INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${NVIDIA_OPENCL_INCLUDES} ) LINK_LIBRARIES( LinearMath ${NVIDIA_OPENCL_LIBRARIES} ) ADD_EXECUTABLE(AppVectorAdd_NVidia ../MiniCL_VectorAdd.cpp ../VectorAddKernels.cl ) IF (UNIX) TARGET_LINK_LIBRARIES(AppVectorAdd_NVidia pthread) ENDIF(UNIX) IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(AppVectorAdd_NVidia PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(AppVectorAdd_NVidia PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(AppVectorAdd_NVidia PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)