#include "ConcaveDemo.h" #include "GlutStuff.h" #include "GLDebugDrawer.h" #include "btBulletDynamicsCommon.h" GLDebugDrawer gDebugDrawer; int main(int argc,char** argv) { ConcaveDemo* concaveDemo = new ConcaveDemo(); concaveDemo->initPhysics(); concaveDemo->setCameraDistance(30.f); concaveDemo->getDynamicsWorld()->setDebugDrawer(&gDebugDrawer); return glutmain(argc, argv,640,480,"Static Concave Mesh Demo",concaveDemo); }