connect: Add connection delay to Happy Eyeballs.
This patch adds a 200ms delay between the first and second address family socket connection attempts. It also iterates over IP addresses in the order returned by the system, meaning most dual-stack systems will try IPv6 first. Additionally, it refactors the connect code, removing most code that handled synchronous connects. Since all sockets are now non-blocking, the logic can be made simpler.
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committed by
Daniel Stenberg

parent
0074c9f5d1
commit
02fbc26d59
@@ -31,9 +31,7 @@ CURLcode Curl_is_connected(struct connectdata *conn,
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bool *connected);
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CURLcode Curl_connecthost(struct connectdata *conn,
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const struct Curl_dns_entry *host, /* connect to
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this */
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bool *connected); /* truly connected? */
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const struct Curl_dns_entry *host);
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/* generic function that returns how much time there's left to run, according
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to the timeouts set */
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@@ -42,6 +40,8 @@ long Curl_timeleft(struct SessionHandle *data,
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bool duringconnect);
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#define DEFAULT_CONNECT_TIMEOUT 300000 /* milliseconds == five minutes */
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#define HAPPY_EYEBALLS_TIMEOUT 200 /* milliseconds to wait between
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ipv4/ipv6 connection attempts */
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/*
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* Used to extract socket and connectdata struct for the most recent
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