1786 lines
67 KiB
C++

//--------------------------------------------------------------------------------------
// File: DXUTMisc.cpp
//
// Shortcut macros and functions for using DX objects
//
// Copyright (c) Microsoft Corporation. All rights reserved
//--------------------------------------------------------------------------------------
#include "dxut.h"
#include <xinput.h>
#define DXUT_GAMEPAD_TRIGGER_THRESHOLD 30
#undef min // use __min instead
#undef max // use __max instead
CDXUTTimer* WINAPI DXUTGetGlobalTimer()
{
// Using an accessor function gives control of the construction order
static CDXUTTimer timer;
return &timer;
}
//--------------------------------------------------------------------------------------
CDXUTTimer::CDXUTTimer()
{
m_bTimerStopped = true;
m_llQPFTicksPerSec = 0;
m_llStopTime = 0;
m_llLastElapsedTime = 0;
m_llBaseTime = 0;
// Use QueryPerformanceFrequency to get the frequency of the counter
LARGE_INTEGER qwTicksPerSec = { 0 };
QueryPerformanceFrequency( &qwTicksPerSec );
m_llQPFTicksPerSec = qwTicksPerSec.QuadPart;
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::Reset()
{
LARGE_INTEGER qwTime = GetAdjustedCurrentTime();
m_llBaseTime = qwTime.QuadPart;
m_llLastElapsedTime = qwTime.QuadPart;
m_llStopTime = 0;
m_bTimerStopped = FALSE;
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::Start()
{
// Get the current time
LARGE_INTEGER qwTime = { 0 };
QueryPerformanceCounter( &qwTime );
if( m_bTimerStopped )
m_llBaseTime += qwTime.QuadPart - m_llStopTime;
m_llStopTime = 0;
m_llLastElapsedTime = qwTime.QuadPart;
m_bTimerStopped = FALSE;
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::Stop()
{
if( !m_bTimerStopped )
{
LARGE_INTEGER qwTime = { 0 };
QueryPerformanceCounter( &qwTime );
m_llStopTime = qwTime.QuadPart;
m_llLastElapsedTime = qwTime.QuadPart;
m_bTimerStopped = TRUE;
}
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::Advance()
{
m_llStopTime += m_llQPFTicksPerSec / 10;
}
//--------------------------------------------------------------------------------------
double CDXUTTimer::GetAbsoluteTime()
{
LARGE_INTEGER qwTime = { 0 };
QueryPerformanceCounter( &qwTime );
double fTime = qwTime.QuadPart / ( double )m_llQPFTicksPerSec;
return fTime;
}
//--------------------------------------------------------------------------------------
double CDXUTTimer::GetTime()
{
LARGE_INTEGER qwTime = GetAdjustedCurrentTime();
double fAppTime = ( double )( qwTime.QuadPart - m_llBaseTime ) / ( double )m_llQPFTicksPerSec;
return fAppTime;
}
//--------------------------------------------------------------------------------------
void CDXUTTimer::GetTimeValues( double* pfTime, double* pfAbsoluteTime, float* pfElapsedTime )
{
assert( pfTime && pfAbsoluteTime && pfElapsedTime );
LARGE_INTEGER qwTime = GetAdjustedCurrentTime();
float fElapsedTime = (float) ((double) ( qwTime.QuadPart - m_llLastElapsedTime ) / (double) m_llQPFTicksPerSec);
m_llLastElapsedTime = qwTime.QuadPart;
// Clamp the timer to non-negative values to ensure the timer is accurate.
// fElapsedTime can be outside this range if processor goes into a
// power save mode or we somehow get shuffled to another processor.
// However, the main thread should call SetThreadAffinityMask to ensure that
// we don't get shuffled to another processor. Other worker threads should NOT call
// SetThreadAffinityMask, but use a shared copy of the timer data gathered from
// the main thread.
if( fElapsedTime < 0.0f )
fElapsedTime = 0.0f;
*pfAbsoluteTime = qwTime.QuadPart / ( double )m_llQPFTicksPerSec;
*pfTime = ( qwTime.QuadPart - m_llBaseTime ) / ( double )m_llQPFTicksPerSec;
*pfElapsedTime = fElapsedTime;
}
//--------------------------------------------------------------------------------------
float CDXUTTimer::GetElapsedTime()
{
LARGE_INTEGER qwTime = GetAdjustedCurrentTime();
double fElapsedTime = (float) ((double) ( qwTime.QuadPart - m_llLastElapsedTime ) / (double) m_llQPFTicksPerSec);
m_llLastElapsedTime = qwTime.QuadPart;
// See the explanation about clamping in CDXUTTimer::GetTimeValues()
if( fElapsedTime < 0.0f )
fElapsedTime = 0.0f;
return ( float )fElapsedTime;
}
//--------------------------------------------------------------------------------------
// If stopped, returns time when stopped otherwise returns current time
//--------------------------------------------------------------------------------------
LARGE_INTEGER CDXUTTimer::GetAdjustedCurrentTime()
{
LARGE_INTEGER qwTime;
if( m_llStopTime != 0 )
qwTime.QuadPart = m_llStopTime;
else
QueryPerformanceCounter( &qwTime );
return qwTime;
}
//--------------------------------------------------------------------------------------
bool CDXUTTimer::IsStopped()
{
return m_bTimerStopped;
}
//--------------------------------------------------------------------------------------
// Limit the current thread to one processor (the current one). This ensures that timing code
// runs on only one processor, and will not suffer any ill effects from power management.
// See "Game Timing and Multicore Processors" for more details
//--------------------------------------------------------------------------------------
void CDXUTTimer::LimitThreadAffinityToCurrentProc()
{
HANDLE hCurrentProcess = GetCurrentProcess();
// Get the processor affinity mask for this process
DWORD_PTR dwProcessAffinityMask = 0;
DWORD_PTR dwSystemAffinityMask = 0;
if( GetProcessAffinityMask( hCurrentProcess, &dwProcessAffinityMask, &dwSystemAffinityMask ) != 0 &&
dwProcessAffinityMask )
{
// Find the lowest processor that our process is allows to run against
DWORD_PTR dwAffinityMask = ( dwProcessAffinityMask & ( ( ~dwProcessAffinityMask ) + 1 ) );
// Set this as the processor that our thread must always run against
// This must be a subset of the process affinity mask
HANDLE hCurrentThread = GetCurrentThread();
if( INVALID_HANDLE_VALUE != hCurrentThread )
{
SetThreadAffinityMask( hCurrentThread, dwAffinityMask );
CloseHandle( hCurrentThread );
}
}
CloseHandle( hCurrentProcess );
}
//--------------------------------------------------------------------------------------
// Returns the string for the given D3DFORMAT.
//--------------------------------------------------------------------------------------
LPCWSTR WINAPI DXUTD3DFormatToString( D3DFORMAT format, bool bWithPrefix )
{
WCHAR* pstr = NULL;
switch( format )
{
case D3DFMT_UNKNOWN:
pstr = L"D3DFMT_UNKNOWN"; break;
case D3DFMT_R8G8B8:
pstr = L"D3DFMT_R8G8B8"; break;
case D3DFMT_A8R8G8B8:
pstr = L"D3DFMT_A8R8G8B8"; break;
case D3DFMT_X8R8G8B8:
pstr = L"D3DFMT_X8R8G8B8"; break;
case D3DFMT_R5G6B5:
pstr = L"D3DFMT_R5G6B5"; break;
case D3DFMT_X1R5G5B5:
pstr = L"D3DFMT_X1R5G5B5"; break;
case D3DFMT_A1R5G5B5:
pstr = L"D3DFMT_A1R5G5B5"; break;
case D3DFMT_A4R4G4B4:
pstr = L"D3DFMT_A4R4G4B4"; break;
case D3DFMT_R3G3B2:
pstr = L"D3DFMT_R3G3B2"; break;
case D3DFMT_A8:
pstr = L"D3DFMT_A8"; break;
case D3DFMT_A8R3G3B2:
pstr = L"D3DFMT_A8R3G3B2"; break;
case D3DFMT_X4R4G4B4:
pstr = L"D3DFMT_X4R4G4B4"; break;
case D3DFMT_A2B10G10R10:
pstr = L"D3DFMT_A2B10G10R10"; break;
case D3DFMT_A8B8G8R8:
pstr = L"D3DFMT_A8B8G8R8"; break;
case D3DFMT_X8B8G8R8:
pstr = L"D3DFMT_X8B8G8R8"; break;
case D3DFMT_G16R16:
pstr = L"D3DFMT_G16R16"; break;
case D3DFMT_A2R10G10B10:
pstr = L"D3DFMT_A2R10G10B10"; break;
case D3DFMT_A16B16G16R16:
pstr = L"D3DFMT_A16B16G16R16"; break;
case D3DFMT_A8P8:
pstr = L"D3DFMT_A8P8"; break;
case D3DFMT_P8:
pstr = L"D3DFMT_P8"; break;
case D3DFMT_L8:
pstr = L"D3DFMT_L8"; break;
case D3DFMT_A8L8:
pstr = L"D3DFMT_A8L8"; break;
case D3DFMT_A4L4:
pstr = L"D3DFMT_A4L4"; break;
case D3DFMT_V8U8:
pstr = L"D3DFMT_V8U8"; break;
case D3DFMT_L6V5U5:
pstr = L"D3DFMT_L6V5U5"; break;
case D3DFMT_X8L8V8U8:
pstr = L"D3DFMT_X8L8V8U8"; break;
case D3DFMT_Q8W8V8U8:
pstr = L"D3DFMT_Q8W8V8U8"; break;
case D3DFMT_V16U16:
pstr = L"D3DFMT_V16U16"; break;
case D3DFMT_A2W10V10U10:
pstr = L"D3DFMT_A2W10V10U10"; break;
case D3DFMT_UYVY:
pstr = L"D3DFMT_UYVY"; break;
case D3DFMT_YUY2:
pstr = L"D3DFMT_YUY2"; break;
case D3DFMT_DXT1:
pstr = L"D3DFMT_DXT1"; break;
case D3DFMT_DXT2:
pstr = L"D3DFMT_DXT2"; break;
case D3DFMT_DXT3:
pstr = L"D3DFMT_DXT3"; break;
case D3DFMT_DXT4:
pstr = L"D3DFMT_DXT4"; break;
case D3DFMT_DXT5:
pstr = L"D3DFMT_DXT5"; break;
case D3DFMT_D16_LOCKABLE:
pstr = L"D3DFMT_D16_LOCKABLE"; break;
case D3DFMT_D32:
pstr = L"D3DFMT_D32"; break;
case D3DFMT_D15S1:
pstr = L"D3DFMT_D15S1"; break;
case D3DFMT_D24S8:
pstr = L"D3DFMT_D24S8"; break;
case D3DFMT_D24X8:
pstr = L"D3DFMT_D24X8"; break;
case D3DFMT_D24X4S4:
pstr = L"D3DFMT_D24X4S4"; break;
case D3DFMT_D16:
pstr = L"D3DFMT_D16"; break;
case D3DFMT_L16:
pstr = L"D3DFMT_L16"; break;
case D3DFMT_VERTEXDATA:
pstr = L"D3DFMT_VERTEXDATA"; break;
case D3DFMT_INDEX16:
pstr = L"D3DFMT_INDEX16"; break;
case D3DFMT_INDEX32:
pstr = L"D3DFMT_INDEX32"; break;
case D3DFMT_Q16W16V16U16:
pstr = L"D3DFMT_Q16W16V16U16"; break;
case D3DFMT_MULTI2_ARGB8:
pstr = L"D3DFMT_MULTI2_ARGB8"; break;
case D3DFMT_R16F:
pstr = L"D3DFMT_R16F"; break;
case D3DFMT_G16R16F:
pstr = L"D3DFMT_G16R16F"; break;
case D3DFMT_A16B16G16R16F:
pstr = L"D3DFMT_A16B16G16R16F"; break;
case D3DFMT_R32F:
pstr = L"D3DFMT_R32F"; break;
case D3DFMT_G32R32F:
pstr = L"D3DFMT_G32R32F"; break;
case D3DFMT_A32B32G32R32F:
pstr = L"D3DFMT_A32B32G32R32F"; break;
case D3DFMT_CxV8U8:
pstr = L"D3DFMT_CxV8U8"; break;
default:
pstr = L"Unknown format"; break;
}
if( bWithPrefix || wcsstr( pstr, L"D3DFMT_" ) == NULL )
return pstr;
else
return pstr + lstrlen( L"D3DFMT_" );
}
//--------------------------------------------------------------------------------------
// Returns the string for the given DXGI_FORMAT.
