH2_SESSION_BLOCK_OUTBOUND)?KEEP_WRITE:0);
sshc->waitfor = ((dir&LIBSSH2_SESSION_BLOCK_INBOUND)?KEEP_RECV:0) |
((dir&LIBSSH2_SESSION_BLOCK_OUTBOUND)?KEEP_SEND:0);
}
else
/* It didn't block or libssh2 didn't reveal in which direction, put back