183 lines
5.5 KiB
C++
183 lines
5.5 KiB
C++
//
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// blocking_udp_client.cpp
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// ~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2017 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#include <boost/asio/deadline_timer.hpp>
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#include <boost/asio/io_context.hpp>
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#include <boost/asio/ip/udp.hpp>
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#include <cstdlib>
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#include <boost/bind.hpp>
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#include <boost/date_time/posix_time/posix_time_types.hpp>
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#include <iostream>
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using boost::asio::deadline_timer;
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using boost::asio::ip::udp;
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//----------------------------------------------------------------------
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//
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// This class manages socket timeouts by applying the concept of a deadline.
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// Each asynchronous operation is given a deadline by which it must complete.
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// Deadlines are enforced by an "actor" that persists for the lifetime of the
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// client object:
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//
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// +----------------+
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// | |
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// | check_deadline |<---+
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// | | |
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// +----------------+ | async_wait()
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// | |
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// +---------+
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//
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// If the actor determines that the deadline has expired, any outstanding
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// socket operations are cancelled. The socket operations themselves are
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// implemented as transient actors:
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//
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// +---------------+
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// | |
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// | receive |
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// | |
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// +---------------+
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// |
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// async_- | +----------------+
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// receive() | | |
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// +--->| handle_receive |
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// | |
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// +----------------+
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//
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// The client object runs the io_context to block thread execution until the
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// actor completes.
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//
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class client
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{
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public:
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client(const udp::endpoint& listen_endpoint)
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: socket_(io_context_, listen_endpoint),
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deadline_(io_context_)
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{
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// No deadline is required until the first socket operation is started. We
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// set the deadline to positive infinity so that the actor takes no action
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// until a specific deadline is set.
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deadline_.expires_at(boost::posix_time::pos_infin);
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// Start the persistent actor that checks for deadline expiry.
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check_deadline();
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}
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std::size_t receive(const boost::asio::mutable_buffer& buffer,
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boost::posix_time::time_duration timeout, boost::system::error_code& ec)
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{
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// Set a deadline for the asynchronous operation.
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deadline_.expires_from_now(timeout);
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// Set up the variables that receive the result of the asynchronous
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// operation. The error code is set to would_block to signal that the
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// operation is incomplete. Asio guarantees that its asynchronous
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// operations will never fail with would_block, so any other value in
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// ec indicates completion.
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ec = boost::asio::error::would_block;
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std::size_t length = 0;
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// Start the asynchronous operation itself. The handle_receive function
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// used as a callback will update the ec and length variables.
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socket_.async_receive(boost::asio::buffer(buffer),
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boost::bind(&client::handle_receive, _1, _2, &ec, &length));
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// Block until the asynchronous operation has completed.
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do io_context_.run_one(); while (ec == boost::asio::error::would_block);
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return length;
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}
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private:
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void check_deadline()
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{
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// Check whether the deadline has passed. We compare the deadline against
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// the current time since a new asynchronous operation may have moved the
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// deadline before this actor had a chance to run.
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if (deadline_.expires_at() <= deadline_timer::traits_type::now())
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{
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// The deadline has passed. The outstanding asynchronous operation needs
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// to be cancelled so that the blocked receive() function will return.
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//
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// Please note that cancel() has portability issues on some versions of
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// Microsoft Windows, and it may be necessary to use close() instead.
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// Consult the documentation for cancel() for further information.
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socket_.cancel();
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// There is no longer an active deadline. The expiry is set to positive
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// infinity so that the actor takes no action until a new deadline is set.
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deadline_.expires_at(boost::posix_time::pos_infin);
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}
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// Put the actor back to sleep.
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deadline_.async_wait(boost::bind(&client::check_deadline, this));
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}
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static void handle_receive(
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const boost::system::error_code& ec, std::size_t length,
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boost::system::error_code* out_ec, std::size_t* out_length)
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{
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*out_ec = ec;
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*out_length = length;
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}
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private:
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boost::asio::io_context io_context_;
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udp::socket socket_;
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deadline_timer deadline_;
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};
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//----------------------------------------------------------------------
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int main(int argc, char* argv[])
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{
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try
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{
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using namespace std; // For atoi.
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if (argc != 3)
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{
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std::cerr << "Usage: blocking_udp_timeout <listen_addr> <listen_port>\n";
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return 1;
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}
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udp::endpoint listen_endpoint(
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boost::asio::ip::make_address(argv[1]),
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std::atoi(argv[2]));
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client c(listen_endpoint);
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for (;;)
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{
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char data[1024];
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boost::system::error_code ec;
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std::size_t n = c.receive(boost::asio::buffer(data),
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boost::posix_time::seconds(10), ec);
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if (ec)
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{
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std::cout << "Receive error: " << ec.message() << "\n";
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}
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else
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{
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std::cout << "Received: ";
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std::cout.write(data, n);
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std::cout << "\n";
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}
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}
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}
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catch (std::exception& e)
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{
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std::cerr << "Exception: " << e.what() << "\n";
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}
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return 0;
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}
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