//--------------------------------------------------------------------------------------
LPCWSTR WINAPI DXUTDXGIFormatToString( DXGI_FORMAT format, bool bWithPrefix )
{
WCHAR* pstr = NULL;
switch( format )
{
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
pstr = L"DXGI_FORMAT_R32G32B32A32_TYPELESS"; break;
case DXGI_FORMAT_R32G32B32A32_FLOAT:
pstr = L"DXGI_FORMAT_R32G32B32A32_FLOAT"; break;
case DXGI_FORMAT_R32G32B32A32_UINT:
pstr = L"DXGI_FORMAT_R32G32B32A32_UINT"; break;
case DXGI_FORMAT_R32G32B32A32_SINT:
pstr = L"DXGI_FORMAT_R32G32B32A32_SINT"; break;
case DXGI_FORMAT_R32G32B32_TYPELESS:
pstr = L"DXGI_FORMAT_R32G32B32_TYPELESS"; break;
case DXGI_FORMAT_R32G32B32_FLOAT:
pstr = L"DXGI_FORMAT_R32G32B32_FLOAT"; break;
case DXGI_FORMAT_R32G32B32_UINT:
pstr = L"DXGI_FORMAT_R32G32B32_UINT"; break;
case DXGI_FORMAT_R32G32B32_SINT:
pstr = L"DXGI_FORMAT_R32G32B32_SINT"; break;
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
pstr = L"DXGI_FORMAT_R16G16B16A16_TYPELESS"; break;
case DXGI_FORMAT_R16G16B16A16_FLOAT:
pstr = L"DXGI_FORMAT_R16G16B16A16_FLOAT"; break;
case DXGI_FORMAT_R16G16B16A16_UNORM:
pstr = L"DXGI_FORMAT_R16G16B16A16_UNORM"; break;
case DXGI_FORMAT_R16G16B16A16_UINT:
pstr = L"DXGI_FORMAT_R16G16B16A16_UINT"; break;
case DXGI_FORMAT_R16G16B16A16_SNORM:
pstr = L"DXGI_FORMAT_R16G16B16A16_SNORM"; break;
case DXGI_FORMAT_R16G16B16A16_SINT:
pstr = L"DXGI_FORMAT_R16G16B16A16_SINT"; break;
case DXGI_FORMAT_R32G32_TYPELESS:
pstr = L"DXGI_FORMAT_R32G32_TYPELESS"; break;
case DXGI_FORMAT_R32G32_FLOAT:
pstr = L"DXGI_FORMAT_R32G32_FLOAT"; break;
case DXGI_FORMAT_R32G32_UINT:
pstr = L"DXGI_FORMAT_R32G32_UINT"; break;
case DXGI_FORMAT_R32G32_SINT:
pstr = L"DXGI_FORMAT_R32G32_SINT"; break;
case DXGI_FORMAT_R32G8X24_TYPELESS:
pstr = L"DXGI_FORMAT_R32G8X24_TYPELESS"; break;
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
pstr = L"DXGI_FORMAT_D32_FLOAT_S8X24_UINT"; break;
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
pstr = L"DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS"; break;
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
pstr = L"DXGI_FORMAT_X32_TYPELESS_G8X24_UINT"; break;
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
pstr = L"DXGI_FORMAT_R10G10B10A2_TYPELESS"; break;
case DXGI_FORMAT_R10G10B10A2_UNORM:
pstr = L"DXGI_FORMAT_R10G10B10A2_UNORM"; break;
case DXGI_FORMAT_R10G10B10A2_UINT:
pstr = L"DXGI_FORMAT_R10G10B10A2_UINT"; break;
case DXGI_FORMAT_R11G11B10_FLOAT:
pstr = L"DXGI_FORMAT_R11G11B10_FLOAT"; break;
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
pstr = L"DXGI_FORMAT_R8G8B8A8_TYPELESS"; break;
case DXGI_FORMAT_R8G8B8A8_UNORM:
pstr = L"DXGI_FORMAT_R8G8B8A8_UNORM"; break;
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
pstr = L"DXGI_FORMAT_R8G8B8A8_UNORM_SRGB"; break;
case DXGI_FORMAT_R8G8B8A8_UINT:
pstr = L"DXGI_FORMAT_R8G8B8A8_UINT"; break;
case DXGI_FORMAT_R8G8B8A8_SNORM:
pstr = L"DXGI_FORMAT_R8G8B8A8_SNORM"; break;
case DXGI_FORMAT_R8G8B8A8_SINT:
pstr = L"DXGI_FORMAT_R8G8B8A8_SINT"; break;
case DXGI_FORMAT_R16G16_TYPELESS:
pstr = L"DXGI_FORMAT_R16G16_TYPELESS"; break;
case DXGI_FORMAT_R16G16_FLOAT:
pstr = L"DXGI_FORMAT_R16G16_FLOAT"; break;
case DXGI_FORMAT_R16G16_UNORM:
pstr = L"DXGI_FORMAT_R16G16_UNORM"; break;
case DXGI_FORMAT_R16G16_UINT:
pstr = L"DXGI_FORMAT_R16G16_UINT"; break;
case DXGI_FORMAT_R16G16_SNORM:
pstr = L"DXGI_FORMAT_R16G16_SNORM"; break;
case DXGI_FORMAT_R16G16_SINT:
pstr = L"DXGI_FORMAT_R16G16_SINT"; break;
case DXGI_FORMAT_R32_TYPELESS:
pstr = L"DXGI_FORMAT_R32_TYPELESS"; break;
case DXGI_FORMAT_D32_FLOAT:
pstr = L"DXGI_FORMAT_D32_FLOAT"; break;
case DXGI_FORMAT_R32_FLOAT:
pstr = L"DXGI_FORMAT_R32_FLOAT"; break;
case DXGI_FORMAT_R32_UINT:
pstr = L"DXGI_FORMAT_R32_UINT"; break;
case DXGI_FORMAT_R32_SINT:
pstr = L"DXGI_FORMAT_R32_SINT"; break;
case DXGI_FORMAT_R24G8_TYPELESS:
pstr = L"DXGI_FORMAT_R24G8_TYPELESS"; break;
case DXGI_FORMAT_D24_UNORM_S8_UINT:
pstr = L"DXGI_FORMAT_D24_UNORM_S8_UINT"; break;
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
pstr = L"DXGI_FORMAT_R24_UNORM_X8_TYPELESS"; break;
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
pstr = L"DXGI_FORMAT_X24_TYPELESS_G8_UINT"; break;
case DXGI_FORMAT_R8G8_TYPELESS:
pstr = L"DXGI_FORMAT_R8G8_TYPELESS"; break;
case DXGI_FORMAT_R8G8_UNORM:
pstr = L"DXGI_FORMAT_R8G8_UNORM"; break;
case DXGI_FORMAT_R8G8_UINT:
pstr = L"DXGI_FORMAT_R8G8_UINT"; break;
case DXGI_FORMAT_R8G8_SNORM:
pstr = L"DXGI_FORMAT_R8G8_SNORM"; break;
case DXGI_FORMAT_R8G8_SINT:
pstr = L"DXGI_FORMAT_R8G8_SINT"; break;
case DXGI_FORMAT_R16_TYPELESS:
pstr = L"DXGI_FORMAT_R16_TYPELESS"; break;
case DXGI_FORMAT_R16_FLOAT:
pstr = L"DXGI_FORMAT_R16_FLOAT"; break;
case DXGI_FORMAT_D16_UNORM:
pstr = L"DXGI_FORMAT_D16_UNORM"; break;
case DXGI_FORMAT_R16_UNORM:
pstr = L"DXGI_FORMAT_R16_UNORM"; break;
case DXGI_FORMAT_R16_UINT:
pstr = L"DXGI_FORMAT_R16_UINT"; break;
case DXGI_FORMAT_R16_SNORM:
pstr = L"DXGI_FORMAT_R16_SNORM"; break;
case DXGI_FORMAT_R16_SINT:
pstr = L"DXGI_FORMAT_R16_SINT"; break;
case DXGI_FORMAT_R8_TYPELESS:
pstr = L"DXGI_FORMAT_R8_TYPELESS"; break;
case DXGI_FORMAT_R8_UNORM:
pstr = L"DXGI_FORMAT_R8_UNORM"; break;
case DXGI_FORMAT_R8_UINT:
pstr = L"DXGI_FORMAT_R8_UINT"; break;
case DXGI_FORMAT_R8_SNORM:
pstr = L"DXGI_FORMAT_R8_SNORM"; break;
case DXGI_FORMAT_R8_SINT:
pstr = L"DXGI_FORMAT_R8_SINT"; break;
case DXGI_FORMAT_A8_UNORM:
pstr = L"DXGI_FORMAT_A8_UNORM"; break;
case DXGI_FORMAT_R1_UNORM:
pstr = L"DXGI_FORMAT_R1_UNORM"; break;
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
pstr = L"DXGI_FORMAT_R9G9B9E5_SHAREDEXP"; break;
case DXGI_FORMAT_R8G8_B8G8_UNORM:
pstr = L"DXGI_FORMAT_R8G8_B8G8_UNORM"; break;
case DXGI_FORMAT_G8R8_G8B8_UNORM:
pstr = L"DXGI_FORMAT_G8R8_G8B8_UNORM"; break;
case DXGI_FORMAT_BC1_TYPELESS:
pstr = L"DXGI_FORMAT_BC1_TYPELESS"; break;
