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<div class="titlepage"><div><div><h3 class="title">
<a name="boost_asio.reference.spawn"></a><a class="link" href="spawn.html" title="spawn">spawn</a>
</h3></div></div></div>
<p>
<a class="indexterm" name="boost_asio.indexterm.spawn"></a>
Start a new stackful coroutine.
</p>
<p>
Start a new stackful coroutine, calling the specified handler when it completes.
</p>
<pre class="programlisting">template&lt;
typename Function&gt;
void <a class="link" href="spawn/overload1.html" title="spawn (1 of 7 overloads)">spawn</a>(
Function &amp;&amp; function,
const boost::coroutines::attributes &amp; attributes = boost::coroutines::attributes());
<span class="emphasis"><em>» <a class="link" href="spawn/overload1.html" title="spawn (1 of 7 overloads)">more...</a></em></span>
template&lt;
typename <a class="link" href="Handler.html" title="Handlers">Handler</a>,
typename Function&gt;
void <a class="link" href="spawn/overload2.html" title="spawn (2 of 7 overloads)">spawn</a>(
Handler &amp;&amp; handler,
Function &amp;&amp; function,
const boost::coroutines::attributes &amp; attributes = boost::coroutines::attributes(),
typename constraint&lt; !is_executor&lt; typename decay&lt; Handler &gt;::type &gt;::value &amp;&amp;!execution::is_executor&lt; typename decay&lt; Handler &gt;::type &gt;::value &amp;&amp;!is_convertible&lt; Handler &amp;, execution_context &amp; &gt;::value &gt;::type = 0);
<span class="emphasis"><em>» <a class="link" href="spawn/overload2.html" title="spawn (2 of 7 overloads)">more...</a></em></span>
</pre>
<p>
Start a new stackful coroutine, inheriting the execution context of another.
</p>
<pre class="programlisting">template&lt;
typename <a class="link" href="Handler.html" title="Handlers">Handler</a>,
typename Function&gt;
void <a class="link" href="spawn/overload3.html" title="spawn (3 of 7 overloads)">spawn</a>(
basic_yield_context&lt; Handler &gt; ctx,
Function &amp;&amp; function,
const boost::coroutines::attributes &amp; attributes = boost::coroutines::attributes());
<span class="emphasis"><em>» <a class="link" href="spawn/overload3.html" title="spawn (3 of 7 overloads)">more...</a></em></span>
</pre>
<p>
Start a new stackful coroutine that executes on a given executor.
</p>
<pre class="programlisting">template&lt;
typename Function,
typename <a class="link" href="Executor1.html" title="Executor requirements">Executor</a>&gt;
void <a class="link" href="spawn/overload4.html" title="spawn (4 of 7 overloads)">spawn</a>(
const Executor &amp; ex,
Function &amp;&amp; function,
const boost::coroutines::attributes &amp; attributes = boost::coroutines::attributes(),
typename constraint&lt; is_executor&lt; Executor &gt;::value||execution::is_executor&lt; Executor &gt;::value &gt;::type = 0);
<span class="emphasis"><em>» <a class="link" href="spawn/overload4.html" title="spawn (4 of 7 overloads)">more...</a></em></span>
</pre>
<p>
Start a new stackful coroutine that executes on a given strand.
</p>
<pre class="programlisting">template&lt;
typename Function,
typename <a class="link" href="Executor1.html" title="Executor requirements">Executor</a>&gt;
void <a class="link" href="spawn/overload5.html" title="spawn (5 of 7 overloads)">spawn</a>(
const strand&lt; Executor &gt; &amp; ex,
Function &amp;&amp; function,
const boost::coroutines::attributes &amp; attributes = boost::coroutines::attributes());
<span class="emphasis"><em>» <a class="link" href="spawn/overload5.html" title="spawn (5 of 7 overloads)">more...</a></em></span>
</pre>
<p>
Start a new stackful coroutine that executes in the context of a strand.
</p>
<pre class="programlisting">template&lt;
typename Function&gt;
void <a class="link" href="spawn/overload6.html" title="spawn (6 of 7 overloads)">spawn</a>(
const boost::asio::io_context::strand &amp; s,
Function &amp;&amp; function,
const boost::coroutines::attributes &amp; attributes = boost::coroutines::attributes());
<span class="emphasis"><em>» <a class="link" href="spawn/overload6.html" title="spawn (6 of 7 overloads)">more...</a></em></span>
</pre>
<p>
Start a new stackful coroutine that executes on a given execution context.
</p>
<pre class="programlisting">template&lt;
typename Function,
typename ExecutionContext&gt;
void <a class="link" href="spawn/overload7.html" title="spawn (7 of 7 overloads)">spawn</a>(
ExecutionContext &amp; ctx,
Function &amp;&amp; function,
const boost::coroutines::attributes &amp; attributes = boost::coroutines::attributes(),
typename constraint&lt; is_convertible&lt; ExecutionContext &amp;, execution_context &amp; &gt;::value &gt;::type = 0);
<span class="emphasis"><em>» <a class="link" href="spawn/overload7.html" title="spawn (7 of 7 overloads)">more...</a></em></span>
</pre>
<p>
The <code class="computeroutput">spawn()</code> function is a high-level wrapper over the Boost.Coroutine
library. This function enables programs to implement asynchronous logic in
a synchronous manner, as illustrated by the following example:
</p>
<pre class="programlisting">boost::asio::spawn(my_strand, do_echo);
// ...
void do_echo(boost::asio::yield_context yield)
{
try
{
char data[128];
for (;;)
{
std::size_t length =
my_socket.async_read_some(
boost::asio::buffer(data), yield);
boost::asio::async_write(my_socket,
boost::asio::buffer(data, length), yield);
}
}
catch (std::exception&amp; e)
{
// ...
}
}
</pre>
<h5>
<a name="boost_asio.reference.spawn.h0"></a>
<span class="phrase"><a name="boost_asio.reference.spawn.requirements"></a></span><a class="link" href="spawn.html#boost_asio.reference.spawn.requirements">Requirements</a>
</h5>
<p>
<span class="emphasis"><em>Header: </em></span><code class="literal">boost/asio/spawn.hpp</code>
</p>
<p>
<span class="emphasis"><em>Convenience header: </em></span>None
</p>
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<td align="right"><div class="copyright-footer">Copyright © 2003-2021 Christopher
M. Kohlhoff<p>
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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