#include "InternalEdgeDemo.h" #include "GlutStuff.h" #include "GLDebugDrawer.h" #include "btBulletDynamicsCommon.h" int main(int argc,char** argv) { InternalEdgeDemo* internalEdgeDemo = new InternalEdgeDemo(); internalEdgeDemo->initPhysics(); internalEdgeDemo->setCameraDistance(30.f); return glutmain(argc, argv,640,480,"Internal Edge Demo",internalEdgeDemo); }