case DXGI_FORMAT_BC1_UNORM:
pstr = L"DXGI_FORMAT_BC1_UNORM"; break;
case DXGI_FORMAT_BC1_UNORM_SRGB:
pstr = L"DXGI_FORMAT_BC1_UNORM_SRGB"; break;
case DXGI_FORMAT_BC2_TYPELESS:
pstr = L"DXGI_FORMAT_BC2_TYPELESS"; break;
case DXGI_FORMAT_BC2_UNORM:
pstr = L"DXGI_FORMAT_BC2_UNORM"; break;
case DXGI_FORMAT_BC2_UNORM_SRGB:
pstr = L"DXGI_FORMAT_BC2_UNORM_SRGB"; break;
case DXGI_FORMAT_BC3_TYPELESS:
pstr = L"DXGI_FORMAT_BC3_TYPELESS"; break;
case DXGI_FORMAT_BC3_UNORM:
pstr = L"DXGI_FORMAT_BC3_UNORM"; break;
case DXGI_FORMAT_BC3_UNORM_SRGB:
pstr = L"DXGI_FORMAT_BC3_UNORM_SRGB"; break;
case DXGI_FORMAT_BC4_TYPELESS:
pstr = L"DXGI_FORMAT_BC4_TYPELESS"; break;
case DXGI_FORMAT_BC4_UNORM:
pstr = L"DXGI_FORMAT_BC4_UNORM"; break;
case DXGI_FORMAT_BC4_SNORM:
pstr = L"DXGI_FORMAT_BC4_SNORM"; break;
case DXGI_FORMAT_BC5_TYPELESS:
pstr = L"DXGI_FORMAT_BC5_TYPELESS"; break;
case DXGI_FORMAT_BC5_UNORM:
pstr = L"DXGI_FORMAT_BC5_UNORM"; break;
case DXGI_FORMAT_BC5_SNORM:
pstr = L"DXGI_FORMAT_BC5_SNORM"; break;
case DXGI_FORMAT_B5G6R5_UNORM:
pstr = L"DXGI_FORMAT_B5G6R5_UNORM"; break;
case DXGI_FORMAT_B5G5R5A1_UNORM:
pstr = L"DXGI_FORMAT_B5G5R5A1_UNORM"; break;
case DXGI_FORMAT_B8G8R8A8_UNORM:
pstr = L"DXGI_FORMAT_B8G8R8A8_UNORM"; break;
default:
pstr = L"Unknown format"; break;
}
if( bWithPrefix || wcsstr( pstr, L"DXGI_FORMAT_" ) == NULL )
return pstr;
else
return pstr + lstrlen( L"DXGI_FORMAT_" );
}
//--------------------------------------------------------------------------------------
// Outputs to the debug stream a formatted Unicode string with a variable-argument list.
//--------------------------------------------------------------------------------------
VOID WINAPI DXUTOutputDebugStringW( LPCWSTR strMsg, ... )
{
#if defined(DEBUG) || defined(_DEBUG)
WCHAR strBuffer[512];
va_list args;
va_start(args, strMsg);
vswprintf_s( strBuffer, 512, strMsg, args );
strBuffer[511] = L'\0';
va_end(args);
OutputDebugString( strBuffer );
#else
UNREFERENCED_PARAMETER( strMsg );
#endif
}
//--------------------------------------------------------------------------------------
// Outputs to the debug stream a formatted MBCS string with a variable-argument list.
//--------------------------------------------------------------------------------------
VOID WINAPI DXUTOutputDebugStringA( LPCSTR strMsg, ... )
{
#if defined(DEBUG) || defined(_DEBUG)
CHAR strBuffer[512];
va_list args;
va_start(args, strMsg);
sprintf_s( strBuffer, 512, strMsg, args );
strBuffer[511] = '\0';
va_end(args);
OutputDebugStringA( strBuffer );
#else
UNREFERENCED_PARAMETER( strMsg );
#endif
}
//--------------------------------------------------------------------------------------
// Direct3D9 dynamic linking support -- calls top-level D3D9 APIs with graceful
// failure if APIs are not present.
//--------------------------------------------------------------------------------------
// Function prototypes
typedef IDirect3D9* (WINAPI * LPDIRECT3DCREATE9) (UINT);
typedef INT (WINAPI * LPD3DPERF_BEGINEVENT)(D3DCOLOR, LPCWSTR);
typedef INT (WINAPI * LPD3DPERF_ENDEVENT)(void);
typedef VOID (WINAPI * LPD3DPERF_SETMARKER)(D3DCOLOR, LPCWSTR);
typedef VOID (WINAPI * LPD3DPERF_SETREGION)(D3DCOLOR, LPCWSTR);
typedef BOOL (WINAPI * LPD3DPERF_QUERYREPEATFRAME)(void);
typedef VOID (WINAPI * LPD3DPERF_SETOPTIONS)( DWORD dwOptions );
typedef DWORD (WINAPI * LPD3DPERF_GETSTATUS)( void );
typedef HRESULT (WINAPI * LPCREATEDXGIFACTORY)(REFIID, void ** );
typedef HRESULT (WINAPI * LPD3D11CREATEDEVICE)( IDXGIAdapter*, D3D_DRIVER_TYPE, HMODULE, UINT32, D3D_FEATURE_LEVEL*, UINT, UINT32, ID3D11Device**, D3D_FEATURE_LEVEL*, ID3D11DeviceContext** );
// Module and function pointers
static HMODULE s_hModD3D9 = NULL;
static LPDIRECT3DCREATE9 s_DynamicDirect3DCreate9 = NULL;
static LPD3DPERF_BEGINEVENT s_DynamicD3DPERF_BeginEvent = NULL;
static LPD3DPERF_ENDEVENT s_DynamicD3DPERF_EndEvent = NULL;
static LPD3DPERF_SETMARKER s_DynamicD3DPERF_SetMarker = NULL;
static LPD3DPERF_SETREGION s_DynamicD3DPERF_SetRegion = NULL;
static LPD3DPERF_QUERYREPEATFRAME s_DynamicD3DPERF_QueryRepeatFrame = NULL;
static LPD3DPERF_SETOPTIONS s_DynamicD3DPERF_SetOptions = NULL;
static LPD3DPERF_GETSTATUS s_DynamicD3DPERF_GetStatus = NULL;
static HMODULE s_hModDXGI = NULL;
static LPCREATEDXGIFACTORY s_DynamicCreateDXGIFactory = NULL;
static HMODULE s_hModD3D11 = NULL;
static LPD3D11CREATEDEVICE s_DynamicD3D11CreateDevice = NULL;
// Ensure function pointers are initialized
static bool DXUT_EnsureD3D9APIs( void )
{
// If the module is non-NULL, this function has already been called. Note
// that this doesn't guarantee that all ProcAddresses were found.
if( s_hModD3D9 != NULL )
return true;
// This may fail if Direct3D 9 isn't installed
s_hModD3D9 = LoadLibrary( L"d3d9.dll" );
if( s_hModD3D9 != NULL )
{
s_DynamicDirect3DCreate9 = (LPDIRECT3DCREATE9)GetProcAddress( s_hModD3D9, "Direct3DCreate9" );
s_DynamicD3DPERF_BeginEvent = (LPD3DPERF_BEGINEVENT)GetProcAddress( s_hModD3D9, "D3DPERF_BeginEvent" );
s_DynamicD3DPERF_EndEvent = (LPD3DPERF_ENDEVENT)GetProcAddress( s_hModD3D9, "D3DPERF_EndEvent" );
s_DynamicD3DPERF_SetMarker = (LPD3DPERF_SETMARKER)GetProcAddress( s_hModD3D9, "D3DPERF_SetMarker" );
s_DynamicD3DPERF_SetRegion = (LPD3DPERF_SETREGION)GetProcAddress( s_hModD3D9, "D3DPERF_SetRegion" );
s_DynamicD3DPERF_QueryRepeatFrame = (LPD3DPERF_QUERYREPEATFRAME)GetProcAddress( s_hModD3D9, "D3DPERF_QueryRepeatFrame" );
s_DynamicD3DPERF_SetOptions = (LPD3DPERF_SETOPTIONS)GetProcAddress( s_hModD3D9, "D3DPERF_SetOptions" );
s_DynamicD3DPERF_GetStatus = (LPD3DPERF_GETSTATUS)GetProcAddress( s_hModD3D9, "D3DPERF_GetStatus" );
}
return s_hModD3D9 != NULL;
}
bool DXUT_EnsureD3D11APIs( void )
{
// If both modules are non-NULL, this function has already been called. Note
// that this doesn't guarantee that all ProcAddresses were found.
