60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "BspDemo.h"
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#include "GlutStuff.h"
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#include "GLDebugDrawer.h"
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#include "btBulletDynamicsCommon.h"
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char* makeExeToBspFilename(const char* lpCmdLine);
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char* getLastFileName();
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int main(int argc,char** argv)
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{
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BspDemo* bspDemo = new BspDemo();
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const char* bspfilename = "BspDemo.bsp";
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printf("argc=%i\n",argc);
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{
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for (int i=0;i<argc;i++)
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{
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printf("argv[%i]=%s\n",i,argv[i]);
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}
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bspfilename = makeExeToBspFilename(argv[0]);
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printf("new name=%s\n",bspfilename);
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}
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if (argc>1)
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{
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bspfilename = argv[1];
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}
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GLDebugDrawer gDebugDrawer;
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// Enrico: TODO: Should change parameter type of initPhysics() to std::string or at least const char *
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bspDemo->initPhysics((char*)bspfilename);
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bspDemo->getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);
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return glutmain(argc, argv,640,480,"Bullet Quake BSP Physics Viewer http://bulletphysics.org",bspDemo);
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}
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