Problem: client/server socket types not defined.

Solution: Add ZMQ_CLIENT and ZMQ_SERVER to socket_type enum.
Update some of draft guarded unit tests to use them.
This commit is contained in:
Pawel Kurdybacha
2018-05-11 06:41:53 +01:00
parent 2aba0bb3ac
commit 33025bf0e6
2 changed files with 6 additions and 3 deletions

View File

@@ -183,8 +183,8 @@ struct server_client_setup
};
zmq::context_t context;
zmq::socket_t server {context, zmq::socket_type::router};
zmq::socket_t client {context, zmq::socket_type::dealer};
zmq::socket_t server {context, zmq::socket_type::server};
zmq::socket_t client {context, zmq::socket_type::client};
std::string endpoint;
short events = 0;
};
@@ -222,7 +222,6 @@ TEST(poller, client_server)
zmq::poller_t::handler_t handler = [&](short e) {
if (0 != (e & ZMQ_POLLIN)) {
zmq::message_t zmq_msg;
ASSERT_NO_THROW(s.server.recv(&zmq_msg)); // skip msg id
ASSERT_NO_THROW(s.server.recv(&zmq_msg)); // get message
std::string recv_msg(zmq_msg.data<char>(),
zmq_msg.size());