if( s_hModD3D11 != NULL && s_hModDXGI != NULL )
return true;
// This may fail if Direct3D 11 isn't installed
s_hModD3D11 = LoadLibrary( L"d3d11.dll" );
if( s_hModD3D11 != NULL )
{
s_DynamicD3D11CreateDevice = ( LPD3D11CREATEDEVICE )GetProcAddress( s_hModD3D11, "D3D11CreateDevice" );
}
if( !s_DynamicCreateDXGIFactory )
{
s_hModDXGI = LoadLibrary( L"dxgi.dll" );
if( s_hModDXGI )
{
s_DynamicCreateDXGIFactory = ( LPCREATEDXGIFACTORY )GetProcAddress( s_hModDXGI, "CreateDXGIFactory1" );
}
return ( s_hModDXGI != NULL ) && ( s_hModD3D11 != NULL );
}
return ( s_hModD3D11 != NULL );
}
IDirect3D9* WINAPI DXUT_Dynamic_Direct3DCreate9( UINT SDKVersion )
{
if( DXUT_EnsureD3D9APIs() && s_DynamicDirect3DCreate9 != NULL )
return s_DynamicDirect3DCreate9( SDKVersion );
else
return NULL;
}
int WINAPI DXUT_Dynamic_D3DPERF_BeginEvent( D3DCOLOR col, LPCWSTR wszName )
{
if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_BeginEvent != NULL )
return s_DynamicD3DPERF_BeginEvent( col, wszName );
else
return -1;
}
int WINAPI DXUT_Dynamic_D3DPERF_EndEvent( void )
{
if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_EndEvent != NULL )
return s_DynamicD3DPERF_EndEvent();
else
return -1;
}
void WINAPI DXUT_Dynamic_D3DPERF_SetMarker( D3DCOLOR col, LPCWSTR wszName )
{
if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_SetMarker != NULL )
s_DynamicD3DPERF_SetMarker( col, wszName );
}
void WINAPI DXUT_Dynamic_D3DPERF_SetRegion( D3DCOLOR col, LPCWSTR wszName )
{
if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_SetRegion != NULL )
s_DynamicD3DPERF_SetRegion( col, wszName );
}
BOOL WINAPI DXUT_Dynamic_D3DPERF_QueryRepeatFrame( void )
{
if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_QueryRepeatFrame != NULL )
return s_DynamicD3DPERF_QueryRepeatFrame();
else
return FALSE;
}
void WINAPI DXUT_Dynamic_D3DPERF_SetOptions( DWORD dwOptions )
{
if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_SetOptions != NULL )
s_DynamicD3DPERF_SetOptions( dwOptions );
}
DWORD WINAPI DXUT_Dynamic_D3DPERF_GetStatus( void )
{
if( DXUT_EnsureD3D9APIs() && s_DynamicD3DPERF_GetStatus != NULL )
return s_DynamicD3DPERF_GetStatus();
else
return 0;
}
HRESULT WINAPI DXUT_Dynamic_CreateDXGIFactory1( REFIID rInterface, void** ppOut )
{
if( DXUT_EnsureD3D11APIs() && s_DynamicCreateDXGIFactory != NULL )
return s_DynamicCreateDXGIFactory( rInterface, ppOut );
else
return DXUTERR_NODIRECT3D11;
}
HRESULT WINAPI DXUT_Dynamic_D3D11CreateDevice( IDXGIAdapter* pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT32 Flags,
D3D_FEATURE_LEVEL* pFeatureLevels,
UINT FeatureLevels,
UINT32 SDKVersion,
ID3D11Device** ppDevice,
D3D_FEATURE_LEVEL* pFeatureLevel,
ID3D11DeviceContext** ppImmediateContext )
{
if( DXUT_EnsureD3D11APIs() && s_DynamicD3D11CreateDevice != NULL )
return s_DynamicD3D11CreateDevice( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels,
SDKVersion, ppDevice, pFeatureLevel, ppImmediateContext );
else
return DXUTERR_NODIRECT3D11;
}
//--------------------------------------------------------------------------------------
// Trace a string description of a decl
//--------------------------------------------------------------------------------------
void WINAPI DXUTTraceDecl( D3DVERTEXELEMENT9 decl[MAX_FVF_DECL_SIZE] )
{
int iDecl = 0;
for( iDecl = 0; iDecl < MAX_FVF_DECL_SIZE; iDecl++ )
{
if( decl[iDecl].Stream == 0xFF )
break;
DXUTOutputDebugString( L"decl[%d]=Stream:%d, Offset:%d, %s, %s, %s, UsageIndex:%d\n", iDecl,
decl[iDecl].Stream,
decl[iDecl].Offset,
DXUTTraceD3DDECLTYPEtoString( decl[iDecl].Type ),
DXUTTraceD3DDECLMETHODtoString( decl[iDecl].Method ),
DXUTTraceD3DDECLUSAGEtoString( decl[iDecl].Usage ),
decl[iDecl].UsageIndex );
}
DXUTOutputDebugString( L"decl[%d]=D3DDECL_END\n", iDecl );
}
#define TRACE_ID(iD) case iD: return L#iD;
//--------------------------------------------------------------------------------------
WCHAR* WINAPI DXUTTraceWindowsMessage( UINT uMsg )
{
switch( uMsg )
{
TRACE_ID(WM_NULL);
TRACE_ID(WM_CREATE);
TRACE_ID(WM_DESTROY);
TRACE_ID(WM_MOVE);
TRACE_ID(WM_SIZE);
TRACE_ID(WM_ACTIVATE);
TRACE_ID(WM_SETFOCUS);
TRACE_ID(WM_KILLFOCUS);
TRACE_ID(WM_ENABLE);
TRACE_ID(WM_SETREDRAW);
TRACE_ID(WM_SETTEXT);
TRACE_ID(WM_GETTEXT);
TRACE_ID(WM_GETTEXTLENGTH);
TRACE_ID(WM_PAINT);
TRACE_ID(WM_CLOSE);
TRACE_ID(WM_QUERYENDSESSION);
TRACE_ID(WM_QUERYOPEN);
TRACE_ID(WM_ENDSESSION);
TRACE_ID(WM_QUIT);
TRACE_ID(WM_ERASEBKGND);
TRACE_ID(WM_SYSCOLORCHANGE);
TRACE_ID(WM_SHOWWINDOW);
TRACE_ID(WM_WININICHANGE);
TRACE_ID(WM_DEVMODECHANGE);
TRACE_ID(WM_ACTIVATEAPP);
TRACE_ID(WM_FONTCHANGE);
TRACE_ID(WM_TIMECHANGE);
TRACE_ID(WM_CANCELMODE);
TRACE_ID(WM_SETCURSOR);
TRACE_ID(WM_MOUSEACTIVATE);
TRACE_ID(WM_CHILDACTIVATE);
TRACE_ID(WM_QUEUESYNC);
TRACE_ID(WM_GETMINMAXINFO);
TRACE_ID(WM_PAINTICON);
TRACE_ID(WM_ICONERASEBKGND);
TRACE_ID(WM_NEXTDLGCTL);
TRACE_ID(WM_SPOOLERSTATUS);
TRACE_ID(WM_DRAWITEM);
TRACE_ID(WM_MEASUREITEM);
TRACE_ID(WM_DELETEITEM);
TRACE_ID(WM_VKEYTOITEM);
TRACE_ID(WM_CHARTOITEM);
TRACE_ID(WM_SETFONT);
TRACE_ID(WM_GETFONT);
TRACE_ID(WM_SETHOTKEY);
TRACE_ID(WM_GETHOTKEY);
TRACE_ID(WM_QUERYDRAGICON);
TRACE_ID(WM_COMPAREITEM);
TRACE_ID(WM_GETOBJECT);
TRACE_ID(WM_COMPACTING);
TRACE_ID(WM_COMMNOTIFY);
TRACE_ID(WM_WINDOWPOSCHANGING);
TRACE_ID(WM_WINDOWPOSCHANGED);
TRACE_ID(WM_POWER);
TRACE_ID(WM_COPYDATA);
TRACE_ID(WM_CANCELJOURNAL);
TRACE_ID(WM_NOTIFY);
TRACE_ID(WM_INPUTLANGCHANGEREQUEST);
TRACE_ID(WM_INPUTLANGCHANGE);
TRACE_ID(WM_TCARD);
TRACE_ID(WM_HELP);
TRACE_ID(WM_USERCHANGED);
TRACE_ID(WM_NOTIFYFORMAT);
TRACE_ID(WM_CONTEXTMENU);
TRACE_ID(WM_STYLECHANGING);
TRACE_ID(WM_STYLECHANGED);
TRACE_ID(WM_DISPLAYCHANGE);
TRACE_ID(WM_GETICON);
TRACE_ID(WM_SETICON);
TRACE_ID(WM_NCCREATE);
TRACE_ID(WM_NCDESTROY);
TRACE_ID(WM_NCCALCSIZE);
TRACE_ID(WM_NCHITTEST);
TRACE_ID(WM_NCPAINT);
TRACE_ID(WM_NCACTIVATE);
TRACE_ID(WM_GETDLGCODE);
TRACE_ID(WM_SYNCPAINT);
TRACE_ID(WM_NCMOUSEMOVE);
TRACE_ID(WM_NCLBUTTONDOWN);
TRACE_ID(WM_NCLBUTTONUP);
TRACE_ID(WM_NCLBUTTONDBLCLK);
TRACE_ID(WM_NCRBUTTONDOWN);
TRACE_ID(WM_NCRBUTTONUP);
TRACE_ID(WM_NCRBUTTONDBLCLK);
TRACE_ID(WM_NCMBUTTONDOWN);
TRACE_ID(WM_NCMBUTTONUP);
TRACE_ID(WM_NCMBUTTONDBLCLK);
TRACE_ID(WM_NCXBUTTONDOWN);
TRACE_ID(WM_NCXBUTTONUP);
TRACE_ID(WM_NCXBUTTONDBLCLK);
TRACE_ID(WM_INPUT);
TRACE_ID(WM_KEYDOWN);
TRACE_ID(WM_KEYUP);
TRACE_ID(WM_CHAR);
TRACE_ID(WM_DEADCHAR);
TRACE_ID(WM_SYSKEYDOWN);
TRACE_ID(WM_SYSKEYUP);
TRACE_ID(WM_SYSCHAR);
TRACE_ID(WM_SYSDEADCHAR);
TRACE_ID(WM_UNICHAR);
TRACE_ID(WM_IME_STARTCOMPOSITION);
TRACE_ID(WM_IME_ENDCOMPOSITION);
TRACE_ID(WM_IME_COMPOSITION);
TRACE_ID(WM_INITDIALOG);
TRACE_ID(WM_COMMAND);
TRACE_ID(WM_SYSCOMMAND);
TRACE_ID(WM_TIMER);
TRACE_ID(WM_HSCROLL);
TRACE_ID(WM_VSCROLL);
TRACE_ID(WM_INITMENU);
TRACE_ID(WM_INITMENUPOPUP);
TRACE_ID(WM_MENUSELECT);
TRACE_ID(WM_MENUCHAR);
