bullet-physics-lutin/lutin_linearmath.py

91 lines
2.9 KiB
Python

#!/usr/bin/python
# --------------------------------------------------------
# -- Linear Math librairy
# --------------------------------------------------------
import lutin.debug as debug
import lutin.tools as tools
import os
def get_type():
return "LIBRARY"
def get_desc():
return "Bullet lib linar Mathematic interface"
def get_licence():
return "zlib"
def get_compagny_type():
return "org"
def get_compagny_name():
return "bullet-physics"
def get_maintainer():
return ["Erwin Coumans <erwin.coumans@gmail.com>"]
def get_version():
return [2,82,"r2704"]
def configure(target, my_module):
#remove compilation warning (specific for external libs):
my_module.remove_compile_warning()
my_module.add_src_file([
'bullet-physics/src/LinearMath/btQuickprof.cpp',
'bullet-physics/src/LinearMath/btGeometryUtil.cpp',
'bullet-physics/src/LinearMath/btAlignedAllocator.cpp',
'bullet-physics/src/LinearMath/btSerializer.cpp',
'bullet-physics/src/LinearMath/btConvexHull.cpp',
'bullet-physics/src/LinearMath/btPolarDecomposition.cpp',
'bullet-physics/src/LinearMath/btVector3.cpp',
'bullet-physics/src/LinearMath/btConvexHullComputer.cpp'
])
my_module.add_flag('c++', [
'-Wno-write-strings',
'-DHAVE_CONFIG_H',
'-O2'])
my_module.add_path("bullet-physics/src")
my_module.add_header_file([
'bullet-physics/src/LinearMath/btStackAlloc.h',
'bullet-physics/src/LinearMath/btAlignedObjectArray.h',
'bullet-physics/src/LinearMath/btScalar.h',
'bullet-physics/src/LinearMath/btQuickprof.h',
'bullet-physics/src/LinearMath/btMatrix3x3.h',
'bullet-physics/src/LinearMath/btIDebugDraw.h',
'bullet-physics/src/LinearMath/btPoolAllocator.h',
'bullet-physics/src/LinearMath/btPolarDecomposition.h',
'bullet-physics/src/LinearMath/btHashMap.h',
'bullet-physics/src/LinearMath/btRandom.h',
'bullet-physics/src/LinearMath/btMatrixX.h',
'bullet-physics/src/LinearMath/btAabbUtil2.h',
'bullet-physics/src/LinearMath/btMinMax.h',
'bullet-physics/src/LinearMath/btDefaultMotionState.h',
'bullet-physics/src/LinearMath/btVector3.h',
'bullet-physics/src/LinearMath/btConvexHull.h',
'bullet-physics/src/LinearMath/btMotionState.h',
'bullet-physics/src/LinearMath/btAlignedAllocator.h',
'bullet-physics/src/LinearMath/btTransformUtil.h',
'bullet-physics/src/LinearMath/btGeometryUtil.h',
'bullet-physics/src/LinearMath/btQuadWord.h',
'bullet-physics/src/LinearMath/btQuaternion.h',
'bullet-physics/src/LinearMath/btList.h',
'bullet-physics/src/LinearMath/btGrahamScan2dConvexHull.h',
'bullet-physics/src/LinearMath/btConvexHullComputer.h',
'bullet-physics/src/LinearMath/btSerializer.h',
'bullet-physics/src/LinearMath/btTransform.h'
],
destination_path="LinearMath")
# depend on the cxx library (need <new> and somes things ...)
my_module.add_depend([
'cxx',
'm'
])
return True