234 lines
5.8 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="CLClothDemo"
ProjectGUID="{A61906AF-B5DE-454E-99F6-B653C250D221}"
RootNamespace="CLClothDemo"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
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Name="Win32"
/>
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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RuntimeLibrary="3"
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LinkLibraryDependencies="false"
AdditionalDependencies="glew32.lib OpenCL.lib ..\..\lib\Debug\BulletDynamics.lib ..\..\lib\Debug\BulletCollision.lib ..\..\lib\Debug\LinearMath.lib ..\..\lib\Debug\BulletSoftBody.lib ..\..\lib\Debug\BulletSoftBodySolvers_CPU.lib ..\..\lib\Debug\BulletSoftBodySolvers_OpenCL.lib"
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SubSystem="1"
ImportLibrary="S:\SVN\GpuClothAMD\Bullet\BulletTrunk\Demos\DX11ClothDemo\Debug\AppDX11ClothDemo.lib"
TargetMachine="0"
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Name="VCALinkTool"
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Name="VCAppVerifierTool"
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>
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Name="VCCLCompilerTool"
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
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LinkIncremental="1"
AdditionalLibraryDirectories="..\Bullet\BulletTrunk\lib\Release\;&quot;C:\Program Files (x86)\ATI Stream\lib\x86&quot;;S:\SVN\GpuClothAMD\Bullet\BulletTrunk\Glut;S:\SVN\GpuClothAMD\Bullet\BulletTrunk\lib\Release"
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OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
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<Tool
Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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Name="VCFxCopTool"
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<Tool
Name="VCAppVerifierTool"
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<Tool
Name="VCPostBuildEventTool"
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<References>
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Name="Source Files"
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<File
RelativePath=".\bmpLoader.cpp"
>
</File>
<File
RelativePath=".\cl_cloth_demo.cpp"
>
</File>
<File
RelativePath=".\clstuff.cpp"
>
</File>
<File
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Name="Header Files"
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>
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RelativePath=".\clstuff.hpp"
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<Filter
Name="Resource Files"
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<Globals>
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</VisualStudioProject>