TRACE_ID(WM_ENTERIDLE);
TRACE_ID(WM_MENURBUTTONUP);
TRACE_ID(WM_MENUDRAG);
TRACE_ID(WM_MENUGETOBJECT);
TRACE_ID(WM_UNINITMENUPOPUP);
TRACE_ID(WM_MENUCOMMAND);
TRACE_ID(WM_CHANGEUISTATE);
TRACE_ID(WM_UPDATEUISTATE);
TRACE_ID(WM_QUERYUISTATE);
TRACE_ID(WM_CTLCOLORMSGBOX);
TRACE_ID(WM_CTLCOLOREDIT);
TRACE_ID(WM_CTLCOLORLISTBOX);
TRACE_ID(WM_CTLCOLORBTN);
TRACE_ID(WM_CTLCOLORDLG);
TRACE_ID(WM_CTLCOLORSCROLLBAR);
TRACE_ID(WM_CTLCOLORSTATIC);
TRACE_ID(MN_GETHMENU);
TRACE_ID(WM_MOUSEMOVE);
TRACE_ID(WM_LBUTTONDOWN);
TRACE_ID(WM_LBUTTONUP);
TRACE_ID(WM_LBUTTONDBLCLK);
TRACE_ID(WM_RBUTTONDOWN);
TRACE_ID(WM_RBUTTONUP);
TRACE_ID(WM_RBUTTONDBLCLK);
TRACE_ID(WM_MBUTTONDOWN);
TRACE_ID(WM_MBUTTONUP);
TRACE_ID(WM_MBUTTONDBLCLK);
TRACE_ID(WM_MOUSEWHEEL);
TRACE_ID(WM_XBUTTONDOWN);
TRACE_ID(WM_XBUTTONUP);
TRACE_ID(WM_XBUTTONDBLCLK);
TRACE_ID(WM_PARENTNOTIFY);
TRACE_ID(WM_ENTERMENULOOP);
TRACE_ID(WM_EXITMENULOOP);
TRACE_ID(WM_NEXTMENU);
TRACE_ID(WM_SIZING);
TRACE_ID(WM_CAPTURECHANGED);
TRACE_ID(WM_MOVING);
TRACE_ID(WM_POWERBROADCAST);
TRACE_ID(WM_DEVICECHANGE);
TRACE_ID(WM_MDICREATE);
TRACE_ID(WM_MDIDESTROY);
TRACE_ID(WM_MDIACTIVATE);
TRACE_ID(WM_MDIRESTORE);
TRACE_ID(WM_MDINEXT);
TRACE_ID(WM_MDIMAXIMIZE);
TRACE_ID(WM_MDITILE);
TRACE_ID(WM_MDICASCADE);
TRACE_ID(WM_MDIICONARRANGE);
TRACE_ID(WM_MDIGETACTIVE);
TRACE_ID(WM_MDISETMENU);
TRACE_ID(WM_ENTERSIZEMOVE);
TRACE_ID(WM_EXITSIZEMOVE);
TRACE_ID(WM_DROPFILES);
TRACE_ID(WM_MDIREFRESHMENU);
TRACE_ID(WM_IME_SETCONTEXT);
TRACE_ID(WM_IME_NOTIFY);
TRACE_ID(WM_IME_CONTROL);
TRACE_ID(WM_IME_COMPOSITIONFULL);
TRACE_ID(WM_IME_SELECT);
TRACE_ID(WM_IME_CHAR);
TRACE_ID(WM_IME_REQUEST);
TRACE_ID(WM_IME_KEYDOWN);
TRACE_ID(WM_IME_KEYUP);
TRACE_ID(WM_MOUSEHOVER);
TRACE_ID(WM_MOUSELEAVE);
TRACE_ID(WM_NCMOUSEHOVER);
TRACE_ID(WM_NCMOUSELEAVE);
TRACE_ID(WM_WTSSESSION_CHANGE);
TRACE_ID(WM_TABLET_FIRST);
TRACE_ID(WM_TABLET_LAST);
TRACE_ID(WM_CUT);
TRACE_ID(WM_COPY);
TRACE_ID(WM_PASTE);
TRACE_ID(WM_CLEAR);
TRACE_ID(WM_UNDO);
TRACE_ID(WM_RENDERFORMAT);
TRACE_ID(WM_RENDERALLFORMATS);
TRACE_ID(WM_DESTROYCLIPBOARD);
TRACE_ID(WM_DRAWCLIPBOARD);
TRACE_ID(WM_PAINTCLIPBOARD);
TRACE_ID(WM_VSCROLLCLIPBOARD);
TRACE_ID(WM_SIZECLIPBOARD);
TRACE_ID(WM_ASKCBFORMATNAME);
TRACE_ID(WM_CHANGECBCHAIN);
TRACE_ID(WM_HSCROLLCLIPBOARD);
TRACE_ID(WM_QUERYNEWPALETTE);
TRACE_ID(WM_PALETTEISCHANGING);
TRACE_ID(WM_PALETTECHANGED);
TRACE_ID(WM_HOTKEY);
TRACE_ID(WM_PRINT);
TRACE_ID(WM_PRINTCLIENT);
TRACE_ID(WM_APPCOMMAND);
TRACE_ID(WM_THEMECHANGED);
TRACE_ID(WM_HANDHELDFIRST);
TRACE_ID(WM_HANDHELDLAST);
TRACE_ID(WM_AFXFIRST);
TRACE_ID(WM_AFXLAST);
TRACE_ID(WM_PENWINFIRST);
TRACE_ID(WM_PENWINLAST);
TRACE_ID(WM_APP);
default:
return L"Unknown";
}
}
//--------------------------------------------------------------------------------------
WCHAR* WINAPI DXUTTraceD3DDECLTYPEtoString( BYTE t )
{
switch( t )
{
case D3DDECLTYPE_FLOAT1:
return L"D3DDECLTYPE_FLOAT1";
case D3DDECLTYPE_FLOAT2:
return L"D3DDECLTYPE_FLOAT2";
case D3DDECLTYPE_FLOAT3:
return L"D3DDECLTYPE_FLOAT3";
case D3DDECLTYPE_FLOAT4:
return L"D3DDECLTYPE_FLOAT4";
case D3DDECLTYPE_D3DCOLOR:
return L"D3DDECLTYPE_D3DCOLOR";
case D3DDECLTYPE_UBYTE4:
return L"D3DDECLTYPE_UBYTE4";
case D3DDECLTYPE_SHORT2:
return L"D3DDECLTYPE_SHORT2";
case D3DDECLTYPE_SHORT4:
return L"D3DDECLTYPE_SHORT4";
case D3DDECLTYPE_UBYTE4N:
return L"D3DDECLTYPE_UBYTE4N";
case D3DDECLTYPE_SHORT2N:
return L"D3DDECLTYPE_SHORT2N";
case D3DDECLTYPE_SHORT4N:
return L"D3DDECLTYPE_SHORT4N";
case D3DDECLTYPE_USHORT2N:
return L"D3DDECLTYPE_USHORT2N";
case D3DDECLTYPE_USHORT4N:
return L"D3DDECLTYPE_USHORT4N";
case D3DDECLTYPE_UDEC3:
return L"D3DDECLTYPE_UDEC3";
case D3DDECLTYPE_DEC3N:
return L"D3DDECLTYPE_DEC3N";
case D3DDECLTYPE_FLOAT16_2:
return L"D3DDECLTYPE_FLOAT16_2";
case D3DDECLTYPE_FLOAT16_4:
return L"D3DDECLTYPE_FLOAT16_4";
case D3DDECLTYPE_UNUSED:
return L"D3DDECLTYPE_UNUSED";
default:
return L"D3DDECLTYPE Unknown";
}
}
WCHAR* WINAPI DXUTTraceD3DDECLMETHODtoString( BYTE m )
{
switch( m )
{
case D3DDECLMETHOD_DEFAULT:
return L"D3DDECLMETHOD_DEFAULT";
case D3DDECLMETHOD_PARTIALU:
return L"D3DDECLMETHOD_PARTIALU";
case D3DDECLMETHOD_PARTIALV:
return L"D3DDECLMETHOD_PARTIALV";
case D3DDECLMETHOD_CROSSUV:
return L"D3DDECLMETHOD_CROSSUV";
case D3DDECLMETHOD_UV:
return L"D3DDECLMETHOD_UV";
case D3DDECLMETHOD_LOOKUP:
return L"D3DDECLMETHOD_LOOKUP";
case D3DDECLMETHOD_LOOKUPPRESAMPLED:
return L"D3DDECLMETHOD_LOOKUPPRESAMPLED";
default:
return L"D3DDECLMETHOD Unknown";
}
}
WCHAR* WINAPI DXUTTraceD3DDECLUSAGEtoString( BYTE u )
{
switch( u )
{
case D3DDECLUSAGE_POSITION:
return L"D3DDECLUSAGE_POSITION";
case D3DDECLUSAGE_BLENDWEIGHT:
return L"D3DDECLUSAGE_BLENDWEIGHT";
case D3DDECLUSAGE_BLENDINDICES:
return L"D3DDECLUSAGE_BLENDINDICES";
case D3DDECLUSAGE_NORMAL:
return L"D3DDECLUSAGE_NORMAL";
case D3DDECLUSAGE_PSIZE:
return L"D3DDECLUSAGE_PSIZE";
case D3DDECLUSAGE_TEXCOORD:
return L"D3DDECLUSAGE_TEXCOORD";
case D3DDECLUSAGE_TANGENT:
return L"D3DDECLUSAGE_TANGENT";
case D3DDECLUSAGE_BINORMAL:
return L"D3DDECLUSAGE_BINORMAL";
case D3DDECLUSAGE_TESSFACTOR:
return L"D3DDECLUSAGE_TESSFACTOR";
case D3DDECLUSAGE_POSITIONT:
return L"D3DDECLUSAGE_POSITIONT";
case D3DDECLUSAGE_COLOR:
return L"D3DDECLUSAGE_COLOR";
case D3DDECLUSAGE_FOG:
return L"D3DDECLUSAGE_FOG";
case D3DDECLUSAGE_DEPTH:
return L"D3DDECLUSAGE_DEPTH";
case D3DDECLUSAGE_SAMPLE:
return L"D3DDECLUSAGE_SAMPLE";
default:
return L"D3DDECLUSAGE Unknown";
}
}
//--------------------------------------------------------------------------------------
// Multimon API handling for OSes with or without multimon API support
//--------------------------------------------------------------------------------------
#define DXUT_PRIMARY_MONITOR ((HMONITOR)0x12340042)
typedef HMONITOR ( WINAPI* LPMONITORFROMWINDOW )( HWND, DWORD );
typedef BOOL ( WINAPI* LPGETMONITORINFO )( HMONITOR, LPMONITORINFO );
typedef HMONITOR ( WINAPI* LPMONITORFROMRECT )( LPCRECT lprcScreenCoords, DWORD dwFlags );
BOOL WINAPI DXUTGetMonitorInfo( HMONITOR hMonitor, LPMONITORINFO lpMonitorInfo )
{
static bool s_bInited = false;
static LPGETMONITORINFO s_pFnGetMonitorInfo = NULL;
if( !s_bInited )
{
s_bInited = true;
HMODULE hUser32 = GetModuleHandle( L"USER32" );
if( hUser32 )
{
OSVERSIONINFOA osvi =
{
0
}; osvi.dwOSVersionInfoSize = sizeof( osvi ); GetVersionExA( ( OSVERSIONINFOA* )&osvi );
bool bNT = ( VER_PLATFORM_WIN32_NT == osvi.dwPlatformId );
s_pFnGetMonitorInfo = ( LPGETMONITORINFO )( bNT ? GetProcAddress( hUser32,
"GetMonitorInfoW" ) :
GetProcAddress( hUser32, "GetMonitorInfoA" ) );
}
}
if( s_pFnGetMonitorInfo )
return s_pFnGetMonitorInfo( hMonitor, lpMonitorInfo );
RECT rcWork;
if( ( hMonitor == DXUT_PRIMARY_MONITOR ) && lpMonitorInfo && ( lpMonitorInfo->cbSize >= sizeof( MONITORINFO ) ) &&
SystemParametersInfoA( SPI_GETWORKAREA, 0, &rcWork, 0 ) )
