207 lines
5.3 KiB
C++
207 lines
5.3 KiB
C++
//
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// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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// Official repository: https://github.com/boostorg/beast
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//
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//------------------------------------------------------------------------------
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//
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// Example: WebSocket client, asynchronous
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//
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//------------------------------------------------------------------------------
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#include <boost/beast/core.hpp>
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#include <boost/beast/websocket.hpp>
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#include <boost/asio/connect.hpp>
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#include <boost/asio/ip/tcp.hpp>
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#include <cstdlib>
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#include <functional>
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#include <iostream>
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#include <memory>
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#include <string>
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using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
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namespace websocket = boost::beast::websocket; // from <boost/beast/websocket.hpp>
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//------------------------------------------------------------------------------
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// Report a failure
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void
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fail(boost::system::error_code ec, char const* what)
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{
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std::cerr << what << ": " << ec.message() << "\n";
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}
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// Sends a WebSocket message and prints the response
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class session : public std::enable_shared_from_this<session>
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{
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tcp::resolver resolver_;
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websocket::stream<tcp::socket> ws_;
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boost::beast::multi_buffer buffer_;
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std::string host_;
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std::string text_;
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public:
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// Resolver and socket require an io_context
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explicit
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session(boost::asio::io_context& ioc)
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: resolver_(ioc)
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, ws_(ioc)
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{
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}
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// Start the asynchronous operation
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void
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run(
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char const* host,
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char const* port,
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char const* text)
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{
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// Save these for later
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host_ = host;
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text_ = text;
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// Look up the domain name
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resolver_.async_resolve(
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host,
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port,
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std::bind(
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&session::on_resolve,
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shared_from_this(),
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std::placeholders::_1,
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std::placeholders::_2));
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}
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void
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on_resolve(
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boost::system::error_code ec,
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tcp::resolver::results_type results)
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{
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if(ec)
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return fail(ec, "resolve");
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// Make the connection on the IP address we get from a lookup
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boost::asio::async_connect(
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ws_.next_layer(),
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results.begin(),
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results.end(),
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std::bind(
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&session::on_connect,
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shared_from_this(),
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std::placeholders::_1));
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}
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void
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on_connect(boost::system::error_code ec)
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{
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if(ec)
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return fail(ec, "connect");
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// Perform the websocket handshake
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ws_.async_handshake(host_, "/",
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std::bind(
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&session::on_handshake,
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shared_from_this(),
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std::placeholders::_1));
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}
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void
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on_handshake(boost::system::error_code ec)
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{
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if(ec)
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return fail(ec, "handshake");
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// Send the message
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ws_.async_write(
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boost::asio::buffer(text_),
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std::bind(
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&session::on_write,
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shared_from_this(),
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std::placeholders::_1,
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std::placeholders::_2));
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}
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void
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on_write(
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boost::system::error_code ec,
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std::size_t bytes_transferred)
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{
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boost::ignore_unused(bytes_transferred);
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if(ec)
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return fail(ec, "write");
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// Read a message into our buffer
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ws_.async_read(
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buffer_,
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std::bind(
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&session::on_read,
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shared_from_this(),
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std::placeholders::_1,
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std::placeholders::_2));
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}
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void
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on_read(
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boost::system::error_code ec,
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std::size_t bytes_transferred)
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{
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boost::ignore_unused(bytes_transferred);
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if(ec)
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return fail(ec, "read");
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// Close the WebSocket connection
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ws_.async_close(websocket::close_code::normal,
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std::bind(
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&session::on_close,
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shared_from_this(),
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std::placeholders::_1));
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}
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void
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on_close(boost::system::error_code ec)
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{
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if(ec)
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return fail(ec, "close");
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// If we get here then the connection is closed gracefully
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// The buffers() function helps print a ConstBufferSequence
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std::cout << boost::beast::buffers(buffer_.data()) << std::endl;
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}
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};
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//------------------------------------------------------------------------------
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int main(int argc, char** argv)
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{
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// Check command line arguments.
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if(argc != 4)
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{
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std::cerr <<
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"Usage: websocket-client-async <host> <port> <text>\n" <<
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"Example:\n" <<
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" websocket-client-async echo.websocket.org 80 \"Hello, world!\"\n";
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return EXIT_FAILURE;
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}
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auto const host = argv[1];
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auto const port = argv[2];
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auto const text = argv[3];
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// The io_context is required for all I/O
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boost::asio::io_context ioc;
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// Launch the asynchronous operation
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std::make_shared<session>(ioc)->run(host, port, text);
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// Run the I/O service. The call will return when
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// the get operation is complete.
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ioc.run();
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return EXIT_SUCCESS;
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}
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