boost/doc/html/boost_asio/reference/asio_handler_allocate.html
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<div class="titlepage"><div><div><h3 class="title">
<a name="boost_asio.reference.asio_handler_allocate"></a><a class="link" href="asio_handler_allocate.html" title="asio_handler_allocate">asio_handler_allocate</a>
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<p>
<a class="indexterm" name="boost_asio.indexterm.asio_handler_allocate"></a>
(Deprecated:
Use the <a class="link" href="associated_allocator.html" title="associated_allocator"><code class="computeroutput">associated_allocator</code></a>
trait.) Default allocation function for handlers.
</p>
<pre class="programlisting">asio_handler_allocate_is_deprecated asio_handler_allocate(
std::size_t size,
... );
</pre>
<p>
Asynchronous operations may need to allocate temporary objects. Since asynchronous
operations have a handler function object, these temporary objects can be
said to be associated with the handler.
</p>
<p>
Implement asio_handler_allocate and asio_handler_deallocate for your own
handlers to provide custom allocation for these temporary objects.
</p>
<p>
The default implementation of these allocation hooks uses <code class="computeroutput">operator
new</code> and <code class="computeroutput">operator delete</code>.
</p>
<h5>
<a name="boost_asio.reference.asio_handler_allocate.h0"></a>
<span class="phrase"><a name="boost_asio.reference.asio_handler_allocate.remarks"></a></span><a class="link" href="asio_handler_allocate.html#boost_asio.reference.asio_handler_allocate.remarks">Remarks</a>
</h5>
<p>
All temporary objects associated with a handler will be deallocated before
the upcall to the handler is performed. This allows the same memory to be
reused for a subsequent asynchronous operation initiated by the handler.
</p>
<h5>
<a name="boost_asio.reference.asio_handler_allocate.h1"></a>
<span class="phrase"><a name="boost_asio.reference.asio_handler_allocate.example"></a></span><a class="link" href="asio_handler_allocate.html#boost_asio.reference.asio_handler_allocate.example">Example</a>
</h5>
<pre class="programlisting">class my_handler;
void* asio_handler_allocate(std::size_t size, my_handler* context)
{
return ::operator new(size);
}
void asio_handler_deallocate(void* pointer, std::size_t size,
my_handler* context)
{
::operator delete(pointer);
}
</pre>
<h5>
<a name="boost_asio.reference.asio_handler_allocate.h2"></a>
<span class="phrase"><a name="boost_asio.reference.asio_handler_allocate.requirements"></a></span><a class="link" href="asio_handler_allocate.html#boost_asio.reference.asio_handler_allocate.requirements">Requirements</a>
</h5>
<p>
<span class="emphasis"><em>Header: </em></span><code class="literal">boost/asio/handler_alloc_hook.hpp</code>
</p>
<p>
<span class="emphasis"><em>Convenience header: </em></span><code class="literal">boost/asio.hpp</code>
</p>
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<td align="right"><div class="copyright-footer">Copyright © 2003-2021 Christopher
M. Kohlhoff<p>
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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