{
lpMonitorInfo->rcMonitor.left = 0;
lpMonitorInfo->rcMonitor.top = 0;
lpMonitorInfo->rcMonitor.right = GetSystemMetrics( SM_CXSCREEN );
lpMonitorInfo->rcMonitor.bottom = GetSystemMetrics( SM_CYSCREEN );
lpMonitorInfo->rcWork = rcWork;
lpMonitorInfo->dwFlags = MONITORINFOF_PRIMARY;
return TRUE;
}
return FALSE;
}
HMONITOR WINAPI DXUTMonitorFromWindow( HWND hWnd, DWORD dwFlags )
{
static bool s_bInited = false;
static LPMONITORFROMWINDOW s_pFnGetMonitorFromWindow = NULL;
if( !s_bInited )
{
s_bInited = true;
HMODULE hUser32 = GetModuleHandle( L"USER32" );
if( hUser32 ) s_pFnGetMonitorFromWindow = ( LPMONITORFROMWINDOW )GetProcAddress( hUser32,
"MonitorFromWindow" );
}
if( s_pFnGetMonitorFromWindow )
return s_pFnGetMonitorFromWindow( hWnd, dwFlags );
else
return DXUT_PRIMARY_MONITOR;
}
HMONITOR WINAPI DXUTMonitorFromRect( LPCRECT lprcScreenCoords, DWORD dwFlags )
{
static bool s_bInited = false;
static LPMONITORFROMRECT s_pFnGetMonitorFromRect = NULL;
if( !s_bInited )
{
s_bInited = true;
HMODULE hUser32 = GetModuleHandle( L"USER32" );
if( hUser32 ) s_pFnGetMonitorFromRect = ( LPMONITORFROMRECT )GetProcAddress( hUser32, "MonitorFromRect" );
}
if( s_pFnGetMonitorFromRect )
return s_pFnGetMonitorFromRect( lprcScreenCoords, dwFlags );
else
return DXUT_PRIMARY_MONITOR;
}
//--------------------------------------------------------------------------------------
// Get the desktop resolution of an adapter. This isn't the same as the current resolution
// from GetAdapterDisplayMode since the device might be fullscreen
//--------------------------------------------------------------------------------------
void WINAPI DXUTGetDesktopResolution( UINT AdapterOrdinal, UINT* pWidth, UINT* pHeight )
{
DXUTDeviceSettings DeviceSettings = DXUTGetDeviceSettings();
WCHAR strDeviceName[256] = {0};
DEVMODE devMode;
ZeroMemory( &devMode, sizeof( DEVMODE ) );
devMode.dmSize = sizeof( DEVMODE );
if( DeviceSettings.ver == DXUT_D3D9_DEVICE )
{
CD3D9Enumeration* pd3dEnum = DXUTGetD3D9Enumeration();
CD3D9EnumAdapterInfo* pAdapterInfo = pd3dEnum->GetAdapterInfo( AdapterOrdinal );
if( pAdapterInfo )
{
MultiByteToWideChar( CP_ACP, 0, pAdapterInfo->AdapterIdentifier.DeviceName, -1, strDeviceName, 256 );
strDeviceName[255] = 0;
}
}
else
{
CD3D11Enumeration* pd3dEnum = DXUTGetD3D11Enumeration();
CD3D11EnumOutputInfo* pOutputInfo = pd3dEnum->GetOutputInfo( AdapterOrdinal, DeviceSettings.d3d11.Output );
if( pOutputInfo )
{
wcscpy_s( strDeviceName, 256, pOutputInfo->Desc.DeviceName );
}
}
EnumDisplaySettings( strDeviceName, ENUM_REGISTRY_SETTINGS, &devMode );
if( pWidth )
*pWidth = devMode.dmPelsWidth;
if( pHeight )
*pHeight = devMode.dmPelsHeight;
}
//--------------------------------------------------------------------------------------
// Display error msg box to help debug
//--------------------------------------------------------------------------------------
HRESULT WINAPI DXUTTrace( const CHAR* strFile, DWORD dwLine, HRESULT hr,
const WCHAR* strMsg, bool bPopMsgBox )
{
bool bShowMsgBoxOnError = DXUTGetShowMsgBoxOnError();
if( bPopMsgBox && bShowMsgBoxOnError == false )
bPopMsgBox = false;
return DXTrace( strFile, dwLine, hr, strMsg, bPopMsgBox );
}
//--------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------
void WINAPI DXUTConvertDeviceSettings11to9( DXUTD3D11DeviceSettings* pIn, DXUTD3D9DeviceSettings* pOut )
{
pOut->AdapterOrdinal = pIn->AdapterOrdinal;
if( pIn->DriverType == D3D_DRIVER_TYPE_HARDWARE )
pOut->DeviceType = D3DDEVTYPE_HAL;
else if( pIn->DriverType == D3D_DRIVER_TYPE_REFERENCE )
pOut->DeviceType = D3DDEVTYPE_REF;
else if( pIn->DriverType == D3D_DRIVER_TYPE_NULL )
pOut->DeviceType = D3DDEVTYPE_NULLREF;
pOut->AdapterFormat = ConvertFormatDXGIToD3D9( pIn->sd.BufferDesc.Format );
pOut->BehaviorFlags = D3DCREATE_HARDWARE_VERTEXPROCESSING;
pOut->pp.BackBufferWidth = pIn->sd.BufferDesc.Width;
pOut->pp.BackBufferHeight = pIn->sd.BufferDesc.Height;
pOut->pp.BackBufferFormat = ConvertFormatDXGIToD3D9( pIn->sd.BufferDesc.Format );
pOut->pp.BackBufferCount = pIn->sd.BufferCount;
pOut->pp.MultiSampleType = ( D3DMULTISAMPLE_TYPE )pIn->sd.SampleDesc.Count;
pOut->pp.MultiSampleQuality = pIn->sd.SampleDesc.Quality;
pOut->pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
pOut->pp.hDeviceWindow = pIn->sd.OutputWindow;
pOut->pp.Windowed = pIn->sd.Windowed;
pOut->pp.EnableAutoDepthStencil = true;
pOut->pp.AutoDepthStencilFormat = D3DFMT_D24FS8;
pOut->pp.Flags = 0;
if( pIn->sd.BufferDesc.RefreshRate.Denominator == 0 )
pOut->pp.FullScreen_RefreshRateInHz = 60;
else
pOut->pp.FullScreen_RefreshRateInHz = pIn->sd.BufferDesc.RefreshRate.Numerator /
pIn->sd.BufferDesc.RefreshRate.Denominator;
switch( pIn->SyncInterval )
{
case 0:
pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; break;
case 2:
pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_TWO; break;
case 3:
pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_THREE; break;
case 4:
pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_FOUR; break;
case 1:
default:
pOut->pp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
break;
}
}
//--------------------------------------------------------------------------------------
void WINAPI DXUTConvertDeviceSettings9to11( DXUTD3D9DeviceSettings* pIn, DXUTD3D11DeviceSettings* pOut )
{
pOut->AdapterOrdinal = pIn->AdapterOrdinal;
if( pIn->DeviceType == D3DDEVTYPE_HAL )
pOut->DriverType = D3D_DRIVER_TYPE_HARDWARE;
else if( pIn->DeviceType == D3DDEVTYPE_REF )
pOut->DriverType = D3D_DRIVER_TYPE_REFERENCE;
else if( pIn->DeviceType == D3DDEVTYPE_NULLREF )
pOut->DriverType = D3D_DRIVER_TYPE_NULL;
pOut->Output = 0;
pOut->sd.BufferDesc.Width = pIn->pp.BackBufferWidth;
pOut->sd.BufferDesc.Height = pIn->pp.BackBufferHeight;
pOut->sd.BufferDesc.RefreshRate.Numerator = pIn->pp.FullScreen_RefreshRateInHz;
pOut->sd.BufferDesc.RefreshRate.Denominator = 1;
pOut->sd.BufferDesc.Format = ConvertFormatD3D9ToDXGI( pIn->pp.BackBufferFormat );
if( pIn->pp.MultiSampleType == D3DMULTISAMPLE_NONMASKABLE )
{
pOut->sd.SampleDesc.Count = pIn->pp.MultiSampleQuality;
pOut->sd.SampleDesc.Quality = 0;
}
else
{
pOut->sd.SampleDesc.Count = pIn->pp.MultiSampleType;
pOut->sd.SampleDesc.Quality = pIn->pp.MultiSampleQuality;
}
pOut->sd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
pOut->sd.BufferCount = pIn->pp.BackBufferCount;
pOut->sd.OutputWindow = pIn->pp.hDeviceWindow;
pOut->sd.Windowed = pIn->pp.Windowed;
#if defined(DEBUG) || defined(_DEBUG)
pOut->CreateFlags = D3D11_CREATE_DEVICE_DEBUG;
#else
pOut->CreateFlags = 0;
#endif
switch( pIn->pp.PresentationInterval )
{
case D3DPRESENT_INTERVAL_IMMEDIATE:
pOut->SyncInterval = 0; break;
case D3DPRESENT_INTERVAL_ONE:
pOut->SyncInterval = 1; break;
case D3DPRESENT_INTERVAL_TWO:
pOut->SyncInterval = 2; break;
case D3DPRESENT_INTERVAL_THREE:
pOut->SyncInterval = 3; break;
case D3DPRESENT_INTERVAL_FOUR:
pOut->SyncInterval = 4; break;
case D3DPRESENT_INTERVAL_DEFAULT:
default:
pOut->SyncInterval = 1;
break;
}
pOut->PresentFlags = 0;
}
DXGI_FORMAT WINAPI ConvertFormatD3D9ToDXGI( D3DFORMAT fmt )
{
switch( fmt )
{
case D3DFMT_UNKNOWN:
return DXGI_FORMAT_UNKNOWN;
case D3DFMT_R8G8B8:
case D3DFMT_A8R8G8B8:
case D3DFMT_X8R8G8B8:
return DXGI_FORMAT_R8G8B8A8_UNORM;
case D3DFMT_R5G6B5:
return DXGI_FORMAT_B5G6R5_UNORM;
case D3DFMT_X1R5G5B5:
case D3DFMT_A1R5G5B5:
return DXGI_FORMAT_B5G5R5A1_UNORM;
case D3DFMT_A4R4G4B4:
return DXGI_FORMAT_R8G8B8A8_UNORM;
case D3DFMT_R3G3B2:
return DXGI_FORMAT_R8G8B8A8_UNORM;
case D3DFMT_A8:
return DXGI_FORMAT_A8_UNORM;
case D3DFMT_A8R3G3B2:
return DXGI_FORMAT_R8G8B8A8_UNORM;
case D3DFMT_X4R4G4B4:
return DXGI_FORMAT_R8G8B8A8_UNORM;
case D3DFMT_A2B10G10R10:
return DXGI_FORMAT_R10G10B10A2_UNORM;
case D3DFMT_A8B8G8R8:
case D3DFMT_X8B8G8R8:
return DXGI_FORMAT_B8G8R8A8_UNORM;
case D3DFMT_G16R16:
return DXGI_FORMAT_R16G16_UNORM;
case D3DFMT_A2R10G10B10:
return DXGI_FORMAT_R10G10B10A2_UNORM;
case D3DFMT_A16B16G16R16:
return DXGI_FORMAT_R16G16B16A16_UNORM;
case D3DFMT_R16F:
return DXGI_FORMAT_R16_FLOAT;
case D3DFMT_G16R16F:
return DXGI_FORMAT_R16G16_FLOAT;
case D3DFMT_A16B16G16R16F:
return DXGI_FORMAT_R16G16B16A16_FLOAT;
case D3DFMT_R32F:
return DXGI_FORMAT_R32_FLOAT;
case D3DFMT_G32R32F:
return DXGI_FORMAT_R32G32_FLOAT;
case D3DFMT_A32B32G32R32F:
return DXGI_FORMAT_R32G32B32A32_FLOAT;
}
return DXGI_FORMAT_UNKNOWN;
}
D3DFORMAT WINAPI ConvertFormatDXGIToD3D9( DXGI_FORMAT fmt )
{
switch( fmt )
{
case DXGI_FORMAT_UNKNOWN:
return D3DFMT_UNKNOWN;
case DXGI_FORMAT_R8G8B8A8_UNORM:
return D3DFMT_A8R8G8B8;
case DXGI_FORMAT_B5G6R5_UNORM:
return D3DFMT_R5G6B5;
case DXGI_FORMAT_B5G5R5A1_UNORM:
return D3DFMT_A1R5G5B5;
case DXGI_FORMAT_A8_UNORM:
return D3DFMT_A8;
case DXGI_FORMAT_R10G10B10A2_UNORM:
return D3DFMT_A2B10G10R10;
case DXGI_FORMAT_B8G8R8A8_UNORM:
return D3DFMT_A8B8G8R8;
case DXGI_FORMAT_R16G16_UNORM:
return D3DFMT_G16R16;
case DXGI_FORMAT_R16G16B16A16_UNORM:
return D3DFMT_A16B16G16R16;
case DXGI_FORMAT_R16_FLOAT:
return D3DFMT_R16F;
case DXGI_FORMAT_R16G16_FLOAT:
return D3DFMT_G16R16F;
case DXGI_FORMAT_R16G16B16A16_FLOAT:
return D3DFMT_A16B16G16R16F;
case DXGI_FORMAT_R32_FLOAT:
return D3DFMT_R32F;
case DXGI_FORMAT_R32G32_FLOAT:
return D3DFMT_G32R32F;
case DXGI_FORMAT_R32G32B32A32_FLOAT:
return D3DFMT_A32B32G32R32F;
}
return D3DFMT_UNKNOWN;
}
//--------------------------------------------------------------------------------------
IDirect3DDevice9* WINAPI DXUTCreateRefDevice9( HWND hWnd, bool bNullRef )
{
HRESULT hr;
IDirect3D9* pD3D = DXUT_Dynamic_Direct3DCreate9( D3D_SDK_VERSION );
if( NULL == pD3D )
return NULL;
D3DDISPLAYMODE Mode;
pD3D->GetAdapterDisplayMode( 0, &Mode );
D3DPRESENT_PARAMETERS pp;
ZeroMemory( &pp, sizeof( D3DPRESENT_PARAMETERS ) );
pp.BackBufferWidth = 1;
pp.BackBufferHeight = 1;
pp.BackBufferFormat = Mode.Format;
pp.BackBufferCount = 1;
pp.SwapEffect = D3DSWAPEFFECT_COPY;
pp.Windowed = TRUE;
pp.hDeviceWindow = hWnd;
IDirect3DDevice9* pd3dDevice = NULL;
hr = pD3D->CreateDevice( D3DADAPTER_DEFAULT, bNullRef ? D3DDEVTYPE_NULLREF : D3DDEVTYPE_REF,
hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, &pd3dDevice );
SAFE_RELEASE( pD3D );
return pd3dDevice;
}
//--------------------------------------------------------------------------------------
// Helper function to launch the Media Center UI after the program terminates
//--------------------------------------------------------------------------------------
bool DXUTReLaunchMediaCenter()
{
// Get the path to Media Center
WCHAR szExpandedPath[MAX_PATH];
if( !ExpandEnvironmentStrings( L"%SystemRoot%\\ehome\\ehshell.exe", szExpandedPath, MAX_PATH ) )
return false;
// Skip if ehshell.exe doesn't exist
if( GetFileAttributes( szExpandedPath ) == 0xFFFFFFFF )
return false;
// Launch ehshell.exe
INT_PTR result = ( INT_PTR )ShellExecute( NULL, TEXT( "open" ), szExpandedPath, NULL, NULL, SW_SHOWNORMAL );
return ( result > 32 );
}
typedef DWORD ( WINAPI* LPXINPUTGETSTATE )( DWORD dwUserIndex, XINPUT_STATE* pState );
typedef DWORD ( WINAPI* LPXINPUTSETSTATE )( DWORD dwUserIndex, XINPUT_VIBRATION* pVibration );
typedef DWORD ( WINAPI* LPXINPUTGETCAPABILITIES )( DWORD dwUserIndex, DWORD dwFlags,
XINPUT_CAPABILITIES* pCapabilities );
typedef void ( WINAPI* LPXINPUTENABLE )( BOOL bEnable );
//--------------------------------------------------------------------------------------
// Does extra processing on XInput data to make it slightly more convenient to use
//--------------------------------------------------------------------------------------
HRESULT DXUTGetGamepadState( DWORD dwPort, DXUT_GAMEPAD* pGamePad, bool bThumbstickDeadZone,
bool bSnapThumbstickToCardinals )
{
if( dwPort >= DXUT_MAX_CONTROLLERS || pGamePad == NULL )
return E_FAIL;
static LPXINPUTGETSTATE s_pXInputGetState = NULL;
static LPXINPUTGETCAPABILITIES s_pXInputGetCapabilities = NULL;
if( NULL == s_pXInputGetState || NULL == s_pXInputGetCapabilities )
{
HINSTANCE hInst = LoadLibrary( XINPUT_DLL );
if( hInst )
{
s_pXInputGetState = ( LPXINPUTGETSTATE )GetProcAddress( hInst, "XInputGetState" );
s_pXInputGetCapabilities = ( LPXINPUTGETCAPABILITIES )GetProcAddress( hInst, "XInputGetCapabilities" );
}
}
if( s_pXInputGetState == NULL )
return E_FAIL;
XINPUT_STATE InputState;
DWORD dwResult = s_pXInputGetState( dwPort, &InputState );
// Track insertion and removals
BOOL bWasConnected = pGamePad->bConnected;
pGamePad->bConnected = ( dwResult == ERROR_SUCCESS );
pGamePad->bRemoved = ( bWasConnected && !pGamePad->bConnected );
pGamePad->bInserted = ( !bWasConnected && pGamePad->bConnected );
// Don't update rest of the state if not connected
if( !pGamePad->bConnected )
return S_OK;
// Store the capabilities of the device
if( pGamePad->bInserted )
{
ZeroMemory( pGamePad, sizeof( DXUT_GAMEPAD ) );
pGamePad->bConnected = true;
pGamePad->bInserted = true;
if( s_pXInputGetCapabilities )
s_pXInputGetCapabilities( dwPort, XINPUT_DEVTYPE_GAMEPAD, &pGamePad->caps );
}
// Copy gamepad to local structure (assumes that XINPUT_GAMEPAD at the front in CONTROLER_STATE)
memcpy( pGamePad, &InputState.Gamepad, sizeof( XINPUT_GAMEPAD ) );
if( bSnapThumbstickToCardinals )
{
// Apply deadzone to each axis independantly to slightly snap to up/down/left/right
if( pGamePad->sThumbLX < XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE &&
pGamePad->sThumbLX > -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE )
pGamePad->sThumbLX = 0;
if( pGamePad->sThumbLY < XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE &&
pGamePad->sThumbLY > -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE )
pGamePad->sThumbLY = 0;
if( pGamePad->sThumbRX < XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE &&
pGamePad->sThumbRX > -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE )
pGamePad->sThumbRX = 0;
if( pGamePad->sThumbRY < XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE &&
pGamePad->sThumbRY > -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE )
pGamePad->sThumbRY = 0;
}
else if( bThumbstickDeadZone )
{
// Apply deadzone if centered
if( ( pGamePad->sThumbLX < XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE &&
pGamePad->sThumbLX > -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE ) &&
( pGamePad->sThumbLY < XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE &&
pGamePad->sThumbLY > -XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE ) )
{
pGamePad->sThumbLX = 0;
pGamePad->sThumbLY = 0;
}
if( ( pGamePad->sThumbRX < XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE &&
pGamePad->sThumbRX > -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE ) &&
( pGamePad->sThumbRY < XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE &&
pGamePad->sThumbRY > -XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE ) )
{
pGamePad->sThumbRX = 0;
pGamePad->sThumbRY = 0;
}
}
// Convert [-1,+1] range
pGamePad->fThumbLX = pGamePad->sThumbLX / 32767.0f;
pGamePad->fThumbLY = pGamePad->sThumbLY / 32767.0f;
pGamePad->fThumbRX = pGamePad->sThumbRX / 32767.0f;
pGamePad->fThumbRY = pGamePad->sThumbRY / 32767.0f;
// Get the boolean buttons that have been pressed since the last call.
// Each button is represented by one bit.
pGamePad->wPressedButtons = ( pGamePad->wLastButtons ^ pGamePad->wButtons ) & pGamePad->wButtons;
pGamePad->wLastButtons = pGamePad->wButtons;
// Figure out if the left trigger has been pressed or released
bool bPressed = ( pGamePad->bLeftTrigger > DXUT_GAMEPAD_TRIGGER_THRESHOLD );
pGamePad->bPressedLeftTrigger = ( bPressed ) ? !pGamePad->bLastLeftTrigger : false;
pGamePad->bLastLeftTrigger = bPressed;
// Figure out if the right trigger has been pressed or released
bPressed = ( pGamePad->bRightTrigger > DXUT_GAMEPAD_TRIGGER_THRESHOLD );
pGamePad->bPressedRightTrigger = ( bPressed ) ? !pGamePad->bLastRightTrigger : false;
pGamePad->bLastRightTrigger = bPressed;
return S_OK;
}
//--------------------------------------------------------------------------------------
// Don't pause the game or deactive the window without first stopping rumble otherwise
// the controller will continue to rumble
//--------------------------------------------------------------------------------------
void DXUTEnableXInput( bool bEnable )
{
static LPXINPUTENABLE s_pXInputEnable = NULL;
if( NULL == s_pXInputEnable )
{
HINSTANCE hInst = LoadLibrary( XINPUT_DLL );
if( hInst )
s_pXInputEnable = ( LPXINPUTENABLE )GetProcAddress( hInst, "XInputEnable" );
}
if( s_pXInputEnable )
s_pXInputEnable( bEnable );
}
//--------------------------------------------------------------------------------------
// Don't pause the game or deactive the window without first stopping rumble otherwise
// the controller will continue to rumble
//--------------------------------------------------------------------------------------
HRESULT DXUTStopRumbleOnAllControllers()
{
static LPXINPUTSETSTATE s_pXInputSetState = NULL;
if( NULL == s_pXInputSetState )
{
HINSTANCE hInst = LoadLibrary( XINPUT_DLL );
if( hInst )
s_pXInputSetState = ( LPXINPUTSETSTATE )GetProcAddress( hInst, "XInputSetState" );
}
if( s_pXInputSetState == NULL )
return E_FAIL;
XINPUT_VIBRATION vibration;
vibration.wLeftMotorSpeed = 0;
vibration.wRightMotorSpeed = 0;
for( int iUserIndex = 0; iUserIndex < DXUT_MAX_CONTROLLERS; iUserIndex++ )
s_pXInputSetState( iUserIndex, &vibration );
return S_OK;
}
//--------------------------------------------------------------------------------------
// Helper functions to create SRGB formats from typeless formats and vice versa
//--------------------------------------------------------------------------------------
DXGI_FORMAT MAKE_SRGB( DXGI_FORMAT format )
{
if( !DXUTIsInGammaCorrectMode() )
return format;
switch( format )
{
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
return DXGI_FORMAT_BC1_UNORM_SRGB;
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
return DXGI_FORMAT_BC2_UNORM_SRGB;
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
return DXGI_FORMAT_BC3_UNORM_SRGB;
};
return format;
}
//--------------------------------------------------------------------------------------
DXGI_FORMAT MAKE_TYPELESS( DXGI_FORMAT format )
{
if( !DXUTIsInGammaCorrectMode() )
return format;
switch( format )
{
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
return DXGI_FORMAT_R8G8B8A8_TYPELESS;
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC1_UNORM:
return DXGI_FORMAT_BC1_TYPELESS;
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC2_UNORM:
return DXGI_FORMAT_BC2_TYPELESS;
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC3_UNORM:
return DXGI_FORMAT_BC3_TYPELESS;
};
return format;
}
//--------------------------------------------------------------------------------------
HRESULT DXUTSnapD3D9Screenshot( LPCTSTR szFileName )
{
HRESULT hr = S_OK;
IDirect3DDevice9* pDev = DXUTGetD3D9Device();
if( !pDev )
return E_FAIL;
IDirect3DSurface9* pBackBuffer = NULL;
V_RETURN( pDev->GetBackBuffer( 0, 0, D3DBACKBUFFER_TYPE_MONO, &pBackBuffer ) );
return D3DXSaveSurfaceToFile( szFileName, D3DXIFF_BMP, pBackBuffer, NULL, NULL );
}
//--------------------------------------------------------------------------------------
HRESULT DXUTSnapD3D11Screenshot( LPCTSTR szFileName, D3DX11_IMAGE_FILE_FORMAT iff )
{
IDXGISwapChain *pSwap = DXUTGetDXGISwapChain();
if (!pSwap)
return E_FAIL;
ID3D11Texture2D* pBackBuffer;
HRESULT hr = pSwap->GetBuffer( 0, __uuidof( *pBackBuffer ), ( LPVOID* )&pBackBuffer );
if (hr != S_OK)
return hr;
ID3D11DeviceContext *dc = DXUTGetD3D11DeviceContext();
if (!dc) {
SAFE_RELEASE(pBackBuffer);
return E_FAIL;
}
ID3D11Device *pDevice = DXUTGetD3D11Device();
if (!dc) {
SAFE_RELEASE(pBackBuffer);
return E_FAIL;
}
D3D11_TEXTURE2D_DESC dsc;
pBackBuffer->GetDesc(&dsc);
D3D11_RESOURCE_DIMENSION dim;
pBackBuffer->GetType(&dim);
// special case msaa textures
ID3D11Texture2D *pCompatableTexture = pBackBuffer;
if ( dsc.SampleDesc.Count > 1) {
D3D11_TEXTURE2D_DESC dsc_new = dsc;
dsc_new.SampleDesc.Count = 1;
dsc_new.SampleDesc.Quality = 0;
dsc_new.Usage = D3D11_USAGE_DEFAULT;
dsc_new.BindFlags = 0;
dsc_new.CPUAccessFlags = 0;
ID3D11Texture2D *resolveTexture;
hr = pDevice->CreateTexture2D(&dsc_new, NULL, &resolveTexture);
dc->ResolveSubresource(resolveTexture, 0, pBackBuffer, 0, dsc.Format);
pCompatableTexture = resolveTexture;
pCompatableTexture->GetDesc(&dsc);
}
hr = D3DX11SaveTextureToFileW(dc, pCompatableTexture, iff, szFileName);
SAFE_RELEASE(pBackBuffer);
SAFE_RELEASE(pCompatableTexture);
return